Enja: Difference between revisions

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Revision as of 12:56, 19 July 2006

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History

Special Moves

Rikudou Rekka: Jigokudou
QCF + A

This is the first step of Enja's three step attack. This is a low sliding attack, which can be followed by the Rikudou Rekka: Gakidou which will smash the opponent into the side of the screen.

Rikudou Rekka: Gakidou
QCF + B (after Jigokudou)

This is the second attack of the Rikudou Rekka string. After the slide Enja will smash the opponent into the side of the screen. They will bounce back to him and Enja can then execute the last part of the string, the Tendou.

Rikudou Rekka: Tendou
QCF + C (after Gakidou)

When the opponent is flying back towards Enja after the Gakidou Enja will then execute a rising multi-hitting attack. The timing is very strict on this attack. If you're off even by a pixel the attack will end with Enja slumping when he lands. If Enja ends the attack with a downwards chop after the uppercut you did it correctly. Also if his Rage guage is full the Tendou will have more hits and do more damage.

Enmetsu
B,D,DB + A or B or C

This attack causes Enja to "self-destruct." He will blow himself as he appears behind the copy he just exploded. The button used etermines how far he will be bhind the copy.

Guren Kyaku
F,D,DF + A or B

A close range rising bycycle kick, if it connects you can keep it going by doing the Tsuika Nyuuryoku afterwards.

Tsuika Nyuuryoku
After Guren Kyaku press B,F + Any button rapidly

This will entend the Guren Kyaku and cause the attack to go much and do more hits/damage.

Rage Moves

Enja Bakunetsu
QCF + C + D

This is Enja's super attack in which screams in fury as a pillar of fire blast vertically around him. Small range but causes pretty massive damage in a point-blank hit.