User:Alex Liu/sandbox: Difference between revisions

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{|class="wikitable" style="width:900px;"
{|class="wikitable" style="width:900px;"
|- style="font-weight: bold;"
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|style="width:200px; height=150px; font-size:115%;" align="center"|<b>Crouching Light</b><br><small>{{#motion: (in air) d + l }}</small>
|style="width:200px; height=150px; font-size:115%;" align="center"|<b>{{#motion: Crouching l}}</b>
|style="width:150px;"|Damage
|style="width:150px;"|Damage
|style="width:150px;"|Guard
|style="width:150px;"|Guard
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Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3
Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3


Normals only?
Normals/specials with one input/supers only


{|class="wikitable" style="width:1000px;"
{|class="wikitable"
|- style="font-weight: bold;"
|- style="font-weight: bold;"
|style="width:200px; font-size:115%;" align="center"|<b>{{{name}}}</b><br><small>{{#motion: {{{command}}} }}</small>
|style="width:200px; font-size:115%;" align="center"|<b>{{{name}}}</b><br><small>{{#motion: {{{command}}} }}</small>
|style="width:150px;"|Damage
|style="width:150px;"|Damage
|style="width:150px;"|Guard
|style="width:100px;"|Guard
|style="width:200px;"|Properties
|style="width:150px;"|Properties
|style="width:60px;"|Startup
|style="width:60px;"|Startup
|style="width:60px;"|Active
|style="width:60px;"|Active
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Specials only?
Specials with multiple versions only


{|class="wikitable" style="width:1000px;"
{|class="wikitable"
|- style="font-weight: bold;"
|- style="font-weight: bold;"
|style="width:200px; font-size:115%;" align="center"|<b>{{{name}}}</b><br><small>{{#motion: {{{command}}} }}</small>
|style="width:200px; font-size:115%;" align="center"|<b>{{{name}}}</b><br><small>{{#motion: {{{command}}} }}</small>
|style="width:100px;"|Version
|style="width:50px;"|Version
|style="width:150px;"|Damage
|style="width:150px;"|Damage
|style="width:150px;"|Guard
|style="width:100px;"|Guard
|style="width:150px;"|Properties
|style="width:150px;"|Properties
|style="width:50px;"|Startup
|style="width:50px;"|Startup

Revision as of 17:30, 3 January 2015

I will be doing tests on this page.

DL wiki style move lists?

Template table:

Crouching Light
d + l
Damage Guard Startup Active Recovery On Hit On Block Properties
Crouchingl2.gif 28,000 {{{guard}}} {{{startup}}} {{{active}}} {{{recovery}}} Low {{{block}}}
Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.
{{#motion: Crouching l}} Damage Guard Properties Startup Active Recovery On Hit On Block
Crouchingl2.gif 28,000 {{#motion: low }} {{#motion: }} 4 2 12 -2 -2
Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.

Survival Techniques Damage breakdown

Lv. 1-2: 20,000 + 40,000 x 2 + 50,000 x 4

Lv. 3: 30,000 + 40,000 x 2 + 50,000 x 4 + 70,000

Lv. 4: 35,000 + 20,000 x 6 + 40,000 x 4 + 70,000 + 50,000 x 3

Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3

Normals/specials with one input/supers only

{{{name}}}
{{#motion: {{{command}}} }}
Damage Guard Properties Startup Active Recovery On Hit On Block
{{{photo}}} {{{damage}}} {{#motion: {{{guard}}} }} {{#motion: {{{properties}}} }} {{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}}
{{{notes}}}

Specials with multiple versions only

{{{name}}}
{{#motion: {{{command}}} }}
Version Damage Guard Properties Startup Active Recovery On Hit On Block
{{{photo}}} {{#motion: l }} {{{ldamage}}} {{#motion: {{{lguard}}} }} {{#motion: {{{lproperties}}} }} {{{lstartup}}} {{{lactive}}} {{{lrecovery}}} {{{lhit}}} {{{lblock}}}
{{#motion: m }} {{{mdamage}}} {{#motion: {{{mguard}}} }} {{#motion: {{{mproperties}}} }} {{{mstartup}}} {{{mactive}}} {{{mrecovery}}} {{{mhit}}} {{{mblock}}}
{{#motion: h }} {{{hdamage}}} {{#motion: {{{hguard}}} }} {{#motion: {{{hproperties}}} }} {{{hstartup}}} {{{hactive}}} {{{hrecovery}}} {{{hhit}}} {{{hblock}}}
{{{notes}}}