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| == Combo Attacks == | | == Combo Attacks == |
| {{InjusticeMoveListHeader}} | | {{InjusticeMoveListHeader}} |
| {{ MoveListRow | Minus Ten | l , l | 4.85 | High , Mid}} | | {{ MoveListRow | Minus Ten | l , l | 4.85 | High , Med}} |
| {{ MoveListRow | More Fun | l , l , l | 12.97 | High , Mid , Mid}} | | {{ MoveListRow | More Fun | l , l , l | 12.97 | High , Mid , Med}} |
| {{ MoveListRow | Thrill Seeker | l , l , h | 11.17 | High , Mid , Mid. Leaves opponent in juggle state}} | | {{ MoveListRow | Thrill Seeker | l , l , h | 11.17 | High , Med , Med <br> Leaves opponent in juggle state}} |
| {{ MoveListRow | Final Shot | b + l , h | 12.65 | Mid , Mid. softknockdown full screen}} | | {{ MoveListRow | Final Shot | b + l , h | 12.65 | Med , Med <br> softknockdown full screen}} |
| {{ MoveListRow | Quiver | m , m | 4.90 | Mid , Mid}} | | {{ MoveListRow | Quiver | m , m | 4.90 | Med , Med}} |
| {{ MoveListRow | Night Ranger | m , m , h | 13.02 | Mid , Mid , Mid knockdown}} | | {{ MoveListRow | Night Ranger | m , m , h | 13.02 | Med , Med , Med <br> knockdown}} |
| {{ MoveListRow | Light It Up | b + m , h | 13.55 | Overhead , Mid knockdown half screen away}} | | {{ MoveListRow | Light It Up | b + m , h | 13.55 | Overhead , Med <br> knockdown half screen away}} |
| {{ MoveListRow | Longbow Hunter | f + m , d + l | 5.85 | Mid , Low}} | | {{ MoveListRow | Longbow Hunter | f + m , d + l | 5.85 | Med , Low}} |
| {{ MoveListRow | Queen's Gambit | f + m , d + l , h | 10.36 | Mid , Low , Overhead knockdown}} | | {{ MoveListRow | Queen's Gambit | f + m , d + l , h | 10.36 | Med , Low , Overhead <br> knockdown}} |
| {{ MoveListRow | Beast Slayer | h , h | 12.36 | Mid , Mid , Mid knockdown half screen away}} | | {{ MoveListRow | Beast Slayer | h , h | 12.36 | Med , Med , Med <br> knockdown half screen away}} |
| {{MoveListFooter}} | | {{MoveListFooter}} |
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Green Arrow
Completely self-absorbed and never caring about anything but himself, Oliver Queen was on a leisurely sailing trip when his assistant betrayed him, leaving him for dead on a desolate remote island. Stranded, he survived by, amongst other things, mastering a bow and arrow. When he eventually discovered the primitive locals that shared the island with him, he uncovered a large conglomerate sadistically exploiting and enslaving them. Queen used his new skills of survival and archery to lead a rebellion— only to realize how similar his opponents were to the man he used to be.
Returning to civilization only meant more opportunities to watch greed and corruption strangle Joe and Jane Average. Outfitting himself with arrows that shoot tear gas, smoke, nets, and more, Green Arrow has a trick shot for every obstacle. A modern-day Robin Hood, he constantly fights for the little guy as a crusading symbol for revolution. And his days on that island, filled with sweat, blood, and desperation, are a testament to what it takes for someone to answer that wake-up call, change their ways, and fly straight.
In a nutshell
Character Info
Move List
Normal Moves
Quick Slash
b + m
5.00
Overhead
Satisfaction
b + h
11.00
Med wallbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards
Money Shot
f + m
3.00
Med
Canary's Kiss
f + h
11.00
Overhead groundbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards
Rising Bow
d + m
5.00
Med , launches opponent into air on hit
Sweep Kick
d + h
7.00
Low knockdown
Slicing Bow
l aironly
5.00
Overhead
Anchor Point
m aironly
7.00
Overhead
Spinning Release
h aironly
11.00
Overhead knockdown
Combo Attacks
Minus Ten
l , l
4.85
High , Med
More Fun
l , l , l
12.97
High , Mid , Med
Thrill Seeker
l , l , h
11.17
High , Med , Med
Leaves opponent in juggle state
Final Shot
b + l , h
12.65
Med , Med
softknockdown full screen
Quiver
m , m
4.90
Med , Med
Night Ranger
m , m , h
13.02
Med , Med , Med
knockdown
Light It Up
b + m , h
13.55
Overhead , Med
knockdown half screen away
Longbow Hunter
f + m , d + l
5.85
Med , Low
Queen's Gambit
f + m , d + l , h
10.36
Med , Low , Overhead
knockdown
Beast Slayer
h , h
12.36
Med , Med , Med
knockdown half screen away
Character Powers
Take Aim
Trait
-
Hold Trait to ready an arrow from Green Arrow's Quiver. Green Arrow can walk, crouch, and jump while readying a shot. Release Trait to fire the arrow. Can be dashcancelled.
Frozen Arrow
d , b + Trait
-
Load up a single Frozen Arrow that will paralyze the opponent for a combo opportunity.
Electric Arrow
d , f + Trait
-
Load up two Electric Arrows that are incredibly fast and do increased damage.
Burning Arrow
d , d + Trait
-
Load up three Burning Arrows that are powerful and cause a knockdown
Throws
Forward Throw
f + l + h
11.00
Throw leaves opponent just outside sweep distance
Back Throw
l + h
11.00
Throw leaves opponent just outside sweep distance
Special Moves
Sky Alert
d , b , l
10.00
Sends two arrows upwards at 60 degree angles each way directly above Green Arrow
Sky Alert (Meter Burn)
Meter Burn during Sky Alert
26.00
Adds two more arrows and increases the range of the spread to 45 , 60 , 60 , and 45 degrees
Dead On
d , b , l aironly
10.00
Sends two arrows downward at 60 degree angles each way directly below Green Arrow
Dead On (Meter Burn)
Meter Burn during Dead On
22.00
Adds two more arrows and increases the range of the spread to 45 , 60 , 60 , and 45 degrees
Savage Blast
d , b , m
7.00
Fires an explosive tipped arrow at the floor directly in front of Green Arrow. Hits low and causes knockdown
Savage Blast (Meter Burn)
Meter Burn during Savage Blast
13.65
Fires an additional long range explosive arrow
Stinger
b , f , h
7.00
Quick low slide that causes knockdown
Stinger (Meter Burn)
Meter Burn during Stinger
7.60
On hit, fires an explosive arrow straight out that causes heavy damage
Up Haven Blast
d , f , m
7.00
Fires an explosive arrow upward at a 45 degree angle that explodes in mid air
Up Haven Blast (Meter Burn)
Meter Burn during Up Haven Blast
13.65
Shoots an additional long range explosive arrow
Hurricane Bow
d , f , 1
9.86
A spinning attack directly in front of Green Arrow that ends with a heavy bow attack that causes knockdown
Super Move
Aresnal Assault
Super Command
32.08
Green Arrow fires an explosive arrow into the ground at midrange that will cause an unblockable explosion. If hit, Green Arrow unleashes a flurry of arrows at the opponent. First hit: 7.00 then 2.85, 2.85, 5.70, 5.70, 5.70, 2.28
Move Analysis
S.T.A.R. Labs Mode
Strategy
Basic Strategy
TBW
Advanced Strategy
TBW
Tips and Tricks
TBW
Combos
Alternate Costumes
Match Ups
Frame Data