Capcom Classics Collection Volume 2: Difference between revisions

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===List of Reported Bugs===
===List of Reported Bugs===
*Sometimes the game locks up after the stats screen in versus mode (the screen showing how many wins each character has)
*Sometimes the sound of cammy's "thrust kick," fei long's (which move?), or balrog's numbers (such as "FIVE!" from his turn-punch move) are played even when those characters are not in the match. Happens in arcade, versus, and training(?)
*In training mode, when a character is thrown at zero health he does his death scream.
*In trainng mode, some moves done while a character is at zero health cause wrong reactions to the dummy (such as Honda's ochio throw sometimes).

Revision as of 21:33, 4 December 2006

List of Reported Bugs

  • Sometimes the game locks up after the stats screen in versus mode (the screen showing how many wins each character has)
  • Sometimes the sound of cammy's "thrust kick," fei long's (which move?), or balrog's numbers (such as "FIVE!" from his turn-punch move) are played even when those characters are not in the match. Happens in arcade, versus, and training(?)
  • In training mode, when a character is thrown at zero health he does his death scream.
  • In trainng mode, some moves done while a character is at zero health cause wrong reactions to the dummy (such as Honda's ochio throw sometimes).