Introduction
Martial Masters (Chinese: 形意拳 Xíngyìqúan; Japanese name: シンイーケン, Shin-Ī Ken) is an arcade fighting game developed by IGS and released in 1999. The setting and characters draw inspiration from Hong Kong martial arts films, specifically Once Upon a Time in China, Drunken Master and Operation Scorpio.
Button Notations
789 u/b up u/f 456 = bk -- fw 123 d/b dn d/f
, = Link. Doesn't directly cancel, you must properly time the next move. (2B) = Optional move, you might skip it for one reason or another. ... = Fill in the blank with whatever followup or starter is ideal. f.D = The 'far' version of D. c.D = The 'close' version of D. j.D = The jumping version of D. C/2C = C or 2C AA = Anti-Air. Only works if this move hits against someone in the air.
Gameplay
Throw LP+HK / LK+HK connects close Throw Escape press LP+HK / LK+HK must use the same
just as the opponent combination that the is throwing you opponent is using to throw you in order to escape
Forward Run f, f, then hold f
to continue run Dash Jump uf Halt b or stop holding f
Dash Backward b, b
Block High b
Block Low db will not block overheads
Super Jump d, ub/u/uf Low Dodge Overhead d + LP+LK overhead Backroll and Jump b + LP+LK can follow with air attack Pursue Attack d/u + LP/LK/HP/HK pursue attack
when opponent is on floor
Taunt HP+HK can hit opponent for very
minor damage; taunt fills Super Meter considerably
Instant Roll Forward f + LP+LK after being
knocked down and before you hit the floor
Instant Roll Backward b + LP+LK after being
knocked down and before you hit the floor
Delayed Roll Forward hold f after being
knocked down
Delayed Roll Backward hold b after being
knocked down
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| 2.2 Super Meter |
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You can build the Super Meter by using special moves, touching your opponent
with attacks, taunting, and being hit by your opponent. It is possible to have 9 stocks of meter. The following are maneuvers that require super meter stocks:
Guard Burst HP+HK while blocking requires one super meter
opponent's attack stock
Shadow Attack Launcher qcf + LK+HP requires one super meter
stock; must connect (not blocked) to perform entire maneuver; either launches or wall bounces opponent
Shadow Attack Rush qcb + LK+HP requires one super meter
stock
Stagger Grab hcf + LP+LK requires one super meter
stock; connects close and is unblockable; small window for free attack after landing maneuver
Super refer to character's requires one super meter
movelist stoc