Dragon Ball Z: Budokai Tenkaichi 3/Goku End SSJ3

From SuperCombo Wiki

Character Info

Moveset

Blasts

Blast 1
  • Instantaneous Transmission
  • 2 Blast Stock
  • Causes opponent to lock off
  • Teleports behind opponent
  • Power Up to the Very Limit
  • 3 Blast Stock
  • Activates Max Power Mode
Blast 2/Ultimate Blast
  • Super Kamehameha
  • 3 Ki Bars
  • Beam
  • Can Be Charged
  • 8220 Damage Uncharged
  • 11820 Damage Full Charged
  • 13080 Damage Boosted
  • Super Explosive Wave
  • 4 Ki Bars
  • Explosive Wave
  • 8220 Damage Unboosted
  • 9060 Damage Boosted
  • Dragon Fist
  • Max Power Mode Only
  • Linear Rush
  • 14550 Damage Unboosted
  • 16010 Damage Boosted

Rushing Techniques

  • Kiai Cannon
  • Cannot Be Vanished
  • Can Be Charged
  • Crushes Any Guard on Level 3 Charge
  • Flying Kick
  • Cannot Be Vanished
  • Cannot Be Charged
  • Lightly Stuns Opponent
  • Overhead
  • Heavy Finish
  • Can Be Vanished
  • Can Be Charged
  • Stuns Opponent
  • Crushes Any Guard on Level 3 Charge
  • Rolling Hammer
  • Can Be Vanished
  • Can Be Charged
  • Rotates Opponent 180°
  • Crushes Any Guard on Level 3 Charge
  • Auto-Counter
  • Kiai Cannon Type

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral