Overview
Akira is definitely my favourite character in the game. She is beautiful and strong and she hasn't been given huge bosoms or anything to make her more appealing to shallow people.
-falsehead from Gamefaqs
Everyone's main since Third Strike. Akira is a well-rounded character who lacks projectiles but can get combos started very easily once she's in. Some of her tardy counter go-to moves include side steps which make her a good pick for players who favor a defensive playstyle.
Akira has a rekka series that can be started from 4LP/back light punch allowing newcomers to get eased into PJ's textbook combos. Her main shortcomings come from her short range and having to work for her damage more than other characters in the game.
Normal Moves
Command Normals
Overhead Attack f + HK
Rival Launcher df + HP
Mini-Rival Launcher b + HP
Aerial Rave Finisher f + HP
Rapid Punches b + WP, WP, WP, WP
Double Somersault f + HK, HK
Throws
Special Moves
Burning Vigor Attacks
Team Up Techniques
Combos
- b+lp, lp, lp, lp. 33dmg, 4 hits
- s.lp, s.lp, s.hp, f+hp, qcbx2+p. 62dmg, 11 hits
- d/f+hp, /, sj.lp, sj.lp, s.hp, sj.lp, sj.lp, s.hp, sj.lp, sj.lp, s.hp, sj.f+hk 58dmg, 11 hits
- s.lp, s.lp, s.hp, f+hp, qcf+hk, qcf+hk, qcf+hk. 49dmg, 7 hits
- c.lp, s.lp, c.hp, /, j.lk, j.lp, j.hp, j.hk, j.f+hk. 44dmg, 8 hits
- qcb+k, /, j.lp, j.lp, j.hp, j.hk, qcfx2+p. 82dmg, 10 hits