Injustice: Gods Among Us/Batgirl: Difference between revisions

From SuperCombo Wiki
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! align="center"  | On Hit
! align="center"  | On Hit
|-   
|-   
| align="left"    |  
| align="left"    | Palm Strike
| align="center"  |  
| align="center"  | 6
| align="center"  |  
| align="center"  | 12
| align="center"  |  
| align="center"  | 4
| align="center"  |  
| align="center"  | 8
|-   
|-   
| align="left"    |  
| align="left"    | Hammer Fist
| align="center"  |  
| align="center"  | 10
| align="center"  |  
| align="center"  | 29
| align="center"  |  
| align="center"  | -3
| align="center"  |  
| align="center"  | 7
|-   
|-   
| align="left"    |  
| align="left"    | Roundhouse
| align="center"  |  
| align="center"  | 13
| align="center"  |  
| align="center"  | 22
| align="center"  |  
| align="center"  | 1
| align="center"  |  
| align="center"  | 10
|-
|-
| align="left"    |  
| align="left"    | Crusader Kick
| align="center"  |  
| align="center"  | 9
| align="center"  |  
| align="center"  | 16
| align="center"  |  
| align="center"  | 0
| align="center"  |  
| align="center"  | 9
|-
|-
| align="left"    |  
| align="left"    | Batarang Swipe
| align="center"  |  
| align="center"  | 12
| align="center"  |  
| align="center"  | 24
| align="center"  |  
| align="center"  | -9
| align="center"  |  
| align="center"  | 11
|-   
|-   
| align="left"    |  
| align="left"    | Flying Kick
| align="center"  |  
| align="center"  | 29
| align="center"  |  
| align="center"  | 22
| align="center"  |  
| align="center"  | 12
| align="center"  |  
| align="center"  | 81
|-
|-
| align="left"    |  
| align="left"    | Caped Crusade
| align="center"  |  
| align="center"  | 14
| align="center"  |  
| align="center"  | 24
| align="center"  |  
| align="center"  | 1
| align="center"  |  
| align="center"  | 11
|-   
|-   
| align="left"    |  
| align="left"    | Wheel Kicks
| align="center"  |  
| align="center"  | 29
| align="center"  |  
| align="center"  | 26
| align="center"  |  
| align="center"  | 8
| align="center"  |  
| align="center"  | 79
|-   
|-   
| align="left"    |  
| align="left"    | Low Jab
| align="center"  |  
| align="center"  | 7
| align="center"  |  
| align="center"  | 12
| align="center"  |  
| align="center"  | 0
| align="center"  |  
| align="center"  | 14
|-
|-
| align="left"    |  
| align="left"    | Uppercut
| align="center"  |  
| align="center"  | 7
| align="center"  |  
| align="center"  | 29
| align="center"  |  
| align="center"  | -16
| align="center"  |  
| align="center"  | 62
|-   
|-   
| align="left"    |  
| align="left"    | Low Hammerfist
| align="center"  |  
| align="center"  | 15
| align="center"  |  
| align="center"  | 20
| align="center"  |  
| align="center"  | -5
| align="center"  |  
| align="center"  | 42
|-   
|-   
| align="left"    |  
| align="left"    | Flying Knee
| align="center"  |  
| align="center"  | 5
| align="center"  |  
| align="center"  | 22
| align="center"  |  
| align="center"  | -8
| align="center"  |  
| align="center"  | 4
|-
| align="left"    | Straight Kick
| align="center"  | 7
| align="center"  | 22
| align="center"  | -4
| align="center"  | 17
|-
| align="left"    | Flip Kick
| align="center"  | 10
| align="center"  | 16
| align="center"  | 10
| align="center"  | 10
|-
|-
| align="left"    | Forward Throw
| align="center"  | 10
| align="center"  | 21
| align="center"  | -
| align="center"  | -
|-
| align="left"    | Back Throw
| align="center"  | 10
| align="center"  | 21
| align="center"  | -
| align="center"  | -
|-
|-
| align="left"    |  
| align="left"    | Showdown
| align="center"  |  
| align="center"  | 9
| align="center"  |  
| align="center"  | 18
| align="center"  |  
| align="center"  | 1
| align="center"  |  
| align="center"  | 16
|-
|-
| align="left"    |  
| align="left"    | Injustice
| align="center"  |  
| align="center"  | 9
| align="center"  |  
| align="center"  | 41
| align="center"  |  
| align="center"  | -6
| align="center"  |
| align="center"  | -5
|-  
| align="left"    |
| align="center"  |
| align="center"  |
| align="center"  |
| align="center"  | 
|-
|-
| align="left"    |  
| align="left"    | Vengeance
| align="center"  |  
| align="center"  | 21
| align="center"  |  
| align="center"  | 25
| align="center"  |  
| align="center"  | 5
| align="center"  |  
| align="center"  | 67
|-
|-
| align="left"    |  
| align="left"    | Tricky Bat
| align="center"  |  
| align="center"  | 22
| align="center"  |  
| align="center"  | 46
| align="center"  |  
| align="center"  | -23
| align="center"  |  
| align="center"  | 11
|-
|-
| align="left"    |  
| align="left"    | Intimidation
| align="center"  |  
| align="center"  | 13
| align="center"  |  
| align="center"  | 19
| align="center"  |  
| align="center"  | 6
| align="center"  |  
| align="center"  | 16
|-
|-
| align="left"    |  
| align="left"    | Mind Games
| align="center"  |  
| align="center"  | 17
| align="center"  |  
| align="center"  | 18
| align="center"  |  
| align="center"  | -5
| align="center"  |  
| align="center"  | 80
|-
|-
| align="left"    |  
| align="left"    | Millionaire
| align="center"  |  
| align="center"  | 12
| align="center"  |  
| align="center"  | 25
| align="center"  |  
| align="center"  | -4
| align="center"  |  
| align="center"  | 11
|-
|-
| align="left"    |  
| align="left"    | High Tech
| align="center"  |  
| align="center"  | 18
| align="center"  |  
| align="center"  | 17
| align="center"  |  
| align="center"  | -5
| align="center"  |  
| align="center"  | 46
|-
|-
| align="left"    |  
| align="left"    | Darkness
| align="center"  |  
| align="center"  | 18
| align="center"  |  
| align="center"  | 26
| align="center"  |  
| align="center"  | -6
| align="center"  |  
| align="center"  | 67
|-
|-
| align="left"    |  
| align="left"    | Tragic
| align="center"  |  
| align="center"  | 11
| align="center"  |  
| align="center"  | 18
| align="center"  |  
| align="center"  | 8
| align="center"  |  
| align="center"  | 14
|-
|-
| align="left"    |  
| align="left"    | Caped Crusader
| align="center"  |  
| align="center"  | 15
| align="center"  |  
| align="center"  | 14
| align="center"  |  
| align="center"  | -1
| align="center"  |  
| align="center"  | 88
|-
|-
| align="left"    |  
| align="left"    | Stay Down
| align="center"  |  
| align="center"  | 10
| align="center"  |  
| align="center"  | 3
| align="center"  |  
| align="center"  | -15
| align="center"  |  
| align="center"  | 55
|-
|-
| align="left"    |  
| align="left"    | Winged Avenger
| align="center"  |  
| align="center"  | 6
| align="center"  |  
| align="center"  | 25
| align="center"  |  
| align="center"  | -7
| align="center"  |  
| align="center"  | 45
|-
|-
| align="left"    |  
| align="left"    | Straight Grapple
| align="center"  |  
| align="center"  | 20
| align="center"  |  
| align="center"  | 27
| align="center"  |  
| align="center"  | -32
| align="center"  |  
| align="center"  | -11
|-
|-
| align="left"    |  
| align="left"    | Straight Grapple (Meter Burn)
| align="center"  |  
| align="center"  | 0
| align="center"  |  
| align="center"  | 31
| align="center"  |  
| align="center"  | -
| align="center"  |  
| align="center"  | -31
|-
|-
| align="left"    |  
| align="left"    | Sky Grapple
| align="center"  |  
| align="center"  | 14
| align="center"  |  
| align="center"  | 44
| align="center"  |  
| align="center"  | -42
| align="center"  |  
| align="center"  | 57
|-
|-
| align="left"    |  
| align="left"    | Sky Grapple (Meter Burn)
| align="center"  |  
| align="center"  | 0
| align="center"  |  
| align="center"  | 12
| align="center"  |  
| align="center"  | -
| align="center"  |  
| align="center"  | 83
|-
|-
| align="left"    |  
| align="left"    | Batarang
| align="center"  |  
| align="center"  | 20
| align="center"  |  
| align="center"  | -155
| align="center"  |  
| align="center"  | -18
| align="center"  |  
| align="center"  | -7
|-
|-
| align="left"    |  
| align="left"    | Batarang (Meter Burn)
| align="center"  |  
| align="center"  | 8
| align="center"  |  
| align="center"  | 0
| align="center"  |  
| align="center"  | 38
| align="center"  |  
| align="center"  | 65
|-
|-
| align="left"    |  
| align="left"    | Up Batarang
| align="center"  |  
| align="center"  | 19
| align="center"  |  
| align="center"  | -167
| align="center"  |  
| align="center"  | -5
| align="center"  |  
| align="center"  | 6
|-
|-
| align="left"    |  
| align="left"    | Up Batarang (Meter Burn)
| align="center"  |  
| align="center"  | 6
| align="center"  |  
| align="center"  | 0
| align="center"  |  
| align="center"  | 38
| align="center"  |  
| align="center"  | 102
|-
|-
| align="left"    |  
| align="left"    | Side Kick
| align="center"  |  
| align="center"  | 16
| align="center"  |  
| align="center"  | 50
| align="center"  |  
| align="center"  | -35
| align="center"  |  
| align="center"  | -2
|-
|-
| align="left"    |  
| align="left"    | Side Kick (Meter Burn)
| align="center"  |  
| align="center"  | 15
| align="center"  |  
| align="center"  | -125
| align="center"  |  
| align="center"  | -
| align="center"  |  
| align="center"  | 16
|-
|-
| align="left"    |  
| align="left"    | Scatter Bombs
| align="center"  |  
| align="center"  | 8
| align="center"  |  
| align="center"  | 31
| align="center"  |  
| align="center"  | -16
| align="center"  |  
| align="center"  | 7
|-
|-
| align="left"    |  
| align="left"    | Cape Parry
| align="center"  |  
| align="center"  | 1
| align="center"  |  
| align="center"  | 42
| align="center"  |  
| align="center"  | -84
| align="center"  |  
| align="center"  | 14
|-
|-
| align="left"    |  
| align="left"    | The Dark Knight
| align="center"  |  
| align="center"  | 121
| align="center"  |  
| align="center"  | 44
| align="center"  |  
| align="center"  | -14
| align="center"  |  
| align="center"  | 14
|-
|-
| align="left"    |  
| align="left"    | Trait: Mechanical Bats
| align="center"  |  
| align="center"  | 0
| align="center"  |  
| align="center"  | 15
| align="center"  |  
| align="center"  | -15
| align="center"  |  
| align="center"  | -15
|-
|-
| align="left"    |  
| align="left"    | Trait: Release The Bats
| align="center"  |  
| align="center"  | 5
| align="center"  |  
| align="center"  | 0
| align="center"  |  
| align="center"  | 15
| align="center"  |  
| align="center"  | 46
|-
|-
| align="left"    |  
| align="left"    | Trait: Bat Swarm
| align="center"  |  
| align="center"  | 10
| align="center"  |  
| align="center"  | 8
| align="center"  |  
| align="center"  | 12
| align="center"  |  
| align="center"  | 81
|-
|-
|}
|}


[[Category: Injustice: Gods Among Us]]
[[Category: Injustice: Gods Among Us]]

Revision as of 18:36, 13 July 2013

Injustice: Gods Among UsInjusticeLogo.png


Batgirl

By day, Barbara Gordon is the librarian neice of Commissioner Gordon. By night, she is the vigilate known as Batgirl. Batgirl is an extremely intelligent detective and martial artist. Following the events of The Killing Joke where the Joker paralyzed her from the waist down with a gunshot, Batgirl retired from fieldwork and began using the name Oracle to help Batman and other heroes using a massive world-wide communications and espionage network.

In a nutshell



Character Info

Type:
Gadget
Real Name:
Barbara Gordon
Debut:
Detective Comics #359 (January, 1967)
Voice Actor:
Kimberly Brooks

Move List

Normal Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Oracle Jab
l
2.50
High
Chest Breaker
m
3.50
Med
Spin Kick
h
7.00
Med
knockdown half screen away
Low Blow
b + l
3.50
Low
Elbow Drop
b + m
3.00
Overhead
Straight Justice
b + h
11.40
Med wallbounce Hold h
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Final Fist
f + m
5.50
Med
Academic Pain
f + h
11.40
Overhead groundbounce Hold
h to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Knee Buster
d + l
2.50
Med
Debonair Strike
d + m
5.50
Med launches opponent into air on hit
Crisis Kick
d + h
7.00
Low
Flying Kick
l
aironly
5.00
Overhead
Double Down
m
aironly
7.00
Overhead
Bat Boots
h
aironly
11.00
Overhead knockdown

Combo Attacks

Name
Command
Damage
Notes
SU
RC
OG
OH
Oracle's Visions
l , l
4.68
High , Med
Miss Gordon
l , l , l
9.38
High , Med , Med
All Star
l , l , u + m
9.19
High , Med , Med
knockdown sweep range
No Man's Land
l , l , u + m , h
11.76
High , Med , Med , High
knockdown full screen away
Secret Identity
l , l , u + m , d + l
10.90
High , Med , Med , Overhead
knockdown sweep range
Foxy Origin
l , l , h
11.00
High , Med , Med
knockdown full screen away
Gotham Knight-ess
l , m
5.65
High , Med
Red Handed
l , m , b + m
12.33
High , Med , Overhead
knockdown half screen away
Ballad of Babs
l , m , b + h
10.16
Med , Med , Low
knockdown sweep range
Dressed to Thrill
b + l , m
8.53
Low , Med
launches opponent into the air
The Killing Joke
m , l
5.68
Med , Med
Pretty in Black
m , l , m
10.19
Med , Med , Med
knockdown 1/4th screen away
Dark Secrets
m , h
7.43
Med , Med ,
knockdown 1/3rd screen away
Mentor's Method
b + m , l
11.93
Overhead , Mid
knockdown 2/3rd screen away
No Joke
b + m , u + h
10.03
Overhead , Med
launches opponent into the air
The Hard Way
b + m , d + h
5.85
Med , Low
DeTangled
f + m , l
7.68
Med , Med
Noir Thrill
f + m , l , m
12.55
Med , Med , Med
Virus Purge
f + m , h
12.05
Med , Med
knockdown 1/4th screen away

Bounce Cancels

Name
Command
Damage
Notes
SU
RC
OG
OH
Academic Pain
f , f , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
groundbounce
Straight Justice
b , b , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
wallbounce

Character Powers

Name
Command
Damage
Notes
SU
RC
OG
OH
Gotham's Gauntlets
Trait
-
Switches between Punch Blades and Electrified Knuckles.
Punch Blades increase all damage on hit.
Electrified Knuckles increase all damage landed on block.

Throws

Name
Command
Damage
Notes
SU
RC
OG
OH
Forward Throw
f + l + h
11.00
Throw
leaves opponent otuside sweep range
Back Throw
b + l + h
11.00
Throw
leaves opponent outside sweep range

Special Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Smoke Bomb
d , d + h
Alternate Command:
d , d + h
10.00
airok
Teleport above opponent's location to grab and kick them full screen
Smoke Bomb (Meter Burn)
Meter Burn during
Smoke Bomb
-
Pressing Meter Burn during Smoke Bomb will suspend opponent in the air for follow up attacks
Batarang
d , b + l
Alternate Command:
qcb + l
6.00
Full screen projectile
Batarang (Meter Burn)
Meter Burn during
Batarang
11.41 (ground)
10.84 (air)
Pressing Meter Burn during Batarang throws three additional Batarangs toward the ground
Hold u after pressing Meter burn to throw three Batarangs upward
Flying Bat
d , f + m
Alternate Command:
qcf + m
7.00
Leaping uppercut that launches opponent on hit
Flying Bat (Meter Burn)
Meter Burn during
Flying Bat
-
Pressing Meter Burn during Flying Bat teleports Batgirl instantly to the ground for follow up attacks
Redemption
b , f + h
Alternate Command:
hcf + h
10.51
Sweep range charge that ends in a half screen knockdown
Redemption (Meter Burn)
Meter Burn during
Redemption
1.47
Pressing Meter Burn during Redemption ends with an uppercut that launches the opponent in the air for follow up attacks
Bat Evade
d , b + h
Alternate Command:
qcb + h
-
Quickly leap back into the air
From Bat Evade:
l - Flying Kick: 10.00 damage. Half screen horizontal kick in the air
m - Scatter Bombs: 12.00 damage. Scatter bombs directly in front of Batgirl
h - Dive Kick: 7.00 damage. Fast Divekick
Meter Burn - Air Smoke Bomb: 10.00 damage. Cancels Bat Evade into Air Smoke Bomb
Batwheel
d , b + m
Alternate Command:
qcb + m
10.36
Flipping two hit cartwheel followed by a spinning backfist
Hold d to finish with a Low punch that does 7.66 damage instead
Hold u to finish with a side kick
Bab's Bola
b , f + l
Alternate Command:
hcf + l
3.00
Full screen projectile that holds opponents in place
Bab's Bola (Meter Burn)
Meter Burn during
Bab's Bola
6.00
Pressing Meter Burn detonates the bola, launching the opponent for follow up attacks

Super Move

Name
Command
Damage
Notes
SU
RC
OG
OH
High Wire Act
Super Command
30.90
aironly
Batgirl creates an Overhead spark in front of her
On successful hit, Batgirl takes the opponent to the skies and slams them to the ground
First hit: 10.00, then 5.70, 8.55, 10.45

Move Analysis

Normal Moves

N/A

Throws

N/A

Character Traits

N/A

Special Moves

N/A

Super Move

N/A

S.T.A.R. Labs Mode

N/A

Strategy

Basic Strategy

N/A

Advanced Strategy

N/A

Tips and Tricks

N/A

Combos

N/A

Alternate Costumes

N/A

Match Ups

N/A

Frame Data

Move Name Startup Recovery On Guard On Hit
Palm Strike 6 12 4 8
Hammer Fist 10 29 -3 7
Roundhouse 13 22 1 10
Crusader Kick 9 16 0 9
Batarang Swipe 12 24 -9 11
Flying Kick 29 22 12 81
Caped Crusade 14 24 1 11
Wheel Kicks 29 26 8 79
Low Jab 7 12 0 14
Uppercut 7 29 -16 62
Low Hammerfist 15 20 -5 42
Flying Knee 5 22 -8 4
Straight Kick 7 22 -4 17
Flip Kick 10 16 10 10
Forward Throw 10 21 - -
Back Throw 10 21 - -
Showdown 9 18 1 16
Injustice 9 41 -6 -5
Vengeance 21 25 5 67
Tricky Bat 22 46 -23 11
Intimidation 13 19 6 16
Mind Games 17 18 -5 80
Millionaire 12 25 -4 11
High Tech 18 17 -5 46
Darkness 18 26 -6 67
Tragic 11 18 8 14
Caped Crusader 15 14 -1 88
Stay Down 10 3 -15 55
Winged Avenger 6 25 -7 45
Straight Grapple 20 27 -32 -11
Straight Grapple (Meter Burn) 0 31 - -31
Sky Grapple 14 44 -42 57
Sky Grapple (Meter Burn) 0 12 - 83
Batarang 20 -155 -18 -7
Batarang (Meter Burn) 8 0 38 65
Up Batarang 19 -167 -5 6
Up Batarang (Meter Burn) 6 0 38 102
Side Kick 16 50 -35 -2
Side Kick (Meter Burn) 15 -125 - 16
Scatter Bombs 8 31 -16 7
Cape Parry 1 42 -84 14
The Dark Knight 121 44 -14 14
Trait: Mechanical Bats 0 15 -15 -15
Trait: Release The Bats 5 0 15 46
Trait: Bat Swarm 10 8 12 81