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Line 50: |
Line 50: |
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| Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3 | | Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3 |
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| Normals/specials with one input/supers only
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|
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| {|class="wikitable"
| |
| |- style="font-weight: bold;"
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| |style="width:200px; font-size:115%;" align="center"|<b>{{{name}}}</b><br><small>{{#motion: {{{command}}} }}</small>
| |
| |style="width:150px;"|Damage
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| |style="width:100px;"|Guard
| |
| |style="width:150px;"|Properties
| |
| |style="width:60px;"|Startup
| |
| |style="width:60px;"|Active
| |
| |style="width:60px;"|Recovery
| |
| |style="width:60px;"|On Hit
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| |style="width:60px;"|On Block
| |
| |-
| |
| |align="center" rowspan="2"|{{{photo}}}
| |
| |{{{damage}}}
| |
| |{{#motion: {{{guard}}} }}
| |
| |{{#motion: {{{properties}}} }}
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| |{{{startup}}}
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| |{{{active}}}
| |
| |{{{recovery}}}
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| |{{{hit}}}
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| |{{{block}}}
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| |-
| |
| |colspan="8"|{{{notes}}}
| |
| |-
| |
| |}
| |
|
| |
| Specials with multiple versions only
| |
|
| |
| {|class="wikitable"
| |
| |- style="font-weight: bold;"
| |
| |style="width:200px; font-size:115%;" align="center"|<b>{{{name}}}</b><br><small>{{#motion: {{{command}}} }}</small>
| |
| |style="width:50px;"|Version
| |
| |style="width:150px;"|Damage
| |
| |style="width:100px;"|Guard
| |
| |style="width:150px;"|Properties
| |
| |style="width:50px;"|Startup
| |
| |style="width:50px;"|Active
| |
| |style="width:50px;"|Recovery
| |
| |style="width:50px;"|On Hit
| |
| |style="width:50px;"|On Block
| |
| |-
| |
| |align="center" rowspan="4"|{{{photo}}}
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| |{{#motion: l }}
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| |{{{ldamage}}}
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| |{{#motion: {{{lguard}}} }}
| |
| |{{#motion: {{{lproperties}}} }}
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| |{{{lstartup}}}
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| |{{{lactive}}}
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| |{{{lrecovery}}}
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| |{{{lhit}}}
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| |{{{lblock}}}
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| |-
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| |{{#motion: m }}
| |
| |{{{mdamage}}}
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| |{{#motion: {{{mguard}}} }}
| |
| |{{#motion: {{{mproperties}}} }}
| |
| |{{{mstartup}}}
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| |{{{mactive}}}
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| |{{{mrecovery}}}
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| |{{{mhit}}}
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| |{{{mblock}}}
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| |-
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| |{{#motion: h }}
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| |{{{hdamage}}}
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| |{{#motion: {{{hguard}}} }}
| |
| |{{#motion: {{{hproperties}}} }}
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| |{{{hstartup}}}
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| |{{{hactive}}}
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| |{{{hrecovery}}}
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| |{{{hhit}}}
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| |{{{hblock}}}
| |
| |-
| |
| |colspan="9"|{{{notes}}}
| |
| |-
| |
| |}
| |
I will be doing tests on this page.
DL wiki style move lists?
Template table:
Crouching Light d + l
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Properties
|
|
28,000
|
{{{guard}}}
|
{{{startup}}}
|
{{{active}}}
|
{{{recovery}}}
|
Low
|
{{{block}}}
|
|
Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.
|
{{#motion: Crouching l}}
|
Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
|
28,000
|
{{#motion: low }}
|
{{#motion: }}
|
4
|
2
|
12
|
-2
|
-2
|
Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.
|
Survival Techniques Damage breakdown
Lv. 1-2: 20,000 + 40,000 x 2 + 50,000 x 4
Lv. 3: 30,000 + 40,000 x 2 + 50,000 x 4 + 70,000
Lv. 4: 35,000 + 20,000 x 6 + 40,000 x 4 + 70,000 + 50,000 x 3
Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3