User:Alex Liu/sandbox: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 24: Line 24:


Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3
Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3
To put in articles:
Magneto (Normals):
{{UMvC3MoveListRow2.0
|photo=
|name=Standing Light
|command=l
|damage=50,000
|hit=
|properties=rpdfire
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Standing Medium
|command=m
|damage=65,000
|hit=
|properties=
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Standing Heavy
|command=h
|damage=83,000
|hit=
|properties=
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Special
|command=s
|damage=90,000
|hit=
|properties=launch nocancel
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Crouching Light
|command=d + l
|damage=43,000
|hit=low
|properties=rpdfire
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Crouching Medium
|command=d + m
|damage=70,000
|hit=low
|properties=chipdamage
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Crouching Heavy
|command=d + h
|damage=75,000
|hit=low
|properties=
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Jumping Light
|command=air l
|damage=48,000
|hit=high
|properties=airdashcancel
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Jumping Medium
|command=air m
|damage=68,000
|hit=high
|properties=airdashcancel
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Jumping Heavy
|command=air h
|damage=83,000
|hit=high
|properties=airdashcancel
|notes=Describe move here
}}
{{UMvC3MoveListRow2.0
|photo=
|name=Jumping Special
|command=air s
|damage=90,000
|hit=high
|properties=airdashcancel aircombofinisher
|notes=Describe move here
}}

Revision as of 13:10, 28 December 2014

I will be doing tests on this page.

DL wiki style move lists?

Template table:

Crouching Light
d + l
Damage Guard Startup Active Recovery On Hit On Block Properties
Crouchingl2.gif 28,000 {{{guard}}} {{{startup}}} {{{active}}} {{{recovery}}} Low {{{block}}}
Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.

Survival Techniques Damage breakdown

Lv. 1-2: 20,000 + 40,000 x 2 + 50,000 x 4

Lv. 3: 30,000 + 40,000 x 2 + 50,000 x 4 + 70,000

Lv. 4: 35,000 + 20,000 x 6 + 40,000 x 4 + 70,000 + 50,000 x 3

Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3