Project Justice/Boman

From SuperCombo Wiki
Project Justice Boman.gif

Introduction

Normal Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
N.png Lp.png
10
33
-7
-9
7
All
N.png Hp.png
9
37
+2
-13
16
All
D.png Lp.png
11
19
-3
+3
7
Crouching
D.png Hp.png
26
39
+1
-17
17
All
N.png Lk.png
10
36
-10
-12
5
All
N.png Hk.png
13
41
+1
-17
11
All
D.png Lk.png
9
18
+7
+4
5
Crouching
D.png Hk.png
17
44
-3
-22
8
Crouching
U.png Lp.png
12
On landing, 1
-
-
7
Standing
U.png Hp.png
15
On landing, 1
-
-
14
Standing
U.png Lk.png
13
On landing, 1
-
-
4
Standing
U.png Hk.png
17
On landing, 1
-
-
13
Standing

Command Normals

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
F.png Hp.png
13
32
-
-8
20
All
Blowback
F.png Hk.png
26
44
-1
-20
10
Standing
Overhead
B.png Hp.png
30
47
-
-23
17
Standing
Overhead, Knockdown
Df.png Lp.png
16
23
-
+1
8
All
Mini Launcher
Df.png Hp.png
25
32
-
-8
13
All
Rival Launcher, Startup may vary to 15
Df.png Hk.png
28
44
-
-22
11
Crouching
Knockdown
(Air) F.png Hp.png
12
On landing, 1
-
-
16
Standing
Slamming

Universals/Generics

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
P.png while facing away from opponent
10
16
+2
+8
10
All
K.png while facing away from opponent
9
37
-
-13
5
All
Blowback
Lp.png while running
12
31
-
-7
5
Standing
Overhead, Blowback
Lk.png while running
12
28
-
-6
5
Crouching
Blowback
Hk.png while running
12
32
-
-8
5
Standing
Overhead, Blowback

Throws

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Lp.png + Hp.png, near opponent
7
50
-
-
37
-
Standing Throw
D.png + Lp.png + Hp.png, near opponent
7
41
-
-
39
-
Crouching Throw
Lp.png + Hp.png, when behind opponent
8
42
-
-
43
-
Back Throw
(Air) Lp.png + Hp.png, near opponent
1
-
-
-
42
-
Air Throw

Special Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
God Rush / Great Rush (weak)
Qcf.png Lp.png
10
15
-
+9
20
All
Blowback
God Rush / Great Rush (strong)
Qcf.png Hp.png
10
32
-
-8
29
All
Slamming
God Defense / Great Defense (front)
Qcf.png K.png
-
34
-
-
-
-
Special Dash, Invincible after 12 frames
God Defense / Great Defense (back)
Qcb.png K.png
-
40
-
-
-
-
Special Dash Invincible after 14 frames
God Straight / Great Straight
Lp.png after God Defense
-
57
-
-33
28
All
Blowback, Startup unknown
God Upper / Great Upper
Hp.png after God Defense
15
32
-
-8
17
All
Knockdown
God Hook / Great Hook (weak)
Qcb.png Lp.png
14
40
-
-16
19
All
Blowback
God Hook / Great Hook (strong)
Qcb.png Hp.png
15
36
-
-12
25
All
Blowback
God Lariat / Great Lariat
(Air) Qcb.png P.png
5
On landing, 13
-
-
29
All
Attack used determines angle of descent

Burning Vigor Attacks

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Heaven's Rush / Great Slash
Qcf.png Qcf.png P.png
27
38
-
-14
39
All
Knockdown、Fixed damage
Heaven's Cross / Great Cross
Qcb.png Qcb.png P.png
22
On landing, 1
-
 ?
42
All
Blowback
Heaven's Air Cross / Great Air Cross
(Air) Qcb.png Qcb.png P.png
17
On landing, 1
-
-
42
All
Blowback

Team Up Techniques

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Double Power Buster
Lp.png + Lk.png (or Hp.png + Hk.png)
21
28
-
-4
55
All
Team Up Technique, damage type
Triple Heaven's Cross
P.png + P.png + K.png (or K.png + K.png + P.png)
21
43
-
-19
100
All
Party Up Technique


Combos

  • s.lp, s.lp, s.hp, qcb+hp. 50dmg, 5 hits
  • c.hp, x2qcf+hp. 56dmg, 4 hits
  • c.hp, qcf+k,lp. 44dmg, 3 hits
  • s.lp, s.lp, s.d/f+lp /\ j.lp, j.lp, j.hp, x2qcb+p. 69dmg, 11 hits
  • s.d/f+hp /\ sj.lp, s.lp, s.hp, qcb+hp. 60dmg, 6 hits

Videos

Colors

Lp.png Hp.png Lp.png+Hp.png
PJ Boman 1.png
PJ Boman 2.png
PJ Boman 3.png
Lk.png Hk.png Lk.png+Hk.png
PJ Boman 4.png
PJ Boman 5.png
PJ Boman 6.png

Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki