Street Fighter X Tekken/Abel: Difference between revisions

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Line 89: Line 89:
! align="center"  | Adv. On Guard
! align="center"  | Adv. On Guard
! align="center"  | Adv. On Hit
! align="center"  | Adv. On Hit
! align="center"  | Notes
|-   
|-   
| align="left"    | [[File:Jab.gif]]
| align="left"    | [[File:Jab.gif]]
| align="center"  | 30
| align="center"  | 30
| align="center"  |
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Line 100: Line 102:
| align="left"    | [[File:Strong.gif]]
| align="left"    | [[File:Strong.gif]]
| align="center"  | 60
| align="center"  | 60
| align="center"  |
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Line 108: Line 111:
| align="left"    | [[File:Fierce.gif]]
| align="left"    | [[File:Fierce.gif]]
| align="center"  | 90
| align="center"  | 90
| align="center"  |
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Line 116: Line 120:
| align="left"    | [[File:Short.gif]]
| align="left"    | [[File:Short.gif]]
| align="center"  | 30
| align="center"  | 30
| align="center"  |
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Line 124: Line 129:
| align="left"    | [[File:Forward.gif]]
| align="left"    | [[File:Forward.gif]]
| align="center"  | 60
| align="center"  | 60
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 132: Line 138:
| align="left"    | [[File:Roundhouse.gif]]
| align="left"    | [[File:Roundhouse.gif]]
| align="center"  | 90
| align="center"  | 90
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 140: Line 147:
| align="left"    | Close [[File:Jab.gif]]
| align="left"    | Close [[File:Jab.gif]]
| align="center"  | 30
| align="center"  | 30
| align="center"  |
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Line 148: Line 156:
| align="left"    | Close [[File:Strong.gif]]
| align="left"    | Close [[File:Strong.gif]]
| align="center"  | 60
| align="center"  | 60
| align="center"  |
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| align="center"  |  
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Line 156: Line 165:
| align="left"    | Close [[File:Fierce.gif]]
| align="left"    | Close [[File:Fierce.gif]]
| align="center"  | 90
| align="center"  | 90
| align="center"  |
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Line 164: Line 174:
| align="left"    | Close [[File:Short.gif]]
| align="left"    | Close [[File:Short.gif]]
| align="center"  | 30
| align="center"  | 30
| align="center"  |
| align="center"  |  
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Line 172: Line 183:
| align="left"    | Close [[File:Forward.gif]]
| align="left"    | Close [[File:Forward.gif]]
| align="center"  | 60
| align="center"  | 60
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 180: Line 192:
| align="left"    | Close [[File:Roundhouse.gif]]
| align="left"    | Close [[File:Roundhouse.gif]]
| align="center"  | 90
| align="center"  | 90
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 188: Line 201:
| align="left"    | Crouch [[File:Jab.gif]]
| align="left"    | Crouch [[File:Jab.gif]]
| align="center"  | 30
| align="center"  | 30
| align="center"  |
| align="center"  |  
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Line 196: Line 210:
| align="left"    | Crouch [[File:Strong.gif]]
| align="left"    | Crouch [[File:Strong.gif]]
| align="center"  | 60
| align="center"  | 60
| align="center"  |
| align="center"  |  
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Line 204: Line 219:
| align="left"    | Crouch [[File:Fierce.gif]]
| align="left"    | Crouch [[File:Fierce.gif]]
| align="center"  | 90
| align="center"  | 90
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 212: Line 228:
| align="left"    | Crouch [[File:Short.gif]]
| align="left"    | Crouch [[File:Short.gif]]
| align="center"  | 30
| align="center"  | 30
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 220: Line 237:
| align="left"    | Crouch [[File:Forward.gif]]
| align="left"    | Crouch [[File:Forward.gif]]
| align="center"  | 60
| align="center"  | 60
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
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Line 228: Line 246:
| align="left"    | Crouch [[File:Roundhouse.gif]]
| align="left"    | Crouch [[File:Roundhouse.gif]]
| align="center"  | 90
| align="center"  | 90
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 236: Line 255:
| align="left"    | Neutral Jump [[File:Jab.gif]]
| align="left"    | Neutral Jump [[File:Jab.gif]]
| align="center"  | 40
| align="center"  | 40
| align="center"  |
| align="center"  |  
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Line 244: Line 264:
| align="left"    | Neutral Jump [[File:Strong.gif]]
| align="left"    | Neutral Jump [[File:Strong.gif]]
| align="center"  | 70
| align="center"  | 70
| align="center"  |
| align="center"  |  
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Line 252: Line 273:
| align="left"    | Neutral Jump [[File:Fierce.gif]]
| align="left"    | Neutral Jump [[File:Fierce.gif]]
| align="center"  | 100
| align="center"  | 100
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 260: Line 282:
| align="left"    | Neutral Jump [[File:Short.gif]]
| align="left"    | Neutral Jump [[File:Short.gif]]
| align="center"  | 40
| align="center"  | 40
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
Line 268: Line 291:
| align="left"    | Neutral Jump [[File:Forward.gif]]
| align="left"    | Neutral Jump [[File:Forward.gif]]
| align="center"  | 70
| align="center"  | 70
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
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Line 276: Line 300:
| align="left"    | Neutral Jump [[File:Roundhouse.gif]]
| align="left"    | Neutral Jump [[File:Roundhouse.gif]]
| align="center"  | 100
| align="center"  | 100
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
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Line 284: Line 309:
| align="left"    | Angled Jump [[File:Jab.gif]]
| align="left"    | Angled Jump [[File:Jab.gif]]
| align="center"  | 40
| align="center"  | 40
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
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Line 292: Line 318:
| align="left"    | Angled Jump [[File:Strong.gif]]
| align="left"    | Angled Jump [[File:Strong.gif]]
| align="center"  | 70
| align="center"  | 70
| align="center"  |
| align="center"  |  
| align="center"  |  
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| align="left"    | Angled Jump [[File:Fierce.gif]]
| align="left"    | Angled Jump [[File:Fierce.gif]]
| align="center"  | 100
| align="center"  | 100
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 308: Line 336:
| align="left"    | Angled Jump [[File:Short.gif]]
| align="left"    | Angled Jump [[File:Short.gif]]
| align="center"  | 40
| align="center"  | 40
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 316: Line 345:
| align="left"    | Angled Jump [[File:Forward.gif]]
| align="left"    | Angled Jump [[File:Forward.gif]]
| align="center"  | 70
| align="center"  | 70
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
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Line 324: Line 354:
| align="left"    | Angled Jump [[File:Roundhouse.gif]]
| align="left"    | Angled Jump [[File:Roundhouse.gif]]
| align="center"  | 100
| align="center"  | 100
| align="center"  |
| align="center"  |  
| align="center"  |  
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|-   
|-   
| align="left"    | [[File:Right.gif]] + [[File:Fierce.gif]]
| align="left"    | [[File:Right.gif]] + [[File:Fierce.gif]]
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
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Line 340: Line 372:
| align="left"    | Launcher
| align="left"    | Launcher
| align="center"  | 100
| align="center"  | 100
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
Line 348: Line 381:
| align="left"    | Cross Cancel
| align="left"    | Cross Cancel
| align="center"  | 120
| align="center"  | 120
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
Line 361: Line 395:
| align="center"  | Hard Knockdown
| align="center"  | Hard Knockdown
| align="center"  | -
| align="center"  | -
| align="center"  |
|-   
|-   
| align="left"    | Back Throw
| align="left"    | Back Throw
Line 369: Line 404:
| align="center"  | Hard Knockdown
| align="center"  | Hard Knockdown
| align="center"  | -
| align="center"  | -
| align="center"  |
|-
|-
| align="left"    | Special Move 1 [[File:Jab.gif]]
| align="left"    | Special Move 1 [[File:Jab.gif]]
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
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|-
|-
| align="left"    | Special Move 1 [[File:Strong.gif]]
| align="left"    | Special Move 1 [[File:Strong.gif]]
| align="center"  |
| align="center"  |  
| align="center"  |  
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Line 387: Line 425:
|-
|-
| align="left"    | Special Move 1 [[File:Fierce.gif]]
| align="left"    | Special Move 1 [[File:Fierce.gif]]
| align="center"  |
| align="center"  |  
| align="center"  |  
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|-
|-
| align="left"    | Special Move 2
| align="left"    | Special Move 2
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
Line 403: Line 443:
|-
|-
| align="left"    | Special Move 3 [[File:Short.gif]]
| align="left"    | Special Move 3 [[File:Short.gif]]
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
Line 411: Line 452:
|-
|-
| align="left"    | Special Move 3 [[File:Forward.gif]]
| align="left"    | Special Move 3 [[File:Forward.gif]]
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
Line 419: Line 461:
|-
|-
| align="left"    | Special Move 3 [[File:Roundhouse.gif]]
| align="left"    | Special Move 3 [[File:Roundhouse.gif]]
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
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Line 427: Line 470:
|-
|-
| align="left"    | Super Art
| align="left"    | Super Art
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  
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|-
|-
| align="left"    | Cross Art (First half)
| align="left"    | Cross Art (First half)
| align="center"  |
| align="center"  |  
| align="center"  |  
| align="center"  |  
| align="center"  |  

Revision as of 13:52, 7 May 2013

Street Fighter X TekkenSFxTLogo.png
Street Fighter X Tekken#CharactersStreet Fighter X Tekken/Character HealthStreet Fighter X Tekken/Basic ElementsStreet Fighter X Tekken/MovementStreet Fighter X Tekken/Solo OffenseStreet Fighter X Tekken/Capcom Juggle SystemSFxTHeaderButtons.png

Abel

Sfxt abel face.jpg

Ideal Team Position: Abel made his debut during the resurgence of Fighting Games through Street Fighter IV. Since then, through all four iterations of that series, Abel has remained a strong and effective character thanks to his use of mix-ups once he gets in, largely in part to his Tornado Throw. It's time to see if he can continue this brand of mix-ups in Street Fighter X Tekken.


TBW

Strengths Weaknesses

{{{5}}}

{{{6}}}


Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
lp
rpdfire
Standing Medium Punch
mp
Standing Hard Punch
hp
Standing Light Kick
lk
Standing Medium Kick
mk
Standing Hard Kick
hk
Close Light Punch
(near opponent) lp
speccancel
rpdfire
Close Medium Punch
(near opponent) mp
speccancel on 1st hit
Close Hard Punch
(near opponent) hp
speccancel on 1st hit
Close Light Kick
(near opponent) lk
low
Close Medium Kick
(near opponent) mk
speccancel
Close Hard Kick
(near opponent) hk
high
Crouching Light Punch
d + lp
rpdfire
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
knockdown
Crouching Light Kick
d + lk
rpdfire
low
speccancel
Crouching Medium Kick
d + mk
speccancel
Crouching Hard Kick
d + hk
low
hardknockdown
Neutral Jump Light Punch
u + lp
high
Neutral Jump Medium Punch
u + mp
high
Neutral Jump Hard Punch
u + hp
high
Neutral Jump Light Kick
u + lk
high
Neutral Jump Medium Kick
u + mk
high
Neutral Jump Hard Kick
u + hk
high
Angled Jump Light Punch
ub / uf + lp
high
Angled Jump Medium Punch
ub / uf + mp
high
Angled Jump Hard Punch
ub / uf + hp
high
Angled Jump Light Kick
ub / uf + lk
high
Angled Jump Medium Kick
ub / uf + mk
high
crossup
Angled Jump Hard Kick
ub / uf + hk
high


Unique Attacks

Name
Command
Notes
Forward Kick
f + mk
Can be canceled into Forward Dash
knockdown vs airborne

Throws

Name
Command
Notes
Drop Throw
f or n + lp + lk
throw
Pincer Throw
b + lp + lk
throw

Special Moves

Name
Command
Notes
Change of Direction
qcf + p
ex version gains armored ; ex
   Second Mid
Change of Direction --- f + p
high
   Second Low
Change of Direction --- f + k
low
      Finish Mid
Second Mid or Second Low  --- f + p
high hardknockdown
      Finish Low
Second Mid or Second Low  --- f + k
low hardknockdown
Wheel Kick
qcb + k
ex high
Marseilles Roll
qcf + k
ex
Falling Sky
dp + p
ex
throw vs airborne
Tornado Throw
hcb + p
throw ex
Shoulder Tackle
b (charge) f + p
ex chrg
knockdown
wallbounce on ex

Super Combo

Name
Command
Notes
Breathless
b (charge) f + 3p
Hold p to change attack timing, press k to cancel the attack; throw
armored

Frame Data

Move Name Damage Startup Active Recovery Adv. On Guard Adv. On Hit Notes
Jab.gif 30
Strong.gif 60
Fierce.gif 90
Short.gif 30
Forward.gif 60
Roundhouse.gif 90
Close Jab.gif 30
Close Strong.gif 60
Close Fierce.gif 90
Close Short.gif 30
Close Forward.gif 60
Close Roundhouse.gif 90
Crouch Jab.gif 30
Crouch Strong.gif 60
Crouch Fierce.gif 90
Crouch Short.gif 30
Crouch Forward.gif 60
Crouch Roundhouse.gif 90
Neutral Jump Jab.gif 40
Neutral Jump Strong.gif 70
Neutral Jump Fierce.gif 100
Neutral Jump Short.gif 40
Neutral Jump Forward.gif 70
Neutral Jump Roundhouse.gif 100
Angled Jump Jab.gif 40
Angled Jump Strong.gif 70
Angled Jump Fierce.gif 100
Angled Jump Short.gif 40
Angled Jump Forward.gif 70
Angled Jump Roundhouse.gif 100
Right.gif + Fierce.gif
Launcher 100
Cross Cancel 120
Forward Throw 130 5 2 20 Hard Knockdown -
Back Throw 130 5 2 20 Hard Knockdown -
Special Move 1 Jab.gif
Special Move 1 Strong.gif
Special Move 1 Fierce.gif
Special Move 2
Special Move 3 Short.gif
Special Move 3 Forward.gif
Special Move 3 Roundhouse.gif
Super Art
Cross Art (First half)

Move Analysis

Normal Moves

N/A


Unique Attacks

N/A


Normal Throws

N/A


Special Moves

N/A


Super Combos

N/A


The Basics

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

  • N/A

Hit Confirm Combos

  • N/A

Advanced Combos

  • N/A

Combos Into Supers

  • N/A