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Line 13: |
Line 13: |
| |properties= | | |properties= |
| |notes=Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main <nowiki>low</nowiki> threat from Ammy. | | |notes=Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main <nowiki>low</nowiki> threat from Ammy. |
| }}
| |
|
| |
| Normals:
| |
|
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Standing Light
| |
| |command=l
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Crouching Light
| |
| |command=d + l
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Standing Medium
| |
| |command=m
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Crouching Medium
| |
| |command=d + m
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Standing Heavy
| |
| |command=h
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Crouching Heavy
| |
| |command=d + h
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Special
| |
| |command=s
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Jumping Light
| |
| |command=air l
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Jumping Medium
| |
| |command=air m
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Jumping Heavy
| |
| |command=air h
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }}
| |
| {{UMvC3MoveListRow2.0
| |
| |photo=
| |
| |name=Jumping Special
| |
| |command=air s
| |
| |damage=
| |
| |hit=
| |
| |notes=Describe move here
| |
| }} | | }} |
|
| |
|
Revision as of 11:38, 28 December 2014
I will be doing tests on this page.
DL wiki style move lists?
Template table:
Crouching Light d + l
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Properties
|
|
28,000
|
{{{guard}}}
|
{{{startup}}}
|
{{{active}}}
|
{{{recovery}}}
|
Low
|
{{{block}}}
|
|
Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.
|
Survival Techniques Damage breakdown
Lv. 1-2: 20,000 + 40,000 x 2 + 50,000 x 4
Lv. 3: 30,000 + 40,000 x 2 + 50,000 x 4 + 70,000
Lv. 4: 35,000 + 20,000 x 6 + 40,000 x 4 + 70,000 + 50,000 x 3
Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3
Formatting test:
{{{name}}}
|
Command
|
Damage
|
Guard
|
Properties
|
{{{photo}}}
|
{{#motion: {{{command}}} }}
|
{{{damage}}}
|
{{{guard}}}
|
{{#motion: {{{properties}}} }}
|
{{#motion: {{{notes}}} }}
|
Standing Light
|
Command
|
Damage
|
Guard
|
Properties
|
{{{photo}}}
|
{{#motion: l }}
|
50,000
|
Mid
|
{{#motion: rpdfire }}
|
{{#motion: Works nicely as an anti-air.}}
|