(Not what I wanted, but I'll leave that be for now.) |
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| style="padding-left:5px" | {{{ 5 }}} | | style="padding-left:5px" | {{{ 5 }}} | ||
|- | |- | ||
|} | |||
Skullgirls move list format: | |||
{| style="border:1px solid #262E32" cellpadding="0" cellspacing="0" width=800px | |||
|- | |||
| | |||
{| style="border:0px" cellpadding="0" cellspacing="0" width=100% | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=30% | Command | |||
| width=37% | Name / Quote | |||
| width=33% | Properties ([[Skullgirls/Glossary#Move_Properties|glossary]]) | |||
|} | |||
|- | |||
| | |||
{| style="padding:5px" cellpadding="0" cellspacing="0" width=100% | |||
|- style="background:#262E32" | |||
| width=30% rowspan="2" | {{#motion: {{{1}}} }} | |||
| width=37% style="font-size:12pt; font-weight:bold; vertical-align:top" | {{{2}}} | |||
| width=33% rowspan="2" style="vertical-align:top" | {{#motion: {{{4}}} }} | |||
|- style="background:#262E32" | |||
| style="font-style:italic; vertical-align:top" | | |||
|} | |||
|- style="background:none" | |||
| style="padding-top:5px" colspan="3" width=100% | | |||
{| style="border: 1px solid #262E32" cellpadding="0" cellspacing="0" width=100% | |||
|- style="background:none; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=20% | Damage | |||
| style="padding-left:5px" width=20% | Meter Gain | |||
| style="padding-left:5px" width=20% | Start Up | |||
| style="padding-left:5px" width=20% | Active | |||
| style="padding-left:5px" width=20% | Recovery | |||
|- style="background:none; vertical-align:top" | |||
| style="padding-left:5px" | {{{ 1 }}} | |||
| style="padding-left:5px" | {{{ 2 }}} | |||
| style="padding-left:5px" | {{{ 3 }}} | |||
| style="padding-left:5px" | {{{ 4 }}} | |||
| style="padding-left:5px" | {{{ 5 }}} | |||
|- style="background:none; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" | Hit Stop | |||
| style="padding-left:5px" | Hit Stun | |||
| style="padding-left:5px" | Block Stun | |||
| style="padding-left:5px" | On Hit | |||
| style="padding-left:5px" | On Block | |||
|- style="background:none; vertical-align:top" | |||
| style="padding-left:5px" | {{{ 6 }}} | |||
| style="padding-left:5px" | {{{ 7 }}} | |||
| style="padding-left:5px" | {{{ 8 }}} | |||
| style="padding-left:5px" | {{{ 9 }}} | |||
| style="padding-left:5px" | {{{ 10 }}} | |||
|} | |} |
Revision as of 20:43, 2 January 2015
I will be doing tests on this page.
DL wiki style move lists?
Template table:
Survival Techniques Damage breakdown
Lv. 1-2: 20,000 + 40,000 x 2 + 50,000 x 4
Lv. 3: 30,000 + 40,000 x 2 + 50,000 x 4 + 70,000
Lv. 4: 35,000 + 20,000 x 6 + 40,000 x 4 + 70,000 + 50,000 x 3
Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3
Frame data?
{{{name}}} | Command | Damage | Hit | Properties |
{{{photo}}} | {{#motion: {{{command}}} }} | {{#motion: {{{damage}}} }} | {{#motion: {{{hit}}} }} | {{#motion: {{{properties}}} }} |
{{{notes}}} {| style="border: 1px solid #262E32" cellpadding="0" cellspacing="0" width=100% | ||||
Startup | Active | Recovery | On Hit | On Block |
{{{ 1 }}} | {{{ 2 }}} | {{{ 3 }}} | {{{ 4 }}} | {{{ 5 }}} |
Skullgirls move list format:
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