X-Men: Children of the Atom/Psylocke: Difference between revisions

From SuperCombo Wiki
Line 5: Line 5:


'''Ground Chain''': Zig Zag 1<br>
'''Ground Chain''': Zig Zag 1<br>
'''Normal Jump Chain''': Punch to Kick (any) OR Stronger Cross<br>
'''Normal Jump Chain''': Zig Zag 1 Rules with NJ limits<br>
'''Super Jump Chain''': Zig Zag 1<br>
'''Super Jump Chain''': Zig Zag 1<br>
'''Tech hit type''': Counter Throw<br>
'''Tech hit type''': Counter Throw<br>

Revision as of 01:19, 24 November 2006

Xmcota-psylocke.png

Introduction/Summary

Very good at rushing down and very high combo potential. Her fast regular jump and quick/well angled Hard jumping attacks give her almost an XvSF Sabretooth-like jumping pattern vs big characters.


Ground Chain: Zig Zag 1
Normal Jump Chain: Zig Zag 1 Rules with NJ limits
Super Jump Chain: Zig Zag 1
Tech hit type: Counter Throw
Weight Class: Feather

Moves List

Normal Moves

Special Moves

Super Attacks

The Basics

Advanced Strategy

Template:X-Men: Children of the Atom characters