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UNKNOWN is actually a character from ''ONE'', a visual novel produced by ''Tactics'' in 1998. Her resemblence to a younger Mizuka is positively uncanny. During ''ONE'', she gets to meet Kouhei again in the world of eternity... | UNKNOWN is actually a character from ''ONE'', a visual novel produced by ''Tactics'' in 1998. Her resemblence to a younger Mizuka is positively uncanny. During ''ONE'', she gets to meet Kouhei again in the world of eternity... | ||
'''Stage:''' World of Eternity | '''Stage:''' World of Eternity (永遠の世界) | ||
'''BGM:''' Eternity (永遠) | |||
== Character-Specific Notes == | |||
* UNKNOWN is able to air jump once, and air dash/backstep once. Once Misuzu has air dashed/backstepped, she cannot perform any more air jumps. | |||
* UNKNOWN's ground dash has some unique properties. First, her dash ignores the opponent's body completely, allowing her to dash through the opponent as if she was not there. Secondly, UNKNOWN disappears soon after her dash starts, and reappears as soon as her dash stops. While she is invisible, she cannot be hit by any attacks. | |||
== Normal Moves == | == Normal Moves == | ||
Line 17: | Line 24: | ||
! Move !! Hits !! Damage !! Guard !! Move<br/>Cancel !! Jump<br/>Cancel !! IC<br/>Cancel | ! Move !! Hits !! Damage !! Guard !! Move<br/>Cancel !! Jump<br/>Cancel !! IC<br/>Cancel | ||
|- | |- | ||
| 5A || | | 5A || 1 || 180 || Ground || Yes || Yes || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 2A || | | 2A || 1 || 200 || Low || Yes || Yes || Yes | ||
|- | |- | ||
| j.A || | | j.A || 1 || 220 || High/Air || Yes || Yes || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 66A || | | 66A || 1 || 250 || Ground || Yes || No || Yes | ||
|- | |- | ||
| 662A || | | 662A || 1 || 200 || Low || Yes || No || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 5B || | | 5B || 1 || 440 || Ground || Yes || No || Yes | ||
|- | |- | ||
| 5B (close) || | | 5B (close) || 1 || 420 || Ground || Yes || Yes || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 2B || | | 2B || 1 || 410 || Low || Yes || Yes || Yes | ||
|- | |- | ||
| j.B || | | j.B || 1 || 430 || High/Air || Yes || Yes || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 66B || | | 66B || 1 || 440 || Ground || Yes || Yes (No if guarded) || Yes | ||
|- | |- | ||
| 662B || | | 662B || 1 || 410 || Low || Yes || Yes (No if guarded) || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 5C || | | 5C || 1 || 610 || Ground || Yes || Yes (No if guarded) || Yes | ||
|- | |- | ||
| 2C || | | 2C || 1 || 620 || Low || Yes || Yes (No if guarded) || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| j.C || | | j.C || 3 || 635 || High/Air || Yes || Yes || Yes | ||
|- | |- | ||
| 66C || | | 66C || 1 || 600 || Ground || Yes || No || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 662C || | | 662C || 0 || N/A || N/A || Yes || Yes || Yes | ||
|- | |- | ||
| Throw || | | Throw || 2 || 800 || Throw || No || No || No | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| j.Throw || | | j.Throw || 1 || 100 || Air Throw || No || No || No | ||
|- | |- | ||
| colspan=7 style="background:#D0FFD0" | '''[TRANSLATION NEEDED] (とんでって)''' | | colspan=7 style="background:#D0FFD0" | '''[TRANSLATION NEEDED] (とんでって)''' | ||
|- | |- | ||
| j.6C || | | j.6C || 1 || 600 || High/Air || Yes || Yes || Yes | ||
|- | |- | ||
| colspan=7 style="background:#D0FFD0" | '''Flight''' [Requires RF Gauge] | | colspan=7 style="background:#D0FFD0" | '''Flight''' [Requires RF Gauge] | ||
|- | |- | ||
| S || | | S || 0 || N/A || N/A || No || No || No | ||
|} | |} | ||
Line 65: | Line 72: | ||
'''Standing Weak''' (5A) | '''Standing Weak''' (5A) | ||
* | * [description] | ||
* [usefulness] | |||
'''Crouching Weak''' (2A) | '''Crouching Weak''' (2A) | ||
* | * [description] | ||
* [usefulness] | |||
'''Jumping Weak''' (j.A) | '''Jumping Weak''' (j.A) | ||
* | * [description] | ||
* [usefulness] | |||
'''Dashing Weak''' (66A) | '''Dashing Weak''' (66A) | ||
* | * [description] | ||
* [usefulness] | |||
'''Dashing Crouching Weak''' (662A) | '''Dashing Crouching Weak''' (662A) | ||
* | * [description] | ||
* [usefulness] | |||
=== Medium Attacks === | === Medium Attacks === | ||
'''Standing Medium''' (5B) | '''Standing Medium''' (5B) | ||
* | * [description] | ||
* [usefulness] | |||
'''Standing Medium (close)''' (5B (close)) | '''Standing Medium (close)''' (5B (close)) | ||
* | * [description] | ||
* [usefulness] | |||
'''Crouching Medium''' (2B) | '''Crouching Medium''' (2B) | ||
* | * [description] | ||
* [usefulness] | |||
'''Jumping Medium''' (j.B) | '''Jumping Medium''' (j.B) | ||
* | * [description] | ||
* [usefulness] | |||
'''Dashing Medium''' (66B) | '''Dashing Medium''' (66B) | ||
* | * [description] | ||
* [usefulness] | |||
'''Dashing Crouching Medium''' (662B) | '''Dashing Crouching Medium''' (662B) | ||
* | * [description] | ||
* [usefulness] | |||
=== Strong Attacks === | === Strong Attacks === | ||
'''Standing Strong''' (5C) | '''Standing Strong''' (5C) | ||
* | * [description] | ||
* [usefulness] | |||
'''Crouching Strong''' (2C) | '''Crouching Strong''' (2C) | ||
* | * [description] | ||
* [usefulness] | |||
'''Jumping Strong''' (j.C) | '''Jumping Strong''' (j.C) | ||
* | * [description] | ||
* [usefulness] | |||
'''Dashing Strong''' (66C) | '''Dashing Strong''' (66C) | ||
* | * [description] | ||
* [usefulness] | |||
'''Dashing Crouching Strong''' (662C) | '''Dashing Crouching Strong''' (662C) | ||
* | * [description] | ||
* [usefulness] | |||
===Throws=== | ===Throws=== | ||
'''Standing Throw''' | '''Standing Throw''' | ||
* | * [description] | ||
* [usefulness] | |||
'''Air Throw''' | '''Air Throw''' | ||
* | * [description] | ||
* [usefulness] | |||
=== Command Normals === | === Command Normals === | ||
'''[TRANSLATION NEEDED] (とんでって)''' | '''[TRANSLATION NEEDED] (とんでって)''' | ||
* | * [description] | ||
* [usefulness] | |||
'''Flight (飛行)''' | '''Flight (飛行)''' | ||
* | * [description] | ||
* [usefulness] | |||
== Special Moves == | == Special Moves == | ||
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! Move !! Hits !! Damage !! Guard !! IC<br/>Cancel | ! Move !! Hits !! Damage !! Guard !! IC<br/>Cancel | ||
|- | |- | ||
| colspan=5 style="background:#FFFFC0" | ''' | | colspan=5 style="background:#FFFFC0" | '''Outside the Window''' [Can be done midair] | ||
|- | |||
| 236A || 5 || ≈700 || Any || No | |||
|- style="background:#EEEEEE" | |||
| > 236A/B/C || 3 || ≈430 || Any || No | |||
|- | |- | ||
| | | 236B || 5 || ≈700 || Any || No | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| | | > 236A/B/C || 5 || ≈700 || Any || No | ||
|- | |- | ||
| 236C || | | 236C || 1 || 450 || Any || No | ||
|- | |- | ||
| colspan=5 style="background:#FFFFC0" | ''' | | colspan=5 style="background:#FFFFC0" | '''Rotten World''' | ||
|- | |- | ||
| 623A || | | 623A || 1 || 700 || Any || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 623B || | | 623B || 1 || 1000 || Any || Yes | ||
|- | |- | ||
| 623C || | | 623C || 2 || ≈1350 || Any || Yes | ||
|- | |- | ||
| colspan=5 style="background:#FFFFC0" | ''' | | colspan=5 style="background:#FFFFC0" | '''Master? Lord?''' | ||
|- | |- | ||
| 214A || | | 214A || 1 || 700 || Ground || Yes (FIC) | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 214B || | | 214B || 1 || 700 || Ground || Yes (FIC) | ||
|- | |- | ||
| 214C || | | 214C || n || 400*n || Ground || Yes (FIC) | ||
|- | |- | ||
| colspan=5 style="background:#FFFFC0" | '''Hide-and-Seek''' [Can be done midair] | | colspan=5 style="background:#FFFFC0" | '''Hide-and-Seek''' [Can be done midair] | ||
|- | |- | ||
| 421A || | | 421A || 0 || N/A || N/A || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 421B || | | 421B || 0 || N/A || N/A || Yes | ||
|- | |- | ||
| 421C || | | 421C || 0 || N/A || N/A || Yes | ||
|- | |- | ||
| colspan=5 style="background:#FFFFC0" | ''' | | colspan=5 style="background:#FFFFC0" | '''Toy Knife''' | ||
|- | |- | ||
| 41236A || | | 41236A || 6 || 300*n || Any || Yes (FIC) | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 41236B || | | 41236B || 6 || 300*n || Any || Yes (FIC) | ||
|- | |||
| 41236C || 6 || 300*n || Any || Yes (FIC) | |||
|- | |||
| colspan=5 style="background:#FFE0E0" | '''the ty_eki''' [During wakeup] | |||
|- | |- | ||
| | | 22S || ? || ? || ? || ? | ||
|- | |- | ||
| colspan=5 style="background:#FFE0E0" | ''' | | colspan=5 style="background:#FFE0E0" | '''Great Migration''' | ||
|- | |- | ||
| 236236A || | | 236236A || 14 || 50*n || Any || No | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 236236B || | | 236236B || 14 || 50*n || Any || No | ||
|- | |- | ||
| | | colspan=5 style="background:#FFE0E0" | '''Solar''' | ||
|- | |- | ||
| | | rowspan=2 | j.236236A | ||
| n || 100*n || Any || No | |||
|- | |- | ||
| j. | | 1 || 2000 || Ground || No | ||
|- style="background:#EEEEEE" | |||
| rowspan=2 | j.236236B | |||
| n || 100*n || Any || No | |||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| j. | | 1 || 2800 || Ground || No | ||
|- | |||
| rowspan=2 | j.236236C | |||
| n || 100*n || Any || No | |||
|- | |- | ||
| | | 3 || ≈3800 || Ground || No | ||
|- | |- | ||
| colspan=5 style="background:#FFE0E0" | '''Inside of Barrel''' | | colspan=5 style="background:#FFE0E0" | '''Inside of Barrel''' | ||
Line 219: | Line 261: | ||
| 463214C || 2 || 1800 or 3500 or 6500 or 0 || Unblockable || No | | 463214C || 2 || 1800 or 3500 or 6500 or 0 || Unblockable || No | ||
|- | |- | ||
| colspan=5 style="background:#FFE0FF" | ''' | | colspan=5 style="background:#FFE0FF" | '''Swimming up Waterfall''' | ||
|- | |- | ||
| CB6AA || 18 || 5900 || Low || No | | CB6AA || 18 || 5900 || Low || No | ||
Line 226: | Line 268: | ||
=== Specials === | === Specials === | ||
''' | '''Outside the Window (まどのそと)''' | ||
* | * [description] | ||
* [usefulness] | |||
''' | '''Rotten World (くずれるせかい)''' | ||
* | * [description] | ||
* [usefulness] | |||
''' | '''Master? Lord? (あるじ?ぬし?)''' | ||
* | * [description] | ||
* [usefulness] | |||
'''Hide-and-Seek (かくれんぼ)''' | '''Hide-and-Seek (かくれんぼ)''' | ||
* | * [description] | ||
* [usefulness] | |||
''' | '''Toy Knife (おもちゃのないふ)''' | ||
* | * [description] | ||
* [usefulness] | |||
=== Eterny Specials === | === Eterny Specials === | ||
'''[ | '''the ty_eki''' (in memory of ty_eki and sakagami mai) | ||
* | * [description] | ||
* This move is actually a bug. | |||
* [usefulness] | |||
'''Great Migration (だいいどう)''' | |||
* [description] | |||
* [usefulness] | |||
''' | '''Solar (たいよう)''' | ||
* | * [description] | ||
* [usefulness] | |||
'''Inside of Barrel (たるのなか)''' | '''Inside of Barrel (たるのなか)''' | ||
* | * [description] | ||
* [usefulness] | |||
=== Final Memory === | === Final Memory === | ||
''' | '''Swimming up Waterfall (たきのぼり)''' | ||
* | * [description] | ||
* [usefulness] | |||
== Strategy, Tactics, and Combos == | == Strategy, Tactics, and Combos == | ||
=== Basic Strategy === | === Basic Strategy === | ||
A basic "bread and butter" combo for UNKNOWN would be 5A 5BB 5C 214A. That last move has some strict timing, so practice. | |||
The j.C move is an excellent cross-up. | |||
=== Links === | === Links === | ||
Line 367: | Line 428: | ||
| 6 || Light brown hair, red ribbons, yellow dress, no stockings. | | 6 || Light brown hair, red ribbons, yellow dress, no stockings. | ||
|} | |} | ||
== In–game References == | |||
'''ONE References''' | |||
* The scenery in the background is one part of the world of eternity in ''ONE''. | |||
== Discussion == | == Discussion == | ||
[http://www.shoryuken.com/forums/showthread.php?t=71842 Shoryuken Eternal Fighter Zero Thread] | |||
[[Category: Eternal Fighter ZERO]] | [[Category: Eternal Fighter ZERO]] | ||
[[Category: UNKNOWN]] | [[Category: UNKNOWN]] |
Revision as of 23:23, 11 September 2006
Introduction
UNKNOWN is a small agile character, and uses various toys and her ghostly abilities to fight. She can control space well with her multiple ranged attacks, and has the ability to completely control her flight in midair.
UNKNOWN is actually a character from ONE, a visual novel produced by Tactics in 1998. Her resemblence to a younger Mizuka is positively uncanny. During ONE, she gets to meet Kouhei again in the world of eternity...
Stage: World of Eternity (永遠の世界)
BGM: Eternity (永遠)
Character-Specific Notes
- UNKNOWN is able to air jump once, and air dash/backstep once. Once Misuzu has air dashed/backstepped, she cannot perform any more air jumps.
- UNKNOWN's ground dash has some unique properties. First, her dash ignores the opponent's body completely, allowing her to dash through the opponent as if she was not there. Secondly, UNKNOWN disappears soon after her dash starts, and reappears as soon as her dash stops. While she is invisible, she cannot be hit by any attacks.
Normal Moves
The notation for the movelists can be found under Move List Notation (EFZ).
Move | Hits | Damage | Guard | Move Cancel |
Jump Cancel |
IC Cancel |
---|---|---|---|---|---|---|
5A | 1 | 180 | Ground | Yes | Yes | Yes |
2A | 1 | 200 | Low | Yes | Yes | Yes |
j.A | 1 | 220 | High/Air | Yes | Yes | Yes |
66A | 1 | 250 | Ground | Yes | No | Yes |
662A | 1 | 200 | Low | Yes | No | Yes |
5B | 1 | 440 | Ground | Yes | No | Yes |
5B (close) | 1 | 420 | Ground | Yes | Yes | Yes |
2B | 1 | 410 | Low | Yes | Yes | Yes |
j.B | 1 | 430 | High/Air | Yes | Yes | Yes |
66B | 1 | 440 | Ground | Yes | Yes (No if guarded) | Yes |
662B | 1 | 410 | Low | Yes | Yes (No if guarded) | Yes |
5C | 1 | 610 | Ground | Yes | Yes (No if guarded) | Yes |
2C | 1 | 620 | Low | Yes | Yes (No if guarded) | Yes |
j.C | 3 | 635 | High/Air | Yes | Yes | Yes |
66C | 1 | 600 | Ground | Yes | No | Yes |
662C | 0 | N/A | N/A | Yes | Yes | Yes |
Throw | 2 | 800 | Throw | No | No | No |
j.Throw | 1 | 100 | Air Throw | No | No | No |
[TRANSLATION NEEDED] (とんでって) | ||||||
j.6C | 1 | 600 | High/Air | Yes | Yes | Yes |
Flight [Requires RF Gauge] | ||||||
S | 0 | N/A | N/A | No | No | No |
Weak Attacks
Standing Weak (5A)
- [description]
- [usefulness]
Crouching Weak (2A)
- [description]
- [usefulness]
Jumping Weak (j.A)
- [description]
- [usefulness]
Dashing Weak (66A)
- [description]
- [usefulness]
Dashing Crouching Weak (662A)
- [description]
- [usefulness]
Medium Attacks
Standing Medium (5B)
- [description]
- [usefulness]
Standing Medium (close) (5B (close))
- [description]
- [usefulness]
Crouching Medium (2B)
- [description]
- [usefulness]
Jumping Medium (j.B)
- [description]
- [usefulness]
Dashing Medium (66B)
- [description]
- [usefulness]
Dashing Crouching Medium (662B)
- [description]
- [usefulness]
Strong Attacks
Standing Strong (5C)
- [description]
- [usefulness]
Crouching Strong (2C)
- [description]
- [usefulness]
Jumping Strong (j.C)
- [description]
- [usefulness]
Dashing Strong (66C)
- [description]
- [usefulness]
Dashing Crouching Strong (662C)
- [description]
- [usefulness]
Throws
Standing Throw
- [description]
- [usefulness]
Air Throw
- [description]
- [usefulness]
Command Normals
[TRANSLATION NEEDED] (とんでって)
- [description]
- [usefulness]
Flight (飛行)
- [description]
- [usefulness]
Special Moves
The notation for the movelists can be found under Move List Notation (EFZ).
Move | Hits | Damage | Guard | IC Cancel |
---|---|---|---|---|
Outside the Window [Can be done midair] | ||||
236A | 5 | ≈700 | Any | No |
> 236A/B/C | 3 | ≈430 | Any | No |
236B | 5 | ≈700 | Any | No |
> 236A/B/C | 5 | ≈700 | Any | No |
236C | 1 | 450 | Any | No |
Rotten World | ||||
623A | 1 | 700 | Any | Yes |
623B | 1 | 1000 | Any | Yes |
623C | 2 | ≈1350 | Any | Yes |
Master? Lord? | ||||
214A | 1 | 700 | Ground | Yes (FIC) |
214B | 1 | 700 | Ground | Yes (FIC) |
214C | n | 400*n | Ground | Yes (FIC) |
Hide-and-Seek [Can be done midair] | ||||
421A | 0 | N/A | N/A | Yes |
421B | 0 | N/A | N/A | Yes |
421C | 0 | N/A | N/A | Yes |
Toy Knife | ||||
41236A | 6 | 300*n | Any | Yes (FIC) |
41236B | 6 | 300*n | Any | Yes (FIC) |
41236C | 6 | 300*n | Any | Yes (FIC) |
the ty_eki [During wakeup] | ||||
22S | ? | ? | ? | ? |
Great Migration | ||||
236236A | 14 | 50*n | Any | No |
236236B | 14 | 50*n | Any | No |
Solar | ||||
j.236236A | n | 100*n | Any | No |
1 | 2000 | Ground | No | |
j.236236B | n | 100*n | Any | No |
1 | 2800 | Ground | No | |
j.236236C | n | 100*n | Any | No |
3 | ≈3800 | Ground | No | |
Inside of Barrel | ||||
463214A | 2 | 1800 or 0 | Unblockable | No |
463214B | 2 | 1800 or 3500 or 0 | Unblockable | No |
463214C | 2 | 1800 or 3500 or 6500 or 0 | Unblockable | No |
Swimming up Waterfall | ||||
CB6AA | 18 | 5900 | Low | No |
Specials
Outside the Window (まどのそと)
- [description]
- [usefulness]
Rotten World (くずれるせかい)
- [description]
- [usefulness]
Master? Lord? (あるじ?ぬし?)
- [description]
- [usefulness]
Hide-and-Seek (かくれんぼ)
- [description]
- [usefulness]
Toy Knife (おもちゃのないふ)
- [description]
- [usefulness]
Eterny Specials
the ty_eki (in memory of ty_eki and sakagami mai)
- [description]
- This move is actually a bug.
- [usefulness]
Great Migration (だいいどう)
- [description]
- [usefulness]
Solar (たいよう)
- [description]
- [usefulness]
Inside of Barrel (たるのなか)
- [description]
- [usefulness]
Final Memory
Swimming up Waterfall (たきのぼり)
- [description]
- [usefulness]
Strategy, Tactics, and Combos
Basic Strategy
A basic "bread and butter" combo for UNKNOWN would be 5A 5BB 5C 214A. That last move has some strict timing, so practice.
The j.C move is an excellent cross-up.
Links
Launchers
Chains/Loops
Example Combos
Win Quotes
Japanese | English |
---|---|
のぞまれたから |
[TRANSLATION NEEDED] |
おわりもはじまりもない |
[TRANSLATION NEEDED] |
ここは永遠… |
[TRANSLATION NEEDED] |
欠けてるせかいは |
[TRANSLATION NEEDED] |
君ももう |
[TRANSLATION NEEDED] |
さぁ、いこうよ… まだわからない? |
[TRANSLATION NEEDED] |
わたしは |
[TRANSLATION NEEDED] |
いまのわたしに |
[TRANSLATION NEEDED] |
わたしは |
[TRANSLATION NEEDED] |
Colors
Palette | Appearance |
---|---|
1 (Default) | Brown hair, yellow ribbons, white dress, no stockings. |
2 | Black hair, white ribbons, red dress, white stockings. |
3 | Blonde hair, red ribbons, dark blue dress, brown stockings. |
4 | Light blue hair, black ribbons, black dress, black stockings. |
5 | Pink hair, brown ribbons, purple dress, no stockings. |
6 | Light brown hair, red ribbons, yellow dress, no stockings. |
In–game References
ONE References
- The scenery in the background is one part of the world of eternity in ONE.