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==== Normal Attacks ==== | ==== Normal Attacks ==== | ||
{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Standing Light Punch | lp | }} | |||
{{SFxTMoveListRow | Standing Medium Punch | mp | }} | |||
{{SFxTMoveListRow | Standing Hard Punch | hp | }} | |||
{{SFxTMoveListRow | Standing Light Kick | lk | }} | |||
{{SFxTMoveListRow | Standing Medium Kick | mk | }} | |||
{{SFxTMoveListRow | Standing Hard Kick | hk | }} | |||
{{SFxTMoveListRow | Standing (close) Light Punch | lp | }} | |||
{{SFxTMoveListRow | Standing (close) Medium Punch | mp | }} | |||
{{SFxTMoveListRow | Standing (close) Hard Punch | hp | }} | |||
{{SFxTMoveListRow | Standing (close) Light Kick | lk | }} | |||
{{SFxTMoveListRow | Standing (close) Medium Kick | mk | }} | |||
{{SFxTMoveListRow | Standing (close) Hard Kick | hk | }} | |||
{{SFxTMoveListRow | Crouching Light Punch | d + lp | }} | |||
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | }} | |||
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | }} | |||
{{SFxTMoveListRow | Crouching Light Kick | d + lk | }} | |||
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | }} | |||
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | l }} | |||
{{SFxTMoveListRow | Neutral Jump Light Punch | u + lp | }} | |||
{{SFxTMoveListRow | Neutral Jump Medium Punch | u + mp | }} | |||
{{SFxTMoveListRow | Neutral Jump Hard Punch | uf / u / ub + hp | }} | |||
{{SFxTMoveListRow | Neutral Jump Light Kick | u + lk | }} | |||
{{SFxTMoveListRow | Neutral Jump Medium Kick | u + mk | }} | |||
{{SFxTMoveListRow | Neutral Jump Hard Kick | u + hk | }} | |||
{{SFxTMoveListRow | Angled Jump Light Punch | ub / uf + lp | }} | |||
{{SFxTMoveListRow | Angled Jump Medium Punch | ub / uf + mp | }} | |||
{{SFxTMoveListRow | Angled Jump Hard Punch | uf / u / ub + hp | }} | |||
{{SFxTMoveListRow | Angled Jump Light Kick | ub / uf + lk | }} | |||
{{SFxTMoveListRow | Angled Jump Medium Kick | ub / uf + mk | }} | |||
{{SFxTMoveListRow | Angled Jump Hard Kick | ub / uf + hk | }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Destructive Form \ Cancel | d + 3p | Switch between Destructive and Normal stances }} | |||
{{SFxTMoveListRow | Destructive Light Punch | lk | }} | |||
{{SFxTMoveListRow | Destructive Medium Punch | lk | }} | |||
{{SFxTMoveListRow | Destructive Heavy Punch| lk | }} | |||
{{SFxTMoveListRow | Destructive Crouching Light Punch | lk | }} | |||
{{SFxTMoveListRow | Destructive Crouching Medium Punch | lk | }} | |||
{{SFxTMoveListRow | Destructive Crouching Heavy Punch| lk | }} | |||
{{SFxTMoveListRow | Hertz Blade Flare | lk | }} | |||
{{SFxTMoveListRow | Idling | hp | }} | |||
{{SFxTMoveListRow | Quick Access | lk | }} | |||
{{SFxTMoveListRow | Lost Access | lk | }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SFxTMoveListRow | Spam Bomb | f or n + lp + lk | throw }} | {{SFxTMoveListRow | Spam Bomb | f or n + lp + lk | throw }} | ||
{{SFxTMoveListRow | Double Bull Shoot | b + lp + lk | throw }} | {{SFxTMoveListRow | Double Bull Shoot | b + lp + lk | throw }} | ||
{{SFxTMoveListRow | | {{SFxTMoveListRow | Compression | air lp + lk | airthrow }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 06:39, 25 January 2014


Alisa
Ideal Team Position: TBW
TBW
Strengths | Weaknesses |
---|---|
{{{5}}} |
{{{6}}} |
Moves
Normal Attacks
Name
Command
Notes
Standing Light Punch
lp
Standing Medium Punch
mp
Standing Hard Punch
hp
Standing Light Kick
lk
Standing Medium Kick
mk
Standing Hard Kick
hk
Standing (close) Light Punch
lp
Standing (close) Medium Punch
mp
Standing (close) Hard Punch
hp
Standing (close) Light Kick
lk
Standing (close) Medium Kick
mk
Standing (close) Hard Kick
hk
Crouching Light Punch
d + lp
Crouching Medium Punch
d + mp
Crouching Hard Punch
d + hp
Crouching Light Kick
d + lk
Crouching Medium Kick
d + mk
Crouching Hard Kick
d + hk
l
Neutral Jump Light Punch
u + lp
Neutral Jump Medium Punch
u + mp
Neutral Jump Hard Punch
uf / u / ub + hp
Neutral Jump Light Kick
u + lk
Neutral Jump Medium Kick
u + mk
Neutral Jump Hard Kick
u + hk
Angled Jump Light Punch
ub / uf + lp
Angled Jump Medium Punch
ub / uf + mp
Angled Jump Hard Punch
uf / u / ub + hp
Angled Jump Light Kick
ub / uf + lk
Angled Jump Medium Kick
ub / uf + mk
Angled Jump Hard Kick
ub / uf + hk
Unique Attacks
Name
Command
Notes
Destructive Form \ Cancel
d + 3p
Switch between Destructive and Normal stances
Destructive Light Punch
lk
Destructive Medium Punch
lk
Destructive Heavy Punch
lk
Destructive Crouching Light Punch
lk
Destructive Crouching Medium Punch
lk
Destructive Crouching Heavy Punch
lk
Hertz Blade Flare
lk
Idling
hp
Quick Access
lk
Lost Access
lk
Throws
Name
Command
Notes
Spam Bomb
f or n + lp + lk
throw
Double Bull Shoot
b + lp + lk
throw
Compression
air lp + lk
airthrow
Special Moves
Name
Command
Notes
Boot
hcf + k
ex
armored when ex
armored when ex
Eject Slider
Boot --- k
hardknockdown
Hard Reset
Boot --- p
knockdown
Dual Boot
hcf + p
ex
armored when ex
armored when ex
Thruster Left
Dual Boot --- k
knockdown
Thruster Right
Dual Boot --- p
Double Cut
qcb + k
ex chrg knockdown
Cradle Star
dp + k
ex knockdown
N/A
Cradle Star --- p
Happy Propeller
dp + p
ex knockdown
Double Rocket Punch
qcb + p
ex
Super Combo
Name
Command
Notes
Trigger Shuffle
qcb + 3k