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=== Character Powers === | === Character Powers === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Take Aim | Trait | | {{ MoveListRow | Take Aim | Trait | - | Hold Trait to ready an arrow from Green Arrow's Quiver. Green Arrow can walk, crouch, and jump while readying a shot. Release Trait to fire the arrow. Can be dashcancelled.}} | ||
{{ MoveListRow | Frozen Arrow | d , b + Trait | | {{ MoveListRow | Frozen Arrow | d , b + Trait | - | Load up a single Frozen Arrow that will paralyze the opponent for a combo opportunity.}} | ||
{{ MoveListRow | Electric Arrow | d , f + Trait | | {{ MoveListRow | Electric Arrow | d , f + Trait | - | Load up two Electric Arrows that are incredibly fast and do increased damage.}} | ||
{{ MoveListRow | Burning Arrow | d , d + Trait | | {{ MoveListRow | Burning Arrow | d , d + Trait | - | Load up three Burning Arrows that are powerful and cause a knockdown}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 10:26, 30 April 2013

Green Arrow
Completely self-absorbed and never caring about anything but himself, Oliver Queen was on a leisurely sailing trip when his assistant betrayed him, leaving him for dead on a desolate remote island. Stranded, he survived by, amongst other things, mastering a bow and arrow. When he eventually discovered the primitive locals that shared the island with him, he uncovered a large conglomerate sadistically exploiting and enslaving them. Queen used his new skills of survival and archery to lead a rebellion— only to realize how similar his opponents were to the man he used to be.
Returning to civilization only meant more opportunities to watch greed and corruption strangle Joe and Jane Average. Outfitting himself with arrows that shoot tear gas, smoke, nets, and more, Green Arrow has a trick shot for every obstacle. A modern-day Robin Hood, he constantly fights for the little guy as a crusading symbol for revolution. And his days on that island, filled with sweat, blood, and desperation, are a testament to what it takes for someone to answer that wake-up call, change their ways, and fly straight.
In a nutshell
Character Info
Move List
Normal Moves
Combo Attacks
Character Powers
Throws
Special Moves
Super Move
Move Analysis
TBW
S.T.A.R. Labs Mode
TBW
Strategy
Basic Strategy
TBW
Advanced Strategy
TBW
Tips and Tricks
TBW
Combos
TBW
Alternate Costumes
TBW
Match Ups
TBW
Frame Data
TBW