Introduction
fullscreen flare blitz (Placeholder)
- 600 HP
- 150 CC Synergy Gauge
- Burst Mode Duration: 14 Seconds
- Shield: Normal
- High Stance: Grants counter armor against Special Mids on frame 5.
- Low Stance: Grants counter armor against Lows on frame 5.
- Blaziken cannot crouch Highs with Low Stance.
- FP Forward Dash: 21 Frames
- FP Back Dash: 33 Frames (Invincible from frame 1-8)
- FP Side Dash: 33 Frames
- DP Forward Dash: 21 Frames
- DP Back Dash: 29 Frames (Invincible from frame 1-8)
General Moves
Y+B Grab Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 80 / DP 90 | 12 | N/A | i11 | FP Shift (+8) / DP Shift | N/A |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 60 / 80 | 3 | High | i31 / i51 | +8 / Knockdown | -8 / +4 |
Blaziken is put into a counter state from frame 1-24 (44 if charged). When in Burst Mode, the height of this move goes from a High to a Mid. |
]X[ Release X (1st Hit) | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 120 | 8 | Mid High | i15 | Launch | -75 |
After charging for a certain amount of time, Blaziken releases a kick in the air. Invincible against Highs and Mid Highs on frame 5. |
]X[ Release X (2nd Hit) | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 20 | 2 | Mid High | i15 | Knockdown | -37 |
Following up from the first hit, Blaziken falls to the ground and flops on the opponent. |
j.R | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Blaziken performs an air dash forward, able to cancel into aerials afterwards. |