Template:UMvC3MoveListRow2.1

Template page
Revision as of 20:05, 3 January 2015 by Alex Liu (talk | contribs)
{{{name}}}
{{#motion: {{{command}}} }}
Version Damage Guard Properties Startup Active Recovery On Hit On Block
{{{photo}}} {{#motion: l }} {{{ldamage}}} {{#motion: {{{lguard}}} }} {{#motion: {{{lproperties}}} }} {{{lstartup}}} {{{lactive}}} {{{lrecovery}}} {{{lhit}}} {{{lblock}}}
{{#motion: m }} {{{mdamage}}} {{#motion: {{{mguard}}} }} {{#motion: {{{mproperties}}} }} {{{mstartup}}} {{{mactive}}} {{{mrecovery}}} {{{mhit}}} {{{mblock}}}
{{#motion: h }} {{{hdamage}}} {{#motion: {{{hguard}}} }} {{#motion: {{{hproperties}}} }} {{{hstartup}}} {{{hactive}}} {{{hrecovery}}} {{{hhit}}} {{{hblock}}}
{{{notes}}}

Documentation

This template is mainly for specials with multiple versions.

Copy the following for each move:

{{UMvC3MoveListRow2.1
|photo=
|name=
|command=
|ldamage=
|lguard=
|lproperties=
|lstartup=
|lactive=
|lrecovery=
|lhit=
|lblock=
|mdamage=
|mguard=
|mproperties=
|mstartup=
|mactive=
|mrecovery=
|mhit=
|mblock=
|hdamage=
|hguard=
|hproperties=
|hstartup=
|hactive=
|hrecovery=
|hhit=
|hblock=
|notes=Describe move here
}}

Parameters mostly should be self-explanatory. "Hit" = High/low/unblockable/throw/air throw? If it hits mid just leave blank.

Here's the raw wiki markup for reference:

{{{name}}}
{{#motion: {{{command}}} }}
Version Damage Guard Properties Startup Active Recovery On Hit On Block
{{{photo}}} {{#motion: l }} {{{ldamage}}} {{#motion: {{{lguard}}} }} {{#motion: {{{lproperties}}} }} {{{lstartup}}} {{{lactive}}} {{{lrecovery}}} {{{lhit}}} {{{lblock}}}
{{#motion: m }} {{{mdamage}}} {{#motion: {{{mguard}}} }} {{#motion: {{{mproperties}}} }} {{{mstartup}}} {{{mactive}}} {{{mrecovery}}} {{{mhit}}} {{{mblock}}}
{{#motion: h }} {{{hdamage}}} {{#motion: {{{hguard}}} }} {{#motion: {{{hproperties}}} }} {{{hstartup}}} {{{hactive}}} {{{hrecovery}}} {{{hhit}}} {{{hblock}}}
{{{notes}}}