Street Fighter 6/Mai/Strategy

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< Street Fighter 6‎ | Mai
Revision as of 08:52, 9 February 2025 by Sprint (talk | contribs)

Okizeme and Mixups

Knockdown Advantage: All scenarios assume that opponent will Back Rise midscreen when possible, unless otherwise stated.

Knockdown KD Adv. Oki/Notes
+1
  • 2LP/5LP/5LK
  • Throw: Loses to 4 frame moves.
+2
  • 2LK: Same startup as throw to prevent fuzzy jump.
  • Throw
+3
  • 2MP: Links into 2LP on hit, or 2MP on counter-hit.
  • Throw
+4
  • 5LP: Meaty (+6 OH, -1 OB). Links into 2MP on hit. Safe vs 10f reversal.
  • 2MP: Links into 2LP on hit, or 2MP on counter-hit.
  • Throw
+5
  • 2LP: Meaty (+6 OH, +1 OB). Links into 2MP on hit. Safe vs 9f reversal.
  • 2MP: Links into 2LP on hit, or 2MP on counter-hit.
  • Throw
+6
  • 2MP: Meaty (+6 OH, -2 OB). Links into 2MP on hit.
  • 5HP: Single hit confirmable.
  • F.j.SA2
+7
  • 2MP: Meaty (+7 OH, -1 OB). Links into 2MP or 2MK on hit.
  • 5HP: Single hit confirmable.
  • j.SA2
+8
  • 2MP: Meaty (+8 OH, ±0 OB). Links into 2MP or 2MK or 4HK on hit.
  • 5HP: Single hit confirmable.
+9
  • 4HK: Meaty (+5 OH, +1 OB). Links into 5LP on hit.
+10
  • 4HK: Meaty (+6 OH, +2 OB). Links into 2MP on hit.
+11
  • 4HK: Meaty (+7 OH, +3 OB). Links into 2MP or 2MK on hit.
+12

?

  • (Anything listed below)
+13 or greater

The following all work at any high frame advantage listed below, manually timing the hit to the opponent's wakeup.

  • (+13) DR~dl.Throw
  • (+13) DR~dl.2MP: (+9~12 OH, +1~4 OB). Links into 5HP on hit.
  • (+15) DR~dl.4HK: (+7~11 OH, +3~7 OB). Links into 2MP on hit, or 5HP on meaty hit.
  • (+16) DR~dl.5HP > 236[PP]: Combos on hit, only a 4 frame gap on block.
  • (+20) DR~5LP: Baits reversals.
  • Back Throw
+17 ?
  • SA3
+19
  • Dash: +1 (2LP / Throw)
  • 214LP: Meaty (+9 OH, +2 OB).
    • After SA3 in the corner, links into 623KK on any hit, 2HK on regular hit, 623HK on counter-hit.
  • 623KK
  • CA
+20
  • Dash: +2 (2LK / Throw)
    • Midscreen CA leaves Mai just out of Dash Throw range.
  • DR~4HK: Meaty (+9 OH, +5 OB). Links into 5HP on hit.
  • 214PP > 623KK
  • F.214HP, 623KK
+21
  • Dash: +3 (2MP / Throw)
  • 6MP: Meaty (+4 OH, -1 OB). Links into 5LP or 5LK~LK~LK on hit.
  • DR~4HK: Meaty (+10 OH, +6 OB). Links into 5HP on hit.
  • Forward Throw
+21
  • Dash: +3 (2MP / Throw)
  • DR~4HK: Meaty (+10 OH, +6 OB). Links into 5HP on hit.
  • *.236HK
+22
  • Dash: +4 (2MP / Throw)
  • DR~4HK: Meaty (+11 OH, +7 OB). Links into 5HP on hit.
  • *.236MK
  • Drive Reversal
+23
  • Dash: +5 (2MP / Throw)
  • 214PP, 236MK
+24
  • Dash: +6 (2MP)
  • 236[PP]: Trades with 4 frame moves into 2MP combo, or 5HP against some characters.
  • SA1
+26
  • Dash: +8 (2MP)
  • 236[PP]
  • *.236LK
  • 236KK
  • F.623KK
+27
  • Dash: +9 (4HK)
  • 236[PP]
  • 623LK
  • 214HP, 623LK
+29
  • Dash: +11 (4HK)
  • 236[P]
  • 214HP, 236LK
  • 214HP, 623HK
+30
  • 236[P]
  • (Corner) Backdash, 236PP
  • 623MK
  • 623HK
  • F.623LK
  • F.214HP, 623LK
+31
  • 236[P]
  • (Corner) Backdash, 236PP
  • *.236KK, j.MP > *.j.214P
  • 214PP > 623K
  • F.623MK
  • F.623HK
  • F.214HP, 623HK
+32
  • 236[P]
  • (Corner) Backdash, 236PP
  • 2HK (HKD)
    SA2
+33
  • 236[P]
  • (Corner) Backdash, 236PP
  • 236KK, j.MP > j.214PP
  • *.214PP, *.236KK
+34
  • (Corner) Backdash, 236PP
  • CH 214LP
  • 214MP
  • *.214PP, *.236KK, j.MP > *.j.214P
  • F.214LP
  • F.214HP, F.623HK
  • Drive Impact
+35
  • (Corner) Backdash, 236PP
  • 214PP, 236LK
  • *.214PP, *.236KK, j.MP > j.214PP
+37
  • (Corner) Backdash, 236PP: Meaty (+6 OH, ±0) OB. Links into 2MP on hit.
  • F.SA2
+38
  • (Corner) Backdash, 236PP: Meaty (+7 OH, +1) OB. Links into 2MP or 2MK on hit.
  • F.SA1
+40
  • 7f Safe Jump
  • (Corner) Backdash, 236PP: Meaty (+9 OH, +3) OB. Links into 5HP on hit.
  • 5LK~LK~LK > j.214P
  • F.214HP, F.623MK
+41
  • 6f Safe Jump
  • (Corner) Backdash, 236PP: Meaty (+10 OH, +4) OB. Links into 5HP on hit.
  • (Far) 5LK~LK~LK > j.214P
  • F.214MP
+42
  • 5f Safe Jump
  • (Corner) Backdash, 236PP: Meaty (+11 OH, +5) OB. Links into 5HP on hit.
  • 214HP
+43
  • (Corner) Backdash, 236PP: Meaty (+12 OH, +6) OB. Links into 5HP on hit.
  • 5LK~LK~LK > j.214PP
  • F.214HP
+47
  • (Corner) Backdash, 236PP: Meaty (+16 OH, +9) OB. Links into 5HP on hit.
  • PC 2HK (HKD)
  • 214PP
  • (Far) 5LK~LK~LK > j.214PP
  • F.214PP
+48 ?
  • *.236KK, j.MP
+49 ?
  • *.214PP, *.236KK, j.MP
+51 ?
  • F.236KK, j.MP > F.j.214PP
+53 ?
  • F.214PP, F.236KK, j.MP > F.j.214PP
+56 ?