|
Block
|
|
|
Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|
Close LP
|
HL
|
20
|
50
|
20
|
ch/sp/su
|
4
|
2
|
7
|
+2
|
+5
|
|
Close MP
|
HL
|
80
|
100
|
40
|
su
|
6
|
4
|
12
|
-2
|
+1
|
|
Close HP
|
HL
|
120
|
200
|
60
|
su
|
5
|
5
|
16
|
-3
|
+2
|
Forces stand
|
Close LK
|
HL
|
40
|
50
|
20
|
ch/sp/su
|
3
|
2
|
7
|
+2
|
+5
|
|
Close MK
|
HL
|
90
|
100
|
40
|
sp/su
|
5
|
4
|
13
|
-3
|
0
|
|
Close HK
|
HL
|
100
|
200
|
60
|
su
|
7
|
2
|
13
|
+3
|
+7
|
|
Far LP
|
HL
|
20
|
50
|
20
|
ch/sp/su
|
4
|
2
|
4
|
+5
|
+8
|
|
Far MP
|
HL
|
90
|
100
|
40
|
su
|
7
|
2
|
16
|
-4
|
+1
|
|
Far HP
|
HL
|
100
|
200
|
60
|
-
|
9
|
4
|
21
|
-7
|
-3
|
|
Far LK
|
HL
|
40
|
50
|
20
|
ch/su
|
4
|
2
|
10
|
-1
|
+2
|
|
Far MK
|
HL
|
90
|
100
|
40
|
su
|
9
|
3
|
12
|
-1
|
+2
|
|
Far HK
|
HL
|
110
|
200
|
60
|
-
|
8
|
2
|
20
|
-4
|
0
|
|
crouch LP
|
HL
|
20
|
50
|
20
|
ch/sp/su
|
3
|
2
|
5
|
+4
|
+7
|
|
crouchMP
|
HL
|
70
|
100
|
40
|
sp/su
|
7
|
4
|
12
|
-2
|
+1
|
|
crouch HP
|
HL
|
110
|
200
|
60
|
su
|
7
|
5
|
21
|
-8
|
-3
|
Forces stand
|
crouch LK
|
L
|
30
|
50
|
20
|
sp/su
|
4
|
2
|
9
|
0
|
+3
|
Low attack
|
crouch MK
|
L
|
70
|
100
|
40
|
su
|
8
|
2
|
8
|
+4
|
+7
|
Low attack
|
crouch HK
|
L
|
90
|
120
|
60
|
su
|
8
|
2
|
22
|
-6
|
D
|
Low attack, cannot fast recover
|
Jump up LP
|
H
|
50
|
50
|
20
|
-
|
5
|
2
|
-
|
-
|
-
|
|
Jump up MP
|
H
|
90
|
100
|
40
|
-
|
5
|
4
|
-
|
-
|
-
|
|
Jump up HP
|
H
|
110
|
200
|
60
|
-
|
5
|
9
|
-
|
-
|
-
|
(translate)
|
Jump up LK
|
H
|
50
|
50
|
20
|
-
|
5
|
3
|
-
|
-
|
-
|
|
Jump up MK
|
H
|
80
|
100
|
40
|
-
|
6
|
2
|
-
|
-
|
-
|
|
Jump up HK
|
H
|
110
|
200
|
60
|
-
|
5
|
2
|
-
|
-
|
-
|
|
Jump forward LP
|
H
|
50
|
50
|
20
|
-
|
4
|
3
|
-
|
-
|
-
|
|
Jump forward MP
|
H
|
80
|
100
|
40
|
-
|
7
|
3
|
-
|
-
|
-
|
|
Jump forward HP
|
H
|
110
|
200
|
60
|
-
|
6
|
7
|
-
|
-
|
-
|
(translate)
|
Jump forward LK
|
H
|
50
|
50
|
20
|
-
|
5
|
6
|
-
|
-
|
-
|
|
Jump forward MK
|
H
|
80
|
100
|
40
|
-
|
7
|
2
|
-
|
-
|
-
|
|
Jump forward HK
|
H
|
110
|
200
|
60
|
-
|
8
|
6
|
-
|
-
|
-
|
|
Focus Attack LVL 1
|
HL
|
90
|
100
|
20
|
-
|
21
|
2
|
35
|
-21
|
-21
|
|
Focus attack LVL 2
|
HL
|
120
|
150
|
40
|
-
|
17+12
|
2
|
35
|
-15
|
D
|
|
Focus attack LVL 3
|
-
|
170
|
200
|
60
|
-
|
65
|
2
|
35
|
D
|
D
|
|
Forward Throw
|
0.9
|
130
|
160
|
40
|
-
|
3
|
2
|
20
|
-
|
D
|
Throw range 0.9
|
Back throw
|
0.9
|
130
|
100
|
40
|
-
|
3
|
2
|
20
|
-
|
D
|
Throw range 0.9
|
Dash Straight LP
|
HL
|
100
|
100
|
20/30
|
su
|
13[4]
|
7
|
17
|
-3
|
-2
|
Forces stand, charge 55f
|
Dash Straight MP
|
HL
|
110
|
150
|
20/30
|
su
|
22[7]
|
6
|
19
|
-6
|
-1
|
Forces stand, charge 55f
|
Dash Straight HP
|
HL
|
120
|
200
|
20/30
|
su
|
35[7]
|
6
|
20
|
-8
|
-1
|
Forces stand, charge 55f
|
Dash Straight EX
|
HL
|
120
|
200
|
-250/0
|
su
|
35[7]
|
6
|
17
|
-2
|
+2
|
Forces stand, body armor(translate), charge 55f
|
Dash Upper LK
|
HL
|
100
|
100
|
20/30
|
su
|
14[5]
|
4
|
20
|
-3
|
-1
|
Forces stand, charge 55f
|
Dash Upper MK
|
HL
|
110
|
150
|
20/30
|
su
|
22[7]
|
4
|
20
|
-5
|
+1
|
Forces stand, charge 55f
|
Dash Upper HK
|
HL
|
120
|
200
|
20/30
|
su
|
35[7]
|
4
|
21
|
-7
|
-1
|
Forces stand, charge 55f
|
Dash Upper EX
|
HL
|
120
|
200
|
-250/0
|
su
|
35[7]
|
4
|
18
|
-1
|
+4
|
body armor(translate), charge 55f
|
Dash Ground Straight LP
|
L
|
90
|
100
|
20/30
|
su
|
22[13]
|
8
|
21
|
-8
|
D
|
Low attack, cannot fast recover, charge 55f
|
Dash Ground Straight MP
|
L
|
100
|
150
|
20/30
|
su
|
29[14]
|
8
|
21
|
-9
|
D
|
Low attack, cannot fast recover, charge 55f
|
Dash Ground Straight HP
|
L
|
110
|
200
|
20/30
|
su
|
42[14]
|
8
|
21
|
-11
|
D
|
Low attack, cannot fast recover, charge 55f
|
Dash Ground Straight EX
|
L
|
110
|
200
|
-250/0
|
su
|
42[14]
|
8
|
17
|
-3
|
D
|
Low attack, body armor(translate), charge 55f
|
Dash Swing Blow LP
|
H
|
80
|
100
|
20/30
|
su
|
31[22]
|
5
|
21
|
-5
|
+7
|
Mid attack, Armor break, charge 55f
|
Dash Swing Blow MP
|
H
|
90
|
150
|
20/30
|
su
|
38[23]
|
5
|
21
|
-7
|
+7
|
Mid attack, Armor break, charge 55f
|
Dash Swing Blow HP
|
H
|
100
|
200
|
20/30
|
su
|
51[23]
|
5
|
21
|
-8
|
+7
|
Mid attack, Armor break, charge 55f
|
Dash Swing Blow EX
|
H
|
100
|
200
|
-250/0
|
su
|
51[23]
|
5
|
21
|
-5
|
+7
|
Mid attack, Armor break, body armor(translate), charge 55f
|
Dash Ground Smash LK
|
HL
|
100
|
100
|
20/30
|
su
|
21[12]
|
8
|
20
|
-5
|
D
|
Armor break, charge 55f
|
Dash Ground Smash MK
|
HL
|
110
|
150
|
20/30
|
su
|
28[13]
|
8
|
20
|
-7
|
D
|
Armor break, charge 55f
|
Dash Ground Smash HK
|
HL
|
120
|
200
|
20/30
|
su
|
41[13]
|
8
|
20
|
-9
|
D
|
Armor break, charge 55f
|
Dash Ground Smash EX
|
HL
|
120
|
200
|
-250/0
|
su
|
41[13]
|
8
|
16
|
-1
|
D
|
Armor break, body armor(translate), charge 55f
|
Buffalo Headbutt LP
|
HL
|
100
|
200
|
30/40
|
-
|
8
|
11
|
10+13
|
-13
|
D
|
1~7f (translate), 1~18f cannot be thrown, 8~18f (translate), charge 55f
|
Buffalo Headbutt MP
|
HL
|
120
|
200
|
30/40
|
-
|
10
|
11
|
10+13
|
-13
|
D
|
|
Buffalo Headbutt HP
|
HL
|
140
|
200
|
30/40
|
-
|
12
|
11
|
9+13
|
-12
|
D
|
1~11f (translate), 1~22f cannot be thrown, 12~22f (translate), charge 55f
|
Buffalo Headbutt EX
|
HL
|
150
|
200
|
-250/0
|
-
|
12
|
11
|
9+13
|
-12
|
D
|
1~15f invincible, charge 55f
|
Turn Punch LVL1
|
HL
|
130
|
200
|
30/40
|
su
|
30
|
7
|
13
|
-2
|
+2
|
1~18 (translate), Armor break, charge 32f (0.5s)
|
Turn Punch LVL2
|
HL
|
150
|
210
|
30/40
|
su
|
30
|
7
|
16
|
-5
|
-1
|
1~18 (translate), Armor break, charge 121f (2s)
|
Turn Punch LVL3
|
HL
|
180
|
220
|
30/40
|
su
|
30
|
8
|
18
|
-8
|
-4
|
1~18 (translate), Armor break, charge 241f (4s)
|
Turn Punch LVL4
|
HL
|
210
|
230
|
30/40
|
su
|
30
|
9
|
21
|
-12
|
-8
|
1~18 (translate), Armor break, charge 481f (8s)
|
Turn Punch LVL5
|
HL
|
250
|
240
|
30/40
|
su
|
30
|
10
|
22
|
-14
|
-10
|
1~18 (translate), Armor break, charge 961f (16s)
|
Turn Punch LVL6
|
HL
|
280
|
250
|
30/40
|
su
|
30
|
11
|
24
|
-17
|
-13
|
1~18 (translate), Armor break, charge 1441f (24s)
|
Turn Punch LVL7
|
HL
|
410
|
260
|
30/40
|
su
|
30
|
12
|
26
|
-20
|
-16
|
1~18 (translate), Armor break, charge 1921f (32s)
|
Turn Punch LVL8
|
HL
|
460
|
270
|
30/40
|
su
|
30
|
13
|
29
|
-24
|
-20
|
1~18 (translate), Armor break, charge 2401f (40s)
|
Turn Punch LVL9
|
HL
|
510
|
280
|
30/40
|
su
|
30
|
15
|
32
|
-29
|
-25
|
1~18 (translate), Armor break, charge 2881f (48s)
|
Turn Punch Final
|
HL
|
560
|
290
|
30/40
|
su
|
30
|
16
|
36
|
-34
|
-30
|
1~18 (translate), Armor break, charge 3380f (56s)
|
Super Combo
|
HL
|
60x4*105
|
0
|
-1000/0
|
-
|
1+9
|
6(8)6(7)6(8)6(15)3
|
31
|
-14
|
-
|
1~11f invincible 1~9(translate), (translate), (translate), Armor break, (translate), 1~4(translate)
|
Super Combo (???)
|
|
60x4*105
|
0
|
-1000/0
|
-
|
1+8
|
6(8)6(8)6(8)6(16)3
|
31
|
|
|
|
Ultra Combo 1
|
HL
|
45x2*38x2*45x2*38x2*53x3
|
0
|
0/0
|
-
|
1+10
|
3*3(8)3*3(7)3*3(8)3*3(15)x3
|
39
|
-26
|
D
|
1~10f invincible, (translate), (translate)
|
Ultra Combo 1 (???)
|
|
45x2*38x2*45x2*38x2*53x3
|
0
|
0/0
|
-
|
1+9
|
3*3(8)3*3(7)3*3(8)3*3(16)x3
|
39
|
-26
|
|
|
Ultra Combo 2
|
|
300
|
700
|
0/0
|
-
|
1+1
|
3
|
58
|
-
|
-
|
1f invincible
|