Project Justice/Demon Hyo

From SuperCombo Wiki

Introduction

Moves List

Normal Moves

Overhead Attack b + HK

Rival Launcher df + HK

Mini-Rival Launcher d + HP

Aerial Rave Finishers f + HP / + HK

Special Moves

(X Strike) qcf + P (air)

(Sword Rush) qcb + P

(Ouryuu Zan) dp + P

Gen'ei Shuu qcb + K (air)

Super Moves

(Sword Ranbu) qcf,qcf + P

(Energy Stream) qcf,qcf + K

(Preotective Sphere) qcb,qcb + K (air)


2 Person Team Up Technique (Zankoku Zan)

3 Person Team Up Technique Shakusei no Arashi

The Basics

Advanced Strategy

Match-ups

Vs. Akira:

Vs. Batsu:

Vs. Burning Batsu:

Vs. Boman:

Vs. Daigo:

Vs. Demon Hyo:

Vs. Edge:

Vs. Gan:

Vs. Hayato:

Vs. Hideo:

Vs. Hinata:

Vs. Hyo:

Vs. Iincyo:

Vs. Kurow:

Vs. Kyoko:

Vs. Kyosuke:

Vs. Momo:

Vs. Nagare:

Vs. Natsu:

Vs. Powered Akira:

Vs. Ran:

Vs. Roberto:

Vs. Roy:

Vs. Shoma:

Vs. Tiffany:

Vs. Vatsu:

Vs. Wild Daigo:

Vs. Yurika:

Vs. Zaki: