Introduction
A hot-blooded, quarrelsome PE devotee. Batsu has a strong sense of justice. He's an expert street fighter. People tend to think he's rough, but he has a rarely-seen gentle side.
The worst variant of Batsu but is still a great character, he is the closest to a shoto as you can get. Having both ground and air fireballs, a DP and a Tatsu-esque move as well. He's simplistic, but that never stopped him.
Normal Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


8
20
+1
+4
4
All


13
32
+2
-8
11
All


8
20
+4
+2
4
Crouching


15
36
+2
-14
13
Crouching


10
18
+2
+6
5
All


16
49
-6
-25
13
All


10
29
+2
-7
5
Crouching


15
33
-
-11
14
Crouching
Knockdown


9
On landing, 1
-
-
5
Standing


11
On landing, 1
-
-
10
Standing


9
On landing, 1
-
-
4
Standing


19
On landing, 1
-
-
13
Standing
Command Normals
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes



14
40
+1
-16
8
All



15
28
+2
-4
8
All


18
41
+1
-17
14
All


16
53
-
-29
17
All
Blowback


23
28
+2
-4
10
Standing
Overhead


25
43
-
-19
13
Standing
2 hits, Overhead, Knockdown


16
46
-
-22
11
All
Rival Launcher


17
44
-
-20
10
All
Mini Launcher
(Air)


21
On landing, 1
-
-
14
Standing
Slamming
(Air)


14
On landing, 1
-
-
11
Standing
Blowback
Universals/Generics
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes

10
16
+2
+8
5
All

9
37
-
-13
7
All
Blowback

12
31
-
-7
11
Standing
Overhead, Blowback

12
28
-
-6
8
Crouching
Blowback

12
32
-
-8
10
Standing
Overhead, Blowback
Throws
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


10
45
-
-
29
-
Standing Throw



10
48
-
-
32
-
Crouching Throw


11
42
-
-
42
-
Back Throw
(Air)
+
, near opponent


1
-
-
-
39
-
Air Throw
Special Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Guts Bullet


14
35
0
-9
16
All
Attack used determines speed and distance
Air Guts Bullet
(Air)


18
On landing, 13
-2
-10
14
All
Attack used determines speed, angle, and distance
Guts Upper (weak)


19
49
-
-21
22
All
Blowback
Guts Upper (strong)


15
51
-
-22
27
All
Blowback
Crescent Moon Kick / Crescent Star Kick (weak)


29
40
-
-15
16
All
Blowback
Crescent Moon Kick / Crescent Star Kick(strong)


29
38
-
-15
21
All
Blowback
Shooting Star Kick
(Air)


21
On landing, 13
-
-31
32
All
Blowback
Burning Vigor Attacks
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Maximum Guts Bullet



25
36
-
+4
42
All
5 hits, Blowback on 5th hit
Air Maximum Guts Bullet
(Air)



20
On landing, 13
-
+8
42
All
5 hits, Blowback on 5th hit
Maximum Guts Upper



42
58
-
-34
43
All
Rival Launcher
Maximum Shooting Star Kick
(Air)



17
On landing, 30
-
-7
47
All
Blowback
Team Up Techniques
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Double Guts Bullet




24
38
-
-14
48
All
Team Up Technique, damage type
Final Symphony






18
25
-
-1
100
All
Party Up Technique
Combos
(Air)
(Air)
(Air)
(Air)
(Air)
Climactic Scoop (Ran's Team Up Technique)
(Air)
Videos
Colors
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