Basic Combos
Combos without banishing strike
2B > 2D > 623D |
Better than nothing.
2B > 2D > AC > JA > JB > JC > air 236A > JB+D |
Basically a corner combo. Can change a bit depending on the other character. 2 stars.
2B > 2D > AC > JA > JB > JC > air 236A > land > C+D |
Another corner combo. Banishing strike hits OTG. Leaves the opponent in the corner.
2B > 2C > 236C > B |
236C > B needs to be done as fast as possible. Getting it blocked basically means dying. Won't combo if her spike gauge is empty. Gives a good okizeme and does not require boost.
> 2B > 2C > 236C > B> 5A > 623D |
Adds a bit of damage. Doesn't work on Juda, hard on Toki.
> (close to corner) 2B > 2C > 236C > B > 2A > cC > cD(1~2) > C+D or land >236D meaty
> (close to corner) 2B > 2C > 236C > B > 2A > cC > A+C > JA > air 236A > JA > JB > JD > JB+D or land > 236D meaty > (close to corner) 2B > 2C > 236C > B > 2A > cC > 236236A > B*2 > land > A+C > JA > air 236A > JA > JB > JD > JB+D or land > 236D meaty |
A+C is easy to do on Kenshiro, Raoh, Toki, Rei, Mamiya.
Banishing Strike Combos
Starters
2B > 2C > E~C+D > 6~ |
Basic starter. Won't combo if her spike gauge is empty.
> fD (hit confirm) > C+D+E > 6~ |
Wall Combos
~2C > A+C > air 236A > land (small dash) > 5A > JB > JB > land > JB > JB > land > 236236A~ |
Basic 3 stars combo. Depending on the character, might have to change 5A to 5B. JB > JB > land can be looped up to 4 times. Had a 5A if you feel like you're going to cross-up. 236236A follow-ups will be written after.
~2C > A+C > air 236A > 2C > 236236A~ |
Easier version that works on everyone.
Other Basic Combos
RELOAD Combos
Advanced Combos
Dizzied Opponent Combos
Other Advanced Combos
Dribble Combos
Basic Dribble Combos
High Jump Dribble
Double High Jump Dribble
Advanced Dribble Combos
Boost Jump D Dribble
Banishing Debounce Dribbles
Other Advanced Dribbles
Dribble Followups
Throw Combos
Fatal KO Combos
2B > 2D > Fatal KO