Introduction
a good character, really
there's tons of potential the character has past rng elements (Placeholder)
- 540 HP
- 150 CC Synergy Gauge
- Burst Mode Duration: 12 Seconds
- Shield: Normal
- High Stance: Charges Synergy Gauge (for both Croagunk and the opponent).
- Low Stance: Invincible against Highs on frame 1, also restores recoverable HP.
- FP Forward Dash: 17
- FP Back Dash: 25
- FP Side Dash: 25
- DP Forward Dash: 17
- DP Back Dash: 25
General Moves
Y+B Grab | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 80 / DP 90* | 12 | N/A | i11 | FP Shift (+8) / DP Shift | N/A |
* Duel Phase Grab damage increases based on the amount of buffs Croagunk has. One Buff = 100 Damage Two Buffs = 150 Damage |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 60 / 90 | 3 | Mid High | i31 / i51 | 0 / Launch | -8 / +4 |
Croagunk is put into a counter armor state from frame 1-24 (44 if charged). |
j.R Midair Float | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Croagunk floats in the air, able to move while active. Can cancel into aerials. |
Wall Cling | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Holding j.sX / 6X near the wall allows Croagunk to latch onto it. Grants a Speed Buff that lasts for 3 seconds. Another Speed Buff is granted for each second Croagunk clings to the wall. Slowly slides down the wall each second. After 3 seconds, Croagunk is forced off of the wall. Can cancel into aerials. |
]X[ Release X | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 80 / 102 / 164 | 4 | Mid | i19 | Launch | -20 / -12 / -12 |
Croagunk performs a shoryuken. Invincible against Highs and Mid Highs on frame 1. Enhances based on the amount of debuffs Croagunk has. One Debuff = Two additional hits Two Debuffs = Fully invincible on frame 1, Six additional hits |
L+R Alter Ego Army | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 180 (33) | 12 | Mid | i23 | Knockdown | -8 |
Croagunk spirals downwards to the ground. Invincible on frame 12. Can be activated in midair. Activating in midair makes the move invincible on frame 1. Gives the opponent a Speed debuff on hit. Reduces recoverable HP to the opponent on hit. Counter pierces. |