Circle Mailorder: Yo
Auto response from gbursine: its over ^_^
Circle Mailorder: can I ask a question about q-bee? gbursine: whats up? Circle Mailorder: I'm trying to connect q-bee's crouching forward into hcf+punch
Auto response from gbursine: its over ^_^
Circle Mailorder: but because of negative edge, I end up doing her qcb+k move Circle Mailorder: what's the best way to avoid this? gbursine: you can do it off oc her crouching strong too gbursine: but if you wanna do it off the crouching forward gbursine: just hold the forward gbursine: that way you avoid negative edge all together Circle Mailorder: ah... keep it held down Circle Mailorder: does crouching strong have more range? gbursine: about the same Circle Mailorder: hmm... any advantages? faster execution, or less recovery? gbursine: just as good gbursine: hits a bit lower Circle Mailorder: I see.. Circle Mailorder: that's my only way of connecting into hcf+punch Circle Mailorder: and even then, I have to land crouching+forward/strong pretty deep Circle Mailorder: well, deep considering it's range gbursine: ya gbursine: c.mp hits a bit lower gbursine: both recover insanely fast gbursine: the advantage of the c.mp is that you can chain into c.mk gbursine: and recovery is about even gbursine: after that gbursine: so you can air dash in for more hi-lo mixup Circle Mailorder: ah... hmm, I see gbursine: ya Circle Mailorder: so that's if I'm not deep enough gbursine: yup gbursine: c.mk hits a bit higher gbursine: so it does a decent job of swatting the opponent out of a jump from afar Circle Mailorder: I see Circle Mailorder: I notice that q-bee can't cancel her dashes... so she kind of slides even when she executes an attack Circle Mailorder: when I'm dashing in from a distance, I use standing strong for that range... but I'm not sure if I can link to anything else gbursine: ya Circle Mailorder: it seems like it's just a poke gbursine: practice canceling into s.lp gbursine: it recovers really fast gbursine: you can still get hit gbursine: but its does a decent enough job for you to do d.lp->airdash whatever Circle Mailorder: so... dash in with standing strong punch, cancel into standing low punch? gbursine: no gbursine: on the ground gbursine: you're going to dash gbursine: and cancel it w/ a dashing lp gbursine: either lp, mk or mp gbursine: mp if you know they're gunna do shit, or not block gbursine: b/c its got crazy reach Circle Mailorder: yeah gbursine: mk if they're somewhat close and u know they're about to jump gbursine: and lp just to cancel the dash quickly Circle Mailorder: ah... so if I cancel correctly, lp stops my momentum gbursine: yup Circle Mailorder: yeah, I really need to play q-bee better. right now, I'm playing her like Chun-Li... just doing mp and crouching strong/forward for pokes Circle Mailorder: but yeah, I air dash in for that overhead mix-up Circle Mailorder: but it's random gbursine: ya gbursine: its like gbursine: a controlled random gbursine: her air normals are so good Circle Mailorder: I use strong and roundhouse, should I be using others? gbursine: ya gbursine: if they're right next to you gbursine: use lk and lp gbursine: if they're below you gbursine: and you want to hit them pre-emptively gbursine: use mp gbursine: hp is always a nice failsafe if you think they'll do something like uppercut Circle Mailorder: hmm.. I've guessed wrong with hp before, though.. and got punished for it Circle Mailorder: maybe I need to do it lower gbursine: with the hp? gbursine: do it really early gbursine: not late Circle Mailorder: oh gbursine: or else you'll end up eating something gbursine: it turns off the momentum of the airdash gbursine: which is what you need sometimes gbursine: say against gbursine: a demitri gbursine: who's uppercut happy gbursine: so you'll airdash, then hp gbursine: and he'll upper right into bees Circle Mailorder: ah, right... the bees act as a projectile, pretty much gbursine: yup gbursine: but they don't negate anything gbursine: :-\ gbursine: not that she needs it Circle Mailorder: ah : ( gbursine: since she can crouch under everything Circle Mailorder: I see Circle Mailorder: is her qcb+k ever good? or even the EX one? Circle Mailorder: I'm thinking for random mixup gbursine: the qcb+k move is decent gbursine: like gbursine: you can airdash gbursine: then cancel into qcb+k move late gbursine: giving yourself more airtime gbursine: and avoiding alot of shit gbursine: like Circle Mailorder: oh.. gbursine: a well timed cancel can avoid lei lei's ground spikes Circle Mailorder: ah, same with her delayed jump thing gbursine: yup gbursine: you can float, airdash, then jaguar tooth Circle Mailorder: yeah, I never thought of using them like that gbursine: you can also tack on a c.mp->c.mk after it gbursine: she has nice frame advantage Circle Mailorder: ah.. didn't know that gbursine: ya Circle Mailorder: thought it would just be a one-hit thing Circle Mailorder: and I remembered it as a knockdown for some reason Circle Mailorder: ah, reminds me... I need to do pursuit attacks -.- gbursine: if it hits aerially gbursine: but thats a given more often than not gbursine: don't use the ES jaugar tooth gbursine: she can better use her meter in other places Circle Mailorder: speaking of meter, are there setups into her bees and honey goop ES? Circle Mailorder: I always throw them randomly Circle Mailorder: I only spend meter on the hcf+pp one gbursine: ya Circle Mailorder: .. which I also do randomly, or from c.strong/forward gbursine: they're all impractical though gbursine: the bee super is best used in anticipation gbursine: on wakeup gbursine: honey super is best used on knockdown gbursine: then you mixup, hoping it lands Circle Mailorder: ohh... gbursine: or full screen gbursine: then dash in with it as cover Circle Mailorder: ah, right... Circle Mailorder: it's pressure gbursine: but using it fullscreen just doesnt work against alot of characters gbursine: yup Circle Mailorder: is her DF any good? gbursine: maybe gbursine: I havent found a way to utilize it well yet gbursine: so i'm not at liberty to say yes or no gbursine: lol Circle Mailorder: ah, roger : ) Circle Mailorder: last question.... what are setups into hcf+pp other than c.strong/forward? gbursine: c.strong/forard/short, s.mk gbursine: you're basically going into them off the airdash gbursine: if you honey them gbursine: go right into the command throw gbursine: b/c any normal move will knock them down Circle Mailorder: I see.. gbursine: on the first hit Circle Mailorder: alright, I will use these tips gbursine: i will save this convo gbursine: because Circle Mailorder: a friend got VS for his sega saturn, so he's been ripping me up with Jedah, Morrigan and Sasquach >.< gbursine: there is alot gbursine: lol gbursine: w/ jedah gbursine: you halfto play a bit more cautiously gbursine: use her j.hp alot gbursine: but not crazily Circle Mailorder: to stop him from tossing those disks? gbursine: b/c his jumping hp beats out alot of her stuff clean gbursine: no gbursine: if he tosses disks gbursine: dont be afraid to just airdash the hell out of him Circle Mailorder: oh, haha gbursine: morrigan just rush down gbursine: b/c she has poo AA options Circle Mailorder: haha gbursine: sas iono gbursine: i just rushdown gbursine: lol Circle Mailorder: gotcha gbursine: ya gbursine: her airdashing lk will beat morrigan's uppercut clean Circle Mailorder: oh, wow.. gbursine: ya Circle Mailorder: sort of weird a lk would beat the priority of a shoryu-esque move gbursine: ya gbursine: its all hitboxes Circle Mailorder: I guess that's why Morrigan's mid-tier on the list I saw Circle Mailorder: ah gbursine: and theres no invincibility Circle Mailorder: ah... that would do it gbursine: just alot of priority gbursine: yup Circle Mailorder: thanks : ) gbursine: np dude gbursine: where u from again? Circle Mailorder: california Circle Mailorder: and Arizona gbursine: damn gbursine: so far from jersey gbursine: lol Circle Mailorder: : p Circle Mailorder: well, we can play on kalliera sometime Circle Mailorder: although the lag is poop gbursine: ya gbursine: we'll halfto plan it gbursine: within the next two weeks gbursine: b/c my connection will become significantly slower after that Circle Mailorder: ehh, dunno how that's gonna work, then... I'm on VGA graphics right now and no sound Circle Mailorder: I need to reformat, but I can't until I get a portable hard drive, which is in a week -,- gbursine: lol gbursine: something'll work out hopefully Circle Mailorder: yep Circle Mailorder: from your avatar, I guess you play Bulleta too? gbursine: naw gbursine: i kinda fake her Circle Mailorder: oh, haha gbursine: i play qbee, leilei, and aubath gbursine: lol gbursine: i play those 3 most proficiently Circle Mailorder: I saw that combo on some japanese tournament videos... temptation or something gbursine: but i can dabble w/ almost all the other characters well gbursine: ya gbursine: crazy shit gbursine: that combo tho gbursine: has like gbursine: 2 link windows gbursine: all over the place Circle Mailorder: other than Q-Bee, I'd like to like Victor and Phobos gbursine: too much for my american hands Circle Mailorder: haha gbursine: victor i've got down gbursine: on a stick gbursine: lol Circle Mailorder: yeah man, I pulled that off like... once out of 30 tries gbursine: ya gbursine: the most i've ever gotten was 8 hits Circle Mailorder: I traditionally play poking, turtling, tankish characters... so I'm hoping Victor is one of them : p gbursine: ya gbursine: def Circle Mailorder: if timed perfectly, can it be an infinite? gbursine: yup Circle Mailorder: wow, I see gbursine: i have a superplay vid gbursine: that has pretty much bb hood infiniting every character at some point or another Circle Mailorder: oh, man... Circle Mailorder: then Bulleta isn't banned because the infitine is just too hard to be used 100%.. ? gbursine: naw gbursine: its legit gbursine: lol gbursine: but its like rom i think gbursine: it ends up doing so little damage gbursine: you're better off finishing the combo gbursine: and getting solid red damage Circle Mailorder: ah... right gbursine: ya Circle Mailorder: makes sense gbursine: and her command throw is bloody good gbursine: normal throws gbursine: are 1 frame gbursine: her command throw gbursine: is 2 or 3 gbursine: i forgot gbursine: but fast as hell Circle Mailorder: I didn't know she had one ; ; gbursine: yup gbursine: hcb+mp or hp gbursine: she does this merry-go-round/tornado thing Circle Mailorder: I'll have to try it gbursine: ya gbursine: it definitly adds to her mixup