Project Justice/Gan

From SuperCombo Wiki

Introduction

Moves List

Normal Moves

Overhead Attack b + HK

Rival Launcher df + HP

Mini-Rival Launcher Buchika Mashi

Aerial Rave Finisher f + HP / d + HK

Special Moves

Ganseki Otoshi qcf + P (in air, close)

Ganseki Kudaki qcf + K (in air)

Teppou Tsuki qcf + P

Kashiwade Yaburi dp + P

Aranami Shiko qcf + K

Buchika Mashi qcb + K

Oo Arashi hcb + P (close)

Super Moves

Nadare Otoshi qcf,qcf + P (in air, close)

Midare Teppou Tsuki qcf,qcf + P

Funka Zan qcb,qcb + P (close)


2 Person Team Up Technique Kakka Zan

3 Person Team Up Technique Gedou Koma

The Basics

Advanced Strategy

Match-ups

Vs. Akira:

Vs. Batsu:

Vs. Burning Batsu:

Vs. Boman:

Vs. Daigo:

Vs. Demon Hyo:

Vs. Edge:

Vs. Gan:

Vs. Hayato:

Vs. Hideo:

Vs. Hinata:

Vs. Hyo:

Vs. Iincyo:

Vs. Kurow:

Vs. Kyoko:

Vs. Kyosuke:

Vs. Momo:

Vs. Nagare:

Vs. Natsu:

Vs. Powered Akira:

Vs. Ran:

Vs. Roberto:

Vs. Roy:

Vs. Shoma:

Vs. Tiffany:

Vs. Vatsu:

Vs. Wild Daigo:

Vs. Yurika:

Vs. Zaki: