Introduction
Martial Masters (Chinese: 形意拳 Xíngyìqúan; Japanese name: シンイーケン, Shin-Ī Ken) is an arcade fighting game developed by IGS and released in 1999. The setting and characters draw inspiration from Hong Kong martial arts films, specifically Once Upon a Time in China, Drunken Master and Operation Scorpio.
Button Notations
789 u/b up u/f 456 = bk -- fw 123 d/b dn d/f
, = Link. Doesn't directly cancel, you must properly time the next move. (2B) = Optional move, you might skip it for one reason or another. ... = Fill in the blank with whatever followup or starter is ideal. f.D = The 'far' version of D. c.D = The 'close' version of D. j.D = The jumping version of D. C/2C = C or 2C AA = Anti-Air. Only works if this move hits against someone in the air.
Gameplay
Throw LP+HK / LK+HK connects close Throw Escape press LP+HK / LK+HK must use the same
just as the opponent combination that the is throwing you opponent is using to throw you in order to escape
Forward Run f, f, then hold f to continue run Dash Jump uf Halt b or stop holding f Dash Backward b, b
Block High b
Block Low db will not block overheads
Super Jump d, ub/u/uf Low Dodge Overhead d + LP+LK overhead Backroll and Jump b + LP+LK can follow with air attack Pursue Attack d/u + LP/LK/HP/HK pursue attack when opponent is on floor
Taunt HP+HK can hit opponent for veryminor damage; taunt fills Super Meter considerably
Instant Roll Forward f + LP+LK after being knocked down and before you hit the floor Instant Roll Backward b + LP+LK after being knocked down and before you hit the floor Delayed Roll Forward hold f after being knocked down Delayed Roll Backward hold b after being knocked down
Super Meter
You can build the Super Meter by using special moves, touching your opponent with attacks, taunting, and being hit by your opponent. It is possible to have 9 stocks of meter. The following are maneuvers that require super meter stocks:
Guard Burst HP+HK while blocking requires one super meter
opponent's attack stock
Shadow Attack Launcher qcf + LK+HP requires one super meter
stock; must connect (not blocked) to perform entire maneuver; either launches or wall bounces opponent
Shadow Attack Rush qcb + LK+HP requires one super meter
stock
Stagger Grab hcf + LP+LK requires one super meter
stock; connects close and is unblockable; small window for free attack after landing maneuver
Super refer to character's requires one super meter
movelist stoc