

Adam! I've input all the info from your notes, but need verification that I there are no typos. Please check over the page and remove the "Template:NeedsVerification" line at the top of the wiki page after you've corrected any errors
Sentinel
In a nutshell
Sentinel is quite a terrifying opponent in Marvel vs Capcom 3. He is once again the character with the most health, but is also the largest target, making him subject to some Sentinel-only combos. He has armor on his Medium and Special normals on the ground, and he can use these like the Hulk uses his to crush an opponent's offense. He can also use his mouth lasers and Sentinel Force drones for some disturbingly good zoning. To top it off, he comes with a double jump, a flight mode, and a nasty command throw. If you'd like a slower jack-of-all-trades style character who really packs a (rocket) punch, add Sentinel to your ranks.
Beginners Video Walkthrough
TODO, insert the correct video here
Move List
Assist Types
Normal Moves
Special Moves
150,000 m
??????? h
140,000 m
150,000 h
25,000 per volly of bombs
m travels downwards
h drops bombs
Hyper Moves
Strategy
Tips and Tricks
- Pressing {{#motion: s }} during flight will end flight automatically with that attack.
- Sentinel can call a 2nd set of drone very quickly after recovering from the 1st. Pack these as tightly as possible and try not to let your opponent move.
- Sentinel can easily {{#motion: otg }} you off of most of his throws or knockdown with his low Rocket Punch. This should be super canceled into Hyper Sentinel Force or Plasma Storm for big damage.
- Flight carries a lot of momentum, so be sure you know where you want to go and have a plan to land safely.