|
Block
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Super Meter
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Frames
|
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|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|
Close LP
|
HL
|
25*15
|
30*20
|
20*20
|
ch/sp/su*su
|
4
|
3(8)3
|
11
|
-3
|
0
|
(translate)
|
Close MP
|
HL
|
50*30
|
50*50
|
40*20
|
sp/su*su
|
5
|
3(8)2
|
14
|
-2
|
+4
|
(translate), (translate)
|
Close HP
|
HL
|
80*30
|
100*100
|
60*20
|
sp/su*su
|
4
|
3(8)2
|
20
|
-4
|
0
|
(translate), (translate)
|
Close LK
|
HL
|
30
|
50
|
20
|
-
|
5
|
2
|
9
|
0
|
+3
|
|
Close MK
|
HL
|
70
|
100
|
40
|
sp/su
|
7
|
2
|
16
|
-4
|
-1
|
|
Close HK
|
HL[H]
|
100[30]
|
150[50]
|
60[20]
|
-
|
6
|
6
|
16
|
-4
|
0
|
1~4f (translate), 5~6f(translate), Forces stand
|
Far LP
|
HL
|
30
|
50
|
20
|
sp/su
|
5
|
3
|
6
|
+3
|
+4
|
|
Far MP
|
HL
|
80
|
100
|
40
|
su
|
5
|
6
|
11
|
-3
|
+1
|
|
Far HP
|
HL
|
130
|
200
|
60
|
-
|
12
|
3
|
17
|
-2
|
+2
|
|
Far LK
|
HL
|
40
|
50
|
20
|
-
|
5
|
3
|
8
|
0
|
+3
|
|
Far MK
|
HL
|
80
|
100
|
40
|
-
|
8
|
3
|
15
|
-4
|
-1
|
|
Far HK
|
HL
|
100
|
200
|
60
|
-
|
14
|
2
|
19
|
-3
|
+1
|
|
crouch LP
|
HL
|
30
|
50
|
20
|
ch/sp/su
|
5
|
2
|
6
|
+3
|
+6
|
|
crouchMP
|
HL
|
70
|
100
|
40
|
sp/su
|
7
|
3
|
10
|
+1
|
+4
|
|
crouch HP
|
HL
|
70*40
|
100*50
|
60*20
|
sp/su
|
8
|
2*2
|
22
|
-6
|
D
|
1st hit forces stand, 2nd hit (translate)
|
crouch LK
|
L
|
20
|
50
|
20
|
ch/sp/su
|
5
|
3
|
7
|
+1
|
+4
|
Low attack
|
crouch MK
|
HL
|
70
|
100
|
40
|
sp/su
|
8
|
5
|
13
|
-4
|
+1
|
|
crouch HK
|
L
|
100
|
200
|
60
|
sp/su
|
11
|
3
|
25
|
-10
|
D
|
Low attack, cannot fast recover
|
Jump up LP
|
H
|
50
|
50
|
20
|
-
|
5
|
4
|
-
|
-
|
-
|
|
Jump up MP
|
H
|
80
|
100
|
40
|
-
|
5
|
6
|
-
|
-
|
-
|
|
Jump up HP
|
H
|
100
|
200
|
60
|
-
|
5
|
4
|
-
|
-
|
-
|
|
Jump up LK
|
H
|
50
|
50
|
20
|
-
|
5
|
8
|
-
|
-
|
-
|
|
Jump up MK
|
H
|
80
|
100
|
40
|
-
|
4
|
6
|
-
|
-
|
-
|
|
Jump up HK
|
H
|
100
|
200
|
60
|
-
|
5
|
4
|
-
|
-
|
-
|
|
Jump forward LP
|
H
|
50
|
50
|
20
|
-
|
5
|
8
|
-
|
-
|
-
|
|
Jump forward MP
|
H
|
80
|
100
|
40
|
-
|
5
|
10
|
-
|
-
|
-
|
|
Jump forward HP
|
H
|
100
|
200
|
60
|
-
|
5
|
8
|
-
|
-
|
-
|
|
Jump forward LK
|
H
|
50
|
50
|
20
|
-
|
4
|
5
|
-
|
-
|
-
|
|
Jump forward MK
|
H
|
70
|
100
|
40
|
-
|
5
|
6
|
-
|
-
|
-
|
|
Jump forward HK
|
H
|
110
|
200
|
60
|
-
|
5
|
5
|
-
|
-
|
-
|
|
F+MK
|
HL
|
80
|
100
|
40
|
???
|
7
|
2
|
16
|
0
|
+3
|
(translate)
|
Focus Attack LVL 1
|
HL
|
60
|
100
|
20
|
-
|
21
|
2
|
35
|
-21
|
-21
|
|
Focus attack LVL 2
|
HL
|
80
|
150
|
40
|
-
|
17+13
|
2
|
35
|
-15
|
D
|
|
Focus attack LVL 3
|
-
|
140
|
200
|
60
|
-
|
65
|
2
|
35
|
D
|
D
|
|
Forward Throw
|
0.9
|
130
|
140
|
40
|
-
|
3
|
2
|
20
|
-
|
D
|
Throw range 0.9
|
Back throw
|
0.9
|
130
|
140
|
40
|
-
|
3
|
2
|
20
|
-
|
D
|
Throw range 0.9
|
Change of Direction LP
|
HL
|
30
|
50
|
20/30
|
su
|
14
|
3
|
25
|
-3
|
+2
|
|
Change of Direction MP
|
HL
|
35
|
50
|
20/30
|
su
|
16
|
3
|
25
|
-3
|
+2
|
|
Change of Direction HP
|
HL
|
40
|
50
|
20/30
|
su
|
17
|
3
|
25
|
-3
|
+2
|
|
Change of Direction EX
|
HL
|
40
|
50
|
-250/0
|
su
|
16
|
3
|
25
|
-3
|
+2
|
(translate)
|
Second Middle
|
H
|
40
|
50
|
10/20
|
-
|
15
|
4
|
28
|
-9
|
-4
|
Mid attack
|
Secondoro
|
L
|
50
|
50
|
20/30
|
su
|
22
|
4
|
24
|
-5
|
-1
|
Low attack
|
Middle Finish
|
H
|
100
|
100
|
10/30
|
-
|
10
|
2
|
44
|
-35
|
D
|
Armor break
|
Finishuro
|
L
|
150
|
100
|
30/30
|
-
|
22
|
2
|
53
|
-44
|
D
|
Armor break
|
Kick Wheel LK
|
H
|
120
|
200
|
30/40
|
-
|
20
|
7
|
2+19
|
-10
|
-5
|
1~26f (translate), Forces stand, Mid attack, (translate)
|
Kick Wheel MK
|
H
|
140
|
200
|
30/40
|
-
|
24
|
7
|
2+20
|
-11
|
-6
|
1~30f (translate), Forces stand, Mid attack, (translate)
|
Kick Wheel HK
|
H
|
160
|
200
|
30/40
|
-
|
27
|
7
|
1+22
|
-12
|
-7
|
1~32f (translate), Forces stand, Mid attack, (translate)
|
Kick Wheel EX
|
H
|
60*120
|
100*100
|
-250/0
|
--
|
17
|
7*3
|
2+19
|
-6
|
0
|
1~26f (translate), Forces stand, Mid attack, (translate)
|
Rolling Marseille LK
|
-
|
-
|
-
|
20/-
|
-
|
-
|
-
|
27
|
-
|
-
|
5~26f (translate), (translate), EX(translate)
|
Rolling Marseille MK
|
-
|
-
|
-
|
20/-
|
-
|
-
|
-
|
30
|
-
|
-
|
5~29f (translate), (translate), EX(translate)
|
Rolling Marseille HK
|
-
|
-
|
-
|
20/-
|
-
|
-
|
-
|
32
|
-
|
-
|
5~31f (translate), (translate), EX(translate)
|
Rolling Marseille EX
|
-
|
-
|
-
|
-250/-
|
-
|
-
|
-
|
32
|
-
|
-
|
1~31f (translate), (translate), EX(translate)
|
Sky Fall LP
|
-
|
0*140
|
100
|
30/0*100
|
-
|
5
|
2
|
31
|
-
|
D
|
(translate)
|
Sky Fall MP
|
-
|
0*150
|
150
|
30/0*100
|
-
|
6
|
4
|
31
|
-
|
D
|
(translate)
|
Sky Fall HP
|
-
|
0*160
|
200
|
30/0*100
|
-
|
9
|
6
|
31
|
-
|
D
|
(translate)
|
Sky Fall EX
|
-
|
0*160
|
150
|
-250/0
|
-
|
6
|
2
|
31
|
-
|
D
|
(translate)
|
Tornado Throw LP
|
1.3
|
160
|
100
|
30/80
|
-
|
5
|
2
|
51
|
-
|
D
|
|
Tornado Throw MP
|
1.1
|
180
|
150
|
30/80
|
-
|
5
|
2
|
45
|
-
|
D
|
1~6f cannot be thrown, Throw range 1.1
|
Tornado Throw HP
|
0.9
|
200
|
200
|
30/80
|
-
|
5
|
2
|
39
|
-
|
D
|
1~6f cannot be thrown, Throw range 0.9
|
Tornado Throw EX
|
1.25
|
200
|
150
|
-250/0
|
-
|
5
|
2
|
54
|
-
|
D
|
1~6f cannot be thrown, Throw range 1.25
|
Super Combo
|
HL
|
0*335
|
0
|
-1000/0
|
-
|
1+5
|
2
|
41
|
-32
|
D
|
1f invincible, 2~7f light(translate), medium(translate), hard(translate)
|
Ultra Combo 1
|
HL
|
45*455
|
0
|
0/0
|
-
|
1+13
|
2
|
46
|
-30
|
D
|
1~5f invincible, 6~15 (translate), Armor break, Pursuit property
|
Ultra Combo 2
|
1.0
|
480
|
0
|
0/0
|
-
|
1+7
|
6
|
51
|
-
|
-
|
|