Julian Irwin (talk | contribs) |
Julian Irwin (talk | contribs) |
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{{SFxTMoveListRow | Target Combo 2 | d + lk mk | speccancel }} | {{SFxTMoveListRow | Target Combo 2 | d + lk mk | speccancel }} | ||
{{SFxTMoveListRow | Target Combo 3 | f + hk mk | }} | {{SFxTMoveListRow | Target Combo 3 | f + hk mk | }} | ||
{{SFxTMoveListRow | Target Combo 4 | lp mp mk | speccancel <br> | {{SFxTMoveListRow | Target Combo 4 | lp mp mk | speccancel <br> Can start from Boost Combo }} | ||
{{SFxTMoveListRow | Target Combo 5 | mp or f + mk mk hp | }} | {{SFxTMoveListRow | Target Combo 5 | mp or f + mk mk hp | }} | ||
{{SFxTMoveListRow | Target Combo 6 | d + lk d + mp d + hp | }} | {{SFxTMoveListRow | Target Combo 6 | d + lk d + mp d + hp | On block: 0 if d+HP <br> is blocked only once}} | ||
{{SFxTMoveListRow | Target Combo 7 | mk hk hp | }} | {{SFxTMoveListRow | Target Combo 7 | mk hk hp | Can start from Boost Combo }} | ||
{{SFxTMoveListRow | Target Combo 8 | lk mk mp hp | }} | {{SFxTMoveListRow | Target Combo 8 | lk mk mp hp | On block: 0 if HP is <br> blocked only once }} | ||
{{MoveListFooter}} | {{MoveListFooter}} |
Revision as of 19:31, 19 September 2013


Dudley
Ideal Team Position: TBW
TBW
Strengths | Weaknesses |
---|---|
{{{5}}} |
{{{6}}} |
Normal Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel rpdfire
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
speccancel
Standing Medium Kick
mk
Standing Hard Kick
hk
speccancel (Forces Standing)
Crouching Light Punch
d + lp
speccancel rpdfire
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
(Forces Standing)
Crouching Light Kick
d + lk
speccancel
Crouching Medium Kick
d + mk
hardknockdown
Crouching Hard Kick
d + hk
Launch
Neutral Jump Light Punch
u + lp
Neutral Jump Medium Punch
u + mp
Neutral Jump Hard Punch
uf / u / ub + hp
Neutral Jump Light Kick
u + lk
Neutral Jump Medium Kick
u + mk
Neutral Jump Hard Kick
u + hk
groundbounce on airborne opponent
Angled Jump Light Punch
ub / uf + lp
Angled Jump Medium Punch
ub / uf + mp
Angled Jump Hard Punch
ub / uf + hp
Angled Jump Light Kick
ub / uf + lk
Angled Jump Medium Kick
ub / uf + mk
Angled Jump Hard Kick
ub / uf + hk
groundbounce on airborne opponent
Unique Attacks
Name
Command
Notes
Target Combo 1
f + lp mp
speccancel
Target Combo 2
d + lk mk
speccancel
Target Combo 3
f + hk mk
Target Combo 4
lp mp mk
speccancel
Can start from Boost Combo
Can start from Boost Combo
Target Combo 5
mp or f + mk mk hp
Target Combo 6
d + lk d + mp d + hp
On block: 0 if d+HP
is blocked only once
is blocked only once
Target Combo 7
mk hk hp
Can start from Boost Combo
Target Combo 8
lk mk mp hp
On block: 0 if HP is
blocked only once
blocked only once
Throws
Name
Command
Notes
Kidney Crusher
f or n + lp + lk
throw
Dynamite Throw
b + lp + lk
throw
Special Moves
Name
Command
Notes
Jet Upper
dp + p
ex
Machne Gun Blow
hcf + p
ex
Cross Counter
hcb + p
ex
Thunder Bolt
d (charge) u + k
ex
Ducking
hcf + k
Duck Straight
p during Ducking
Duck Upper
k during Ducking
Short Swing Blow
hcb + k
ex chrg
Super Combo
Name
Command
Notes
Rolling Thunder
hcb + 3k