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{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Oracle Jab | l | 2.50 | | {{ MoveListRow | Oracle Jab | l | 2.50 | High}} | ||
{{ MoveListRow | Chest Breaker | m | 3.50 | | {{ MoveListRow | Chest Breaker | m | 3.50 | Med}} | ||
{{ MoveListRow | Spin Kick | h | 7.00 | | {{ MoveListRow | Spin Kick | h | 7.00 | Med <br> knockdown half screen away}} | ||
{{ MoveListRow | Low Blow | b + l | 3.50 | | {{ MoveListRow | Low Blow | b + l | 3.50 | Low}} | ||
{{ MoveListRow | Elbow Drop | b + m | 3.00 | Overhead}} | {{ MoveListRow | Elbow Drop | b + m | 3.00 | Overhead}} | ||
{{ MoveListRow | Straight Justice | b + h | | {{ MoveListRow | Straight Justice | b + h | 11.40 | Med wallbounce Hold h <br>to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | ||
{{ MoveListRow | Final Fist | f + m | 5.50 | | {{ MoveListRow | Final Fist | f + m | 5.50 | Med}} | ||
{{ MoveListRow | Academic Pain | f + h | 11. | {{ MoveListRow | Academic Pain | f + h | 11.40 | Overhead groundbounce Hold<br> h to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | ||
{{ MoveListRow | Knee Buster | d + l | 2.50 | | {{ MoveListRow | Knee Buster | d + l | 2.50 | Med}} | ||
{{ MoveListRow | Debonair Strike | d + m | 5.50 | | {{ MoveListRow | Debonair Strike | d + m | 5.50 | Med launches opponent into air on hit}} | ||
{{ MoveListRow | Crisis Kick | d + h | 7.00 | | {{ MoveListRow | Crisis Kick | d + h | 7.00 | Low}} | ||
{{ MoveListRow | Flying Kick | l <br> aironly | 5.00 | Overhead}} | {{ MoveListRow | Flying Kick | l <br> aironly | 5.00 | Overhead}} | ||
{{ MoveListRow | Double Down | m <br> aironly | 7.00 | Overhead}} | {{ MoveListRow | Double Down | m <br> aironly | 7.00 | Overhead}} | ||
{{ MoveListRow | Bat Boots | h <br> aironly | 11.00 | Overhead}} | {{ MoveListRow | Bat Boots | h <br> aironly | 11.00 | Overhead knockdown}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Combo Attacks === | === Combo Attacks === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | | {{ MoveListRow | Oracle's Visions | l , l | 4.68 | High , Med}} | ||
{{ MoveListRow | | {{ MoveListRow | Miss Gordon | l , l , l | 9.38 | High , Med , Med}} | ||
{{ MoveListRow | | {{ MoveListRow | All Star | l , l , u + m | 9.19 | High , Med , Med <br> knockdown sweep range}} | ||
{{ MoveListRow | | {{ MoveListRow | No Man's Land | l , l , u + m , h | 11.76 | High , Med , Med , High <br> knockdown full screen away}} | ||
{{ MoveListRow | | {{ MoveListRow | Secret Identity | l , l , u + m , d + l | 10.90 |High , Med , Med , Overhead <br> knockdown sweep range}} | ||
{{ MoveListRow | | {{ MoveListRow | Foxy Origin | l , l , h | 11.00 | High , Med , Med <br> knockdown full screen away}} | ||
{{ MoveListRow | | {{ MoveListRow | Gotham Knight-ess | l , m | 5.65 | High , Med}} | ||
{{ MoveListRow | | {{ MoveListRow | Red Handed | l , m , b + m | 12.33 | High , Med , Overhead <br> knockdown half screen away}} | ||
{{ MoveListRow | | {{ MoveListRow | Ballad of Babs | l , m , b + h | 10.16 | Med , Med , Low <br> knockdown sweep range}} | ||
{{ MoveListRow | Dressed to Thrill | b + l , m | 8.53 | Low , Med <br> launches opponent into the air}} | |||
{{ MoveListRow | The Killing Joke | m , l | 5.68 | Med , Med}} | |||
{{ MoveListRow | Pretty in Black | m , l , m | 10.19 | Med , Med , Med <br> knockdown 1/4th screen away}} | |||
{{ MoveListRow | Dark Secrets | m , h | 7.43 | Med , Med , <br> knockdown 1/3rd screen away}} | |||
{{ MoveListRow | Mentor's Method | b + m , l | 11.93 | Overhead , Mid <br> knockdown 2/3rd screen away}} | |||
{{ MoveListRow | No Joke | b + m , u + h | 10.03 | Overhead , Med <br> launches opponent into the air}} | |||
{{ MoveListRow | The Hard Way | b + m , d + h | 5.85 | Med , Low}} | |||
{{ MoveListRow | DeTangled | f + m , l | 7.68 | Med , Med}} | |||
{{ MoveListRow | Noir Thrill | f + m , l , m | 12.55 | Med , Med , Med}} | |||
{{ MoveListRow | Virus Purge | f + m , h | 12.05 | Med , Med <br> knockdown 1/4th screen away}} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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=== Character Powers === | === Character Powers === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Gotham's Gauntlets | Trait | | {{ MoveListRow | Gotham's Gauntlets | Trait | - | Switches between Punch Blades and Electrified Knuckles. <br> Punch Blades increase all damage on hit. <br> Electrified Knuckles increase all damage landed on block.}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Throws === | === Throws === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Forward Throw | f + l + h | 11.00 | Throw | {{ MoveListRow | Forward Throw | f + l + h | 11.00 | Throw <br> leaves opponent otuside sweep range}} | ||
{{ MoveListRow | Back Throw | b + l + h | 11.00 | Throw | {{ MoveListRow | Back Throw | b + l + h | 11.00 | Throw <br> leaves opponent outside sweep range}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Special Moves === | === Special Moves === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Smoke Bomb | d d + h <br>Alternate Command: <br> d d + h | 10.00 | }} | {{ MoveListRow | Smoke Bomb | d , d + h <br>Alternate Command: <br> d , d + h | 10.00 | airok <br>Teleport above opponent's location to grab and kick them full screen }} | ||
{{ MoveListRow | Smoke Bomb (Meter Burn) | Meter Burn during<br>Smoke Bomb | | {{ MoveListRow | Smoke Bomb (Meter Burn) | Meter Burn during<br>Smoke Bomb | - | Pressing Meter Burn during Smoke Bomb will suspend opponent in the air for follow up attacks }} | ||
{{ MoveListRow | Batarang | d , b + l <br>Alternate Command: <br> qcb + l | 6.00 | Full screen projectile }} | |||
{{ MoveListRow | Batarang (Meter Burn) | Meter Burn during<br>Batarang | 11.41 (ground)<br>10.84 (air) | Pressing Meter Burn during Batarang throws three additional Batarangs toward the ground<br>Hold u after pressing Meter burn to throw three Batarangs upward}} | |||
{{ MoveListRow | Batarang | d b + l <br>Alternate Command: <br> qcb + l | 6.00 | }} | {{ MoveListRow | Flying Bat | d , f + m <br>Alternate Command: <br> qcf + m | 7.00 | Leaping uppercut that launches opponent on hit}} | ||
{{ MoveListRow | Batarang (Meter Burn) | Meter Burn during<br>Batarang | 11.41 | {{ MoveListRow | Flying Bat (Meter Burn) | Meter Burn during<br>Flying Bat | - | Pressing Meter Burn during Flying Bat teleports Batgirl instantly to the ground for follow up attacks }} | ||
{{ MoveListRow | Redemption | b , f + h <br>Alternate Command: <br> hcf + h | 10.51 | Sweep range charge that ends in a half screen knockdown }} | |||
{{ MoveListRow | Flying Bat | d f + m <br>Alternate Command: <br> qcf + m | | {{ MoveListRow | Redemption (Meter Burn) | Meter Burn during<br>Redemption | 1.47 | Pressing Meter Burn during Redemption ends with an uppercut that launches the opponent in the air for follow up attacks}} | ||
{{ MoveListRow | Flying Bat (Meter Burn) | Meter Burn during<br>Flying Bat | | {{ MoveListRow | Bat Evade | d , b + h <br>Alternate Command: <br> qcb + h | - | Quickly leap back into the air<br> From Bat Evade:<br> l - Flying Kick: 10.00 damage. Half screen horizontal kick in the air<br> m - Scatter Bombs: 12.00 damage. Scatter bombs directly in front of Batgirl<br> h - Dive Kick: 7.00 damage. Fast Divekick<br> Meter Burn - Air Smoke Bomb: 10.00 damage. Cancels Bat Evade into Air Smoke Bomb}} | ||
{{ MoveListRow | Redemption | b f + h <br>Alternate Command: <br> hcf + h | | {{ MoveListRow | Batwheel | d , b + m <br>Alternate Command: <br> qcb + m | 10.36 | Flipping two hit cartwheel followed by a spinning backfist<br> Hold d to finish with a Low punch that does 7.66 damage instead<br> Hold u to finish with a side kick }} | ||
{{ MoveListRow | Redemption (Meter Burn) | Meter Burn during<br>Redemption | 1.47 | }} | {{ MoveListRow | Bab's Bola | b , f + l <br>Alternate Command: <br> hcf + l | 3.00 | Full screen projectile that holds opponents in place}} | ||
{{ MoveListRow | Bat Evade | d b + h <br>Alternate Command: <br> qcb + h | | {{ MoveListRow | Bab's Bola (Meter Burn) | Meter Burn during<br>Bab's Bola | 6.00 | Pressing Meter Burn detonates the bola, launching the opponent for follow up attacks}} | ||
{{ MoveListRow | Batwheel | d b + m <br>Alternate Command: <br> qcb + m | 10.36 | | |||
{{ MoveListRow | Bab's Bola | b f + l <br>Alternate Command: <br> hcf + l | 3.00 | }} | |||
{{ MoveListRow | Bab's Bola (Meter Burn) | Meter Burn during<br>Bab's Bola | 6.00 | }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Super Move === | === Super Move === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | High Wire Act | Super Command | 30.90 | aironly <br> }} | {{ MoveListRow | High Wire Act | Super Command | 30.90 | aironly <br> Batgirl creates an Overhead spark in front of her<br> On successful hit, Batgirl takes the opponent to the skies and slams them to the ground<br> First hit: 10.00, then 5.70, 8.55, 10.45}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 15:33, 13 July 2013

Batgirl
In a nutshell
Character Info
Type:
Gadget
Real Name:
Barbara Gordon
Debut:
Detective Comics #359 (January, 1967)
Voice Actor:
Kimberly Brooks
Move List
Normal Moves
Name
Command
Damage
Notes
SU
RC
OG
OH
Oracle Jab
l
2.50
High
Chest Breaker
m
3.50
Med
Spin Kick
h
7.00
Med
knockdown half screen away
knockdown half screen away
Low Blow
b + l
3.50
Low
Elbow Drop
b + m
3.00
Overhead
Straight Justice
b + h
11.40
Med wallbounce Hold h
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Final Fist
f + m
5.50
Med
Academic Pain
f + h
11.40
Overhead groundbounce Hold
h to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
h to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Knee Buster
d + l
2.50
Med
Debonair Strike
d + m
5.50
Med launches opponent into air on hit
Crisis Kick
d + h
7.00
Low
Flying Kick
l
aironly
aironly
5.00
Overhead
Double Down
m
aironly
aironly
7.00
Overhead
Bat Boots
h
aironly
aironly
11.00
Overhead knockdown
Combo Attacks
Name
Command
Damage
Notes
SU
RC
OG
OH
Oracle's Visions
l , l
4.68
High , Med
Miss Gordon
l , l , l
9.38
High , Med , Med
All Star
l , l , u + m
9.19
High , Med , Med
knockdown sweep range
knockdown sweep range
No Man's Land
l , l , u + m , h
11.76
High , Med , Med , High
knockdown full screen away
knockdown full screen away
Secret Identity
l , l , u + m , d + l
10.90
High , Med , Med , Overhead
knockdown sweep range
knockdown sweep range
Foxy Origin
l , l , h
11.00
High , Med , Med
knockdown full screen away
knockdown full screen away
Gotham Knight-ess
l , m
5.65
High , Med
Red Handed
l , m , b + m
12.33
High , Med , Overhead
knockdown half screen away
knockdown half screen away
Ballad of Babs
l , m , b + h
10.16
Med , Med , Low
knockdown sweep range
knockdown sweep range
Dressed to Thrill
b + l , m
8.53
Low , Med
launches opponent into the air
launches opponent into the air
The Killing Joke
m , l
5.68
Med , Med
Pretty in Black
m , l , m
10.19
Med , Med , Med
knockdown 1/4th screen away
knockdown 1/4th screen away
Dark Secrets
m , h
7.43
Med , Med ,
knockdown 1/3rd screen away
knockdown 1/3rd screen away
Mentor's Method
b + m , l
11.93
Overhead , Mid
knockdown 2/3rd screen away
knockdown 2/3rd screen away
No Joke
b + m , u + h
10.03
Overhead , Med
launches opponent into the air
launches opponent into the air
The Hard Way
b + m , d + h
5.85
Med , Low
DeTangled
f + m , l
7.68
Med , Med
Noir Thrill
f + m , l , m
12.55
Med , Med , Med
Virus Purge
f + m , h
12.05
Med , Med
knockdown 1/4th screen away
knockdown 1/4th screen away
Bounce Cancels
Name
Command
Damage
Notes
SU
RC
OG
OH
Academic Pain
f , f , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
groundbounce
cancel the combo and perform a
groundbounce
Straight Justice
b , b , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
wallbounce
cancel the combo and perform a
wallbounce
Character Powers
Name
Command
Damage
Notes
SU
RC
OG
OH
Gotham's Gauntlets
Trait
-
Switches between Punch Blades and Electrified Knuckles.
Punch Blades increase all damage on hit.
Electrified Knuckles increase all damage landed on block.
Punch Blades increase all damage on hit.
Electrified Knuckles increase all damage landed on block.
Throws
Name
Command
Damage
Notes
SU
RC
OG
OH
Forward Throw
f + l + h
11.00
Throw
leaves opponent otuside sweep range
leaves opponent otuside sweep range
Back Throw
b + l + h
11.00
Throw
leaves opponent outside sweep range
leaves opponent outside sweep range
Special Moves
Name
Command
Damage
Notes
SU
RC
OG
OH
Smoke Bomb
d , d + h
Alternate Command:
d , d + h
Alternate Command:
d , d + h
10.00
airok
Teleport above opponent's location to grab and kick them full screen
Teleport above opponent's location to grab and kick them full screen
Smoke Bomb (Meter Burn)
Meter Burn during
Smoke Bomb
Smoke Bomb
-
Pressing Meter Burn during Smoke Bomb will suspend opponent in the air for follow up attacks
Batarang
d , b + l
Alternate Command:
qcb + l
Alternate Command:
qcb + l
6.00
Full screen projectile
Batarang (Meter Burn)
Meter Burn during
Batarang
Batarang
11.41 (ground)
10.84 (air)
10.84 (air)
Pressing Meter Burn during Batarang throws three additional Batarangs toward the ground
Hold u after pressing Meter burn to throw three Batarangs upward
Hold u after pressing Meter burn to throw three Batarangs upward
Flying Bat
d , f + m
Alternate Command:
qcf + m
Alternate Command:
qcf + m
7.00
Leaping uppercut that launches opponent on hit
Flying Bat (Meter Burn)
Meter Burn during
Flying Bat
Flying Bat
-
Pressing Meter Burn during Flying Bat teleports Batgirl instantly to the ground for follow up attacks
Redemption
b , f + h
Alternate Command:
hcf + h
Alternate Command:
hcf + h
10.51
Sweep range charge that ends in a half screen knockdown
Redemption (Meter Burn)
Meter Burn during
Redemption
Redemption
1.47
Pressing Meter Burn during Redemption ends with an uppercut that launches the opponent in the air for follow up attacks
Bat Evade
d , b + h
Alternate Command:
qcb + h
Alternate Command:
qcb + h
-
Quickly leap back into the air
From Bat Evade:
l - Flying Kick: 10.00 damage. Half screen horizontal kick in the air
m - Scatter Bombs: 12.00 damage. Scatter bombs directly in front of Batgirl
h - Dive Kick: 7.00 damage. Fast Divekick
Meter Burn - Air Smoke Bomb: 10.00 damage. Cancels Bat Evade into Air Smoke Bomb
From Bat Evade:
l - Flying Kick: 10.00 damage. Half screen horizontal kick in the air
m - Scatter Bombs: 12.00 damage. Scatter bombs directly in front of Batgirl
h - Dive Kick: 7.00 damage. Fast Divekick
Meter Burn - Air Smoke Bomb: 10.00 damage. Cancels Bat Evade into Air Smoke Bomb
Batwheel
d , b + m
Alternate Command:
qcb + m
Alternate Command:
qcb + m
10.36
Flipping two hit cartwheel followed by a spinning backfist
Hold d to finish with a Low punch that does 7.66 damage instead
Hold u to finish with a side kick
Hold d to finish with a Low punch that does 7.66 damage instead
Hold u to finish with a side kick
Bab's Bola
b , f + l
Alternate Command:
hcf + l
Alternate Command:
hcf + l
3.00
Full screen projectile that holds opponents in place
Bab's Bola (Meter Burn)
Meter Burn during
Bab's Bola
Bab's Bola
6.00
Pressing Meter Burn detonates the bola, launching the opponent for follow up attacks
Super Move
Name
Command
Damage
Notes
SU
RC
OG
OH
High Wire Act
Super Command
30.90
aironly
Batgirl creates an Overhead spark in front of her
On successful hit, Batgirl takes the opponent to the skies and slams them to the ground
First hit: 10.00, then 5.70, 8.55, 10.45
Batgirl creates an Overhead spark in front of her
On successful hit, Batgirl takes the opponent to the skies and slams them to the ground
First hit: 10.00, then 5.70, 8.55, 10.45
Move Analysis
Normal Moves
N/A
Throws
N/A
Character Traits
N/A
Special Moves
N/A
Super Move
N/A
S.T.A.R. Labs Mode
N/A
Strategy
Basic Strategy
N/A
Advanced Strategy
N/A
Tips and Tricks
N/A
Combos
N/A
Alternate Costumes
N/A
Match Ups
N/A
Frame Data
Move Name | Startup | Recovery | On Guard | On Hit |
---|---|---|---|---|