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TBW}} | TBW}} |
Revision as of 11:34, 27 March 2014


Storm
In a nutshell
TBW
Players to Watch
Justin Wong, DiosX, Fanatic
Character Vitals
CHARACTER DATA
Health:
850,000
Zig-Zag
Double Jump:
No
Air Dash:
Yes
Air Dash/Jump count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
25 %
40 %
55 %
X-Factor Speed Boost:
? %
? %
? %
X-Factor Duration:
? s
? s
? s
MINIMUM DAMAGE SCALING
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
10 %
10 %
10 %
10 %
38 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
38 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
38 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
38 %
Video Walkthrough
Combos
Technology
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Standing Light
l
33,000
Crouching Light
d + l
30,000
low rpdfire
Standing Medium
m
55,000
jcancel
Crouching Medium
d + m
53,000
Standing Heavy
h
70,000
Crouching Heavy
d + h
67,000
low strk
jcancel
jcancel
Special
s
80,000
launch nocancel
Jumping Light
air l
35,000
high
airdashcancel
airdashcancel
Jumping Medium
air m
53,000
high
airdashcancel
airdashcancel
Jumping Heavy
air h
68,000
high
airdashcancel
airdashcancel
Jumping Special
air s
75,000
high aircombofinisher
airdashcancel
airdashcancel
Throws
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown
Special Moves
Whirlwind L
qcf + l
25,000 X 3
(67,700)
(67,700)
airok proj
minor stagger
minor stagger
Whirlwind M
qcf + m
25,000 X 5
(102,300)
(102,300)
airok proj
minor stagger
minor stagger
Whirlwind M
qcf + h
25,000 X 7
(130,200)
(130,200)
airok proj
minor stagger
minor stagger
Fair Wind
dp + s
0
Pushes opponent away
Lightning Sphere
air dp + atk
13,000 X 5
(110,100)
(110,100)
proj
L shoots df
M shoots f
H shoots uf
L shoots df
M shoots f
H shoots uf
Double Typhoon
qcb + atk
30,000 X 6
(140,300)
(140,300)
airok
proj otg
atk used determines distance
proj otg
atk used determines distance
Flight
qcb + s
0
airok
Initiates Flight mode.
Initiates Flight mode.
Foul Wind
rdp + s
0
Pulls opponent closer
Lightning Attack
atk + s
80,000
can be directed with
any direction + atk + s
any direction + atk + s
Hyper Moves
Lightning Storm
qcf + atk + atk
27,000 X 15 (~29)
(289,000 ~ 344,400)
(289,000 ~ 344,400)
airok proj
mashable
mashable
Elemental Rage
"Power of Gaia"
"Power of Gaia"
dp + atk + atk
30,000 + 15,000 X 13 + 120,000
(266,900)
(266,900)
proj OTG cptr
first hit ignores damage scaling
remaining hits scale by 97%
forced wallbounce on final hit;
Hold nothing, point blank range
Hold l , close
Hold m , half screen
Hold h , full screen
first hit ignores damage scaling
remaining hits scale by 97%
forced wallbounce on final hit;
Hold nothing, point blank range
Hold l , close
Hold m , half screen
Hold h , full screen
Hail Storm
qcb + atk + atk
13,000 X 35 (~69)
(282,900 ~ 338,800)
(282,900 ~ 338,800)
proj OTG
mashable
mashable
Strategy
Tips and Tricks
- Storm's Hail Storm hyper has a full screen hit-box making it ideal to use the the end of combos anywhere on the screen. This attack has a large amount of start-up before the cinematic though so it is less useful to punish the opponents advances. Because Team Hypers start-up in one frame, using a team hyper with storm can be the most effective way to punish opponents for doing just about any move.