User:Alex Liu/sandbox: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 139: Line 139:


Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3
Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3
Formatting test:
{|class="wikitable" style="width:900px;"
|- style="font-weight: bold;"
|style="width:150px; height=150px;" align="center"|<b>{{{name}}}</b>
|style="width:200px;"|Name
|style="width:250px;"|Command
|style="width:250px;"|Damage
|style="width:150px;"|Guard
|-
|style="width:150px;" align="center" rowspan="2"|{{{photo}}}
|style="width:150px;"|{{#motion: {{{command}}} }}
|style="width:250px;"|{{{damage}}}
|style="width:250px;"|{{{guard}}}
|style="width:200px;"|{{#motion: {{{properties}}} }}
|-
|colspan="4"|
{{#motion: {{{notes}}} }}
|-
|}

Revision as of 09:39, 28 December 2014

I will be doing tests on this page.

DL wiki style move lists?

Template table:

Template:UMvC3MoveListHeader2.0

Crouching Light
d + l
Damage Guard Startup Active Recovery On Hit On Block Properties
Crouchingl2.gif 28,000 Low {{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.

Template:UMvC3MoveListFooter2.0

Raw wiki markup table:

  Name Command Damage Guard
{{{photo}}} {{{name}}} {{#motion: {{{command}}} }} {{{damage}}} {{{guard}}}

{{#motion: {{{notes}}} }}

Normals:

Template:UMvC3MoveListHeader2.0

Standing Light
l
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Crouching Light
d + l
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Standing Medium
m
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Crouching Medium
d + m
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Standing Heavy
h
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Crouching Heavy
d + h
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Special
s
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Jumping Light
air l
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Jumping Medium
air m
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Jumping Heavy
air h
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here
Jumping Special
air s
Damage Guard Startup Active Recovery On Hit On Block Properties
{{{startup}}} {{{active}}} {{{recovery}}} {{{hit}}} {{{block}}} {{{properties}}}
Describe move here

Template:UMvC3MoveListFooter2.0

Survival Techniques Damage breakdown

Lv. 1-2: 20,000 + 40,000 x 2 + 50,000 x 4

Lv. 3: 30,000 + 40,000 x 2 + 50,000 x 4 + 70,000

Lv. 4: 35,000 + 20,000 x 6 + 40,000 x 4 + 70,000 + 50,000 x 3

Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3

Formatting test:

{{{name}}} Name Command Damage Guard
{{{photo}}} {{#motion: {{{command}}} }} {{{damage}}} {{{guard}}} {{#motion: {{{properties}}} }}

{{#motion: {{{notes}}} }}