|
|
Line 32: |
Line 32: |
| |} | | |} |
| {{SGMoveRowMain | mp | Thinning Shears | | | }} | | {{SGMoveRowMain | mp | Thinning Shears | | | }} |
| |- style="background:none"
| | {{SGMoveRowFrames | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ }} |
| | colspan="2" |
| |
| {| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Damage
| |
| | style="padding-left:5px" width=138px | Meter Gain
| |
| | style="padding-left:5px" width=138px | Hit Stop
| |
| | style="padding-left:5px" width=138px | Hit Stun
| |
| | style="padding-left:5px" width=138px | Block Stun
| |
| |- style="background:#262E32"
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Start Up
| |
| | style="padding-left:5px" width=138px | Active
| |
| | style="padding-left:5px" width=138px | Recovery
| |
| | style="padding-left:5px" width=138px | On Hit
| |
| | style="padding-left:5px" width=138px | On Block
| |
| |- style="background:#262E32"
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| |} | |
| |} | | |} |
| {{SGMoveRowMain | lp | Poke! | Poke! | <b>Chains Twice</b> | Peacock delivers a one finger jab, her fastest attack up close. Chaining it twice gives her a low risk hit confirm to a longer ground chain. }} | | {{SGMoveRowMain | lp | Poke! | Poke! | <b>Chains Twice</b> | Peacock delivers a one finger jab, her fastest attack up close. Chaining it twice gives her a low risk hit confirm to a longer ground chain. }} |
| |- style="background:none"
| | {{SGMoveRowFrames | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ }} |
| | colspan="2" |
| |
| {| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Damage
| |
| | style="padding-left:5px" width=138px | Meter Gain
| |
| | style="padding-left:5px" width=138px | Hit Stop
| |
| | style="padding-left:5px" width=138px | Hit Stun
| |
| | style="padding-left:5px" width=138px | Block Stun
| |
| |- style="background:#262E32"
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Start Up
| |
| | style="padding-left:5px" width=138px | Active
| |
| | style="padding-left:5px" width=138px | Recovery
| |
| | style="padding-left:5px" width=138px | On Hit
| |
| | style="padding-left:5px" width=138px | On Block
| |
| |- style="background:#262E32"
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| |} | |
| |- style="background:none" | | |- style="background:none" |
| | colspan="2" | | | | colspan="2" | |
Line 95: |
Line 41: |
| |} | | |} |
| {{SGMoveRowMain | hk | IV Naginata | Quote goes here! | <b>Chains Thrice</b><br/> nocancel <br/> airdashcancel hardknockdown <br/><b>Too many properties!</b> | A short description would go here. A short description would go here. A short description would go here. A short description would go here. A short description would go here. A short description would go here. }} | | {{SGMoveRowMain | hk | IV Naginata | Quote goes here! | <b>Chains Thrice</b><br/> nocancel <br/> airdashcancel hardknockdown <br/><b>Too many properties!</b> | A short description would go here. A short description would go here. A short description would go here. A short description would go here. A short description would go here. A short description would go here. }} |
| |- style="background:none"
| | {{SGMoveRowFrames | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ }} |
| | colspan="2" |
| |
| {| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Damage
| |
| | style="padding-left:5px" width=138px | Meter Gain
| |
| | style="padding-left:5px" width=138px | Hit Stop
| |
| | style="padding-left:5px" width=138px | Hit Stun
| |
| | style="padding-left:5px" width=138px | Block Stun
| |
| |- style="background:#262E32"
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Start Up
| |
| | style="padding-left:5px" width=138px | Active
| |
| | style="padding-left:5px" width=138px | Recovery
| |
| | style="padding-left:5px" width=138px | On Hit
| |
| | style="padding-left:5px" width=138px | On Block
| |
| |- style="background:#262E32"
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| |} | |
| |- style="background:none" | | |- style="background:none" |
| | colspan="2" | | | | colspan="2" | |
Line 129: |
Line 48: |
| | colspan="2" | | | | colspan="2" | |
| {{#motion: --- hk}} | | {{#motion: --- hk}} |
| |- style="background:none"
| | {{SGMoveRowFrames | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ }} |
| | colspan="2" |
| |
| {| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Damage
| |
| | style="padding-left:5px" width=138px | Meter Gain
| |
| | style="padding-left:5px" width=138px | Hit Stop
| |
| | style="padding-left:5px" width=138px | Hit Stun
| |
| | style="padding-left:5px" width=138px | Block Stun
| |
| |- style="background:#262E32"
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Start Up
| |
| | style="padding-left:5px" width=138px | Active
| |
| | style="padding-left:5px" width=138px | Recovery
| |
| | style="padding-left:5px" width=138px | On Hit
| |
| | style="padding-left:5px" width=138px | On Block
| |
| |- style="background:#262E32"
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| |} | |
| |- style="background:none" | | |- style="background:none" |
| | colspan="2" | | | | colspan="2" | |
Line 164: |
Line 56: |
| | colspan="2" | | | | colspan="2" | |
| {{#motion: --- --- hk}} | | {{#motion: --- --- hk}} |
| |- style="background:none"
| | {{SGMoveRowFrames | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | XYZ | [[Image:slide.png]] | XYZ }} |
| | colspan="2" |
| |
| {| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Damage
| |
| | style="padding-left:5px" width=138px | Meter Gain
| |
| | style="padding-left:5px" width=138px | Hit Stop
| |
| | style="padding-left:5px" width=138px | Hit Stun
| |
| | style="padding-left:5px" width=138px | Block Stun
| |
| |- style="background:#262E32"
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| | style="padding-left:5px" width=138px | XXX
| |
| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
| |
| | style="padding-left:5px" width=138px | Start Up
| |
| | style="padding-left:5px" width=138px | Active
| |
| | style="padding-left:5px" width=138px | Recovery
| |
| | style="padding-left:5px" width=138px | On Hit
| |
| | style="padding-left:5px" width=138px | On Block
| |
| |- style="background:#262E32" | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | XXX | |
| | style="padding-left:5px" width=138px | [[Image:slide.png]]
| |
| | style="padding-left:5px" width=138px | XXX
| |
| |} | |
| |- style="background:none" | | |- style="background:none" |
| | colspan="2" | | | | colspan="2" | |