Template:USFIVCharacterData: Difference between revisions

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|style="width:125px; text-align:center;" colspan="1"|{{{25}}}
|style="width:125px; text-align:center;" colspan="1"|{{{25}}}
!style="width:125px; text-align:left;" colspan="1" rowspan="3"|L1 EX Red Focus Attack Combo Lead-Ins:
!style="width:125px; text-align:left;" colspan="1" rowspan="3"|L1 EX Red Focus Attack Combo Lead-Ins:
|style="width:250px; text-align:center;" colspan="2" rowspan="3"|{{{32}}}
|style="width:250px; text-align:left;" colspan="2" rowspan="3"|{{{32}}}
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|-
!style="width:250px; text-align:left;" colspan="2"|Level 2 Focus Startup Frames:
!style="width:250px; text-align:left;" colspan="2"|Level 2 Focus Startup Frames:

Revision as of 18:55, 22 June 2014

VITALS
Health: {{{1}}} Stun: {{{2}}} W-Ultra Scaling: {{{3}}}
WALKING DASHING
Forward Walk Speed: {{{4}}} Forward Dash Distance: {{{10}}}
Back Walk Speed: {{{5}}} Forward Dash Total Frames: {{{11}}}
JUMPING Back Dash Distance: {{{12}}}
Jump Height Apex: {{{6}}} Back Dash Total Frames: {{{13}}}
Jump Total Frames: {{{7}}} Back Dash Invincibility: {{{14}}}
Forward Jump Distance: {{{8}}} Back Dash Airborne: {{{15}}}
Back Jump Distance {{{9}}} Back Dash Recovery: {{{16}}}
THROWS WAKE-UP TIMING
Forward Throw Range: {{{17}}} Face Up Total Frames: {{{19}}}
Back Throw Range: {{{18}}} Face Down Total Frames: {{{20}}}
NOTABLE MOVE CLASSES
High Attacks: {{{21}}} Hard Knockdowns: {{{23}}}
Low Attacks: {{{22}}} Armor Breakers: {{{24}}}
FOCUS ATTACK DATA
Level 1 Focus Startup Frames: {{{25}}} L1 EX Red Focus Attack Combo Lead-Ins: {{{32}}}
Level 2 Focus Startup Frames: {{{26}}}
Level 3 Focus Startup Frames: {{{27}}}
L1 Focus Attack Forward Dash: {{{28}}} L2 FA Forward Dash (On Block): {{{30}}}
L1 Focus Attack Back Dash: {{{29}}} L2 FA Back Dash (On Block): {{{31}}}