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{| cellpadding="0" cellspacing="0" width=470px | {| cellpadding="0" cellspacing="0" width=470px | ||
|- style="background:#262E32" | |- style="background:#262E32" | ||
| width=180px | {{#motion: | | width=180px rowspan="2" | {{#motion: mp }} | ||
| width=300px | <b> | | width=300px | <p style="font-size:12pt; font-weight:bold">Thinning Shears</p> | ||
|- style="background:#262E32" | |||
| width=300px | | |||
|} | |||
| width=210px | | |||
|- style="background:none" | |||
| colspan="2" | | |||
|- | |||
| colspan="2" | | |||
{| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Damage | |||
| style="padding-left:5px" width=138px | Meter Gain | |||
| style="padding-left:5px" width=138px | Hit Stop | |||
| style="padding-left:5px" width=138px | Hit Stun | |||
| style="padding-left:5px" width=138px | Block Stun | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Start Up | |||
| style="padding-left:5px" width=138px | Active | |||
| style="padding-left:5px" width=138px | Recovery | |||
| style="padding-left:5px" width=138px | On Hit | |||
| style="padding-left:5px" width=138px | On Block | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
|} | |||
|- style="background:none" | |||
| colspan="2" | Some more text goes here. | |||
|} | |||
|- | |||
| | |||
{| cellpadding="5" cellspacing="0" width=700px | |||
|- style="background:none" | |||
| style="vertical-align:top" | | |||
{| cellpadding="0" cellspacing="0" width=470px | |||
|- style="background:#262E32" | |||
| width=180px rowspan="2" | {{#motion: lp }} | |||
| width=300px | <p style="font-size:12pt; font-weight:bold">Poke!</p> | |||
|- style="background:#262E32" | |||
| width=300px | <i>Poke</i> | |||
|} | |||
| width=210px | <b>Chains Twice</b> | |||
|- style="background:none" | |||
| colspan="2" | | |||
Peacock delivers a one finger jab, her fastest attack up close. Chaining it twice gives her a low risk hit confirm to a longer ground chain. | |||
|- | |||
| colspan="2" | | |||
{| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Damage | |||
| style="padding-left:5px" width=138px | Meter Gain | |||
| style="padding-left:5px" width=138px | Hit Stop | |||
| style="padding-left:5px" width=138px | Hit Stun | |||
| style="padding-left:5px" width=138px | Block Stun | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Start Up | |||
| style="padding-left:5px" width=138px | Active | |||
| style="padding-left:5px" width=138px | Recovery | |||
| style="padding-left:5px" width=138px | On Hit | |||
| style="padding-left:5px" width=138px | On Block | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
|} | |||
|- style="background:none" | |||
| colspan="2" | | |||
* Second attack is identical to first. | |||
|} | |||
|- | |||
| | |||
{| cellpadding="5" cellspacing="0" width=700px | |||
|- style="background:none" | |||
| style="vertical-align:top" | | |||
{| cellpadding="0" cellspacing="0" width=470px | |||
|- style="background:#262E32" | |||
| width=180px rowspan="2" | {{#motion: hk }} | |||
| width=300px | <p style="font-size:12pt; font-weight:bold">IV Naginata</p> | |||
|- style="background:#262E32" | |||
| width=300px | <i>Poke</i> | |||
|} | |||
| width=210px | <b>Chains Thrice</b> | |||
|- style="background:none" | |||
| colspan="2" | | |||
Peacock delivers a one finger jab, her fastest attack up close. Chaining it twice gives her a low risk hit confirm to a longer ground chain. | |||
|- | |||
| colspan="2" | | |||
{| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Damage | |||
| style="padding-left:5px" width=138px | Meter Gain | |||
| style="padding-left:5px" width=138px | Hit Stop | |||
| style="padding-left:5px" width=138px | Hit Stun | |||
| style="padding-left:5px" width=138px | Block Stun | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Start Up | |||
| style="padding-left:5px" width=138px | Active | |||
| style="padding-left:5px" width=138px | Recovery | |||
| style="padding-left:5px" width=138px | On Hit | |||
| style="padding-left:5px" width=138px | On Block | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
|} | |||
|- style="background:none" | |||
| colspan="2" | | |||
{{#motion: --- hk}} | |||
|- | |||
| colspan="2" | | |||
{| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Damage | |||
| style="padding-left:5px" width=138px | Meter Gain | |||
| style="padding-left:5px" width=138px | Hit Stop | |||
| style="padding-left:5px" width=138px | Hit Stun | |||
| style="padding-left:5px" width=138px | Block Stun | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Start Up | |||
| style="padding-left:5px" width=138px | Active | |||
| style="padding-left:5px" width=138px | Recovery | |||
| style="padding-left:5px" width=138px | On Hit | |||
| style="padding-left:5px" width=138px | On Block | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
|} | |} | ||
|- style="background:none" | |- style="background:none" | ||
| colspan="2" | | | colspan="2" | | ||
{{#motion: --- --- hk}} | |||
|- | |||
| colspan="2" | | |||
{| style="border:0px" cellpadding="0" cellspacing="0" width=680px | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Damage | |||
| style="padding-left:5px" width=138px | Meter Gain | |||
| style="padding-left:5px" width=138px | Hit Stop | |||
| style="padding-left:5px" width=138px | Hit Stun | |||
| style="padding-left:5px" width=138px | Block Stun | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white" | |||
| style="padding-left:5px" width=138px | Start Up | |||
| style="padding-left:5px" width=138px | Active | |||
| style="padding-left:5px" width=138px | Recovery | |||
| style="padding-left:5px" width=138px | On Hit | |||
| style="padding-left:5px" width=138px | On Block | |||
|- style="background:#262E32" | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | XXX | |||
| style="padding-left:5px" width=138px | [[Image:slide.png]] | |||
| style="padding-left:5px" width=138px | XXX | |||
|} | |||
|} | |} | ||
|- | |- | ||
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|- style="background:#262E32" | |- style="background:#262E32" | ||
| width=180px rowspan="2" | {{#motion: qcf + P P }} | | width=180px rowspan="2" | {{#motion: qcf + P P }} | ||
| width=300px | <p style="font-size:12pt; font-weight:bold">Move | | width=300px | <p style="font-size:12pt; font-weight:bold">Some Move Names Are Really, Really Long</p> | ||
|- style="background:#262E32" | |- style="background:#262E32" | ||
| width=300px | <i>Move quote!</i> | | width=300px | <i>Move quote!</i> | ||
|} | |} | ||
| width= | | width=210px | {{#motion: wallbounce (vs air) <br/> groundbounce (vs ground) <br/><b>Chains Twice</b><br/><b>Chains Thrice</b><br/><b>Chains Fourice?</b> }} | ||
|- style="background:none" | |- style="background:none" | ||
| colspan="2" | The 2-3 sentence description would go here. The 2-3 sentence description would go here. The 2-3 sentence description would go here. | | colspan="2" | The 2-3 sentence description would go here. The 2-3 sentence description would go here. The 2-3 sentence description would go here. | ||
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{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
===Test Stuff I'm Not Using=== | |||
{{SGMoveListHead}} | {{SGMoveListHead}} | ||
{{SGMoveListRow2 | lp | Poke | Poke! | <b>Chains Twice</b><br/> groundbounce <br/> wallbounce | {{SGMoveListRow2 | lp | Poke | Poke! | <b>Chains Twice</b><br/> groundbounce <br/> wallbounce | ||
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* Peacock delivers a one finger jab, her fastest attack up close. Mash it and start combos it's so easy! }} | * Peacock delivers a one finger jab, her fastest attack up close. Mash it and start combos it's so easy! }} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
<br/> | <br/> | ||
{| cellpadding="0" cellspacing="0" width="100%" style="border: 1px solid #999" | {| cellpadding="0" cellspacing="0" width="100%" style="border: 1px solid #999" |
Revision as of 19:27, 6 May 2013
Hi I'm Vito and I'm here to make the Skullgirls guide the best thing you've ever seen. Leave notes here if you have to I'll see them. PM Pizzarino on the forum I might see them faster.
Dead SG Pages
- Annie: Girl of the Stars
- Beowulf
- Black Dahlia
- Brain Drain
- Deep Violet / Mrs. Victoria
- Eliza
- Feng
- Hive
- Ileum
- Leduc
- Marie
- Dr. Stanley Whitefin
- Umbrella
- Aeon
- Nancy (Queen Renoir)
- Panzerfaust
- The Triplets
- Venus Lovelace
Test Stuff I'm Using
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Test Stuff I'm Not Using
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Command | Damage | Meter | Guard | Start Up | Active | Recovery | Hit Stop | Hit Stun | On Hit | Block Stun | On Block |
123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 |
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123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 | 123 |
Damage | 300 | ![]() |
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Meter Gain | XX% | |||||||
Hit Stun | 19 | |||||||
Hit Stop | 7 | |||||||
Hit Adv | +4 to +5 | |||||||
Block Stun | 15 | |||||||
Block Adv | 0 to +1 | |||||||
Frame Count | 4 | 2 | 2 | 5 | 3 | 3 | 3 | |
Simplified | 6 | 2 | 14 |
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