A. C. Glass (talk | contribs) No edit summary |
(→Frame Data: Updated to 2012 and notes) |
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Line 202: | Line 202: | ||
| align="center" |125*75 | | align="center" |125*75 | ||
| align="center" |60*20 | | align="center" |60*20 | ||
| align="center" |su | | align="center" |su*- | ||
| align="center" |6 | | align="center" |6 | ||
| align="center" |2(4)4 | | align="center" |2(4)4 | ||
Line 208: | Line 208: | ||
| align="center" |-3 | | align="center" |-3 | ||
| align="center" |+2 | | align="center" |+2 | ||
| align="center" | | | align="center" |Only +1 on hit vs. crouching opponents | ||
| | | | | | ||
|- | |- | ||
Line 283: | Line 283: | ||
| |Far [[File:Roundhouse.gif]] | | |Far [[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |50*30 | ||
| align="center" |125*75 | | align="center" |125*75 | ||
| align="center" |60*20 | | align="center" |60*20 | ||
Line 290: | Line 290: | ||
| align="center" |2(8)2 | | align="center" |2(8)2 | ||
| align="center" |16 | | align="center" |16 | ||
| align="center" | | | align="center" |-2 | ||
| align="center" |+5 | | align="center" |+5 | ||
| align="center" | | | align="center" |Forces stand | ||
| | | | | | ||
|- | |- | ||
Line 334: | Line 334: | ||
| align="center" |-9 | | align="center" |-9 | ||
| align="center" |-4 | | align="center" |-4 | ||
| align="center" | | | align="center" |Forces stand | ||
| | | | | | ||
|- | |- | ||
Line 376: | Line 376: | ||
| align="center" |-9 | | align="center" |-9 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
Line 558: | Line 558: | ||
| align="center" |-5 | | align="center" |-5 | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" | | | align="center" |Forces stand | ||
| | | | | | ||
|- | |- | ||
Line 628: | Line 628: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
Line 642: | Line 642: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
Line 653: | Line 653: | ||
| align="center" |14 | | align="center" |14 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |44 | | align="center" |Total 44 | ||
| align="center" |-4 | | align="center" |-4 | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" | | | align="center" |Pursuit property, 17~18f cancellable | ||
| | | | | | ||
|- | |- | ||
Line 667: | Line 667: | ||
| align="center" |14 | | align="center" |14 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |44 | | align="center" |Total 44 | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Pursuit property, 17~18f cancellable | ||
| | | | | | ||
|- | |- | ||
Line 681: | Line 681: | ||
| align="center" |25 | | align="center" |25 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |50 | | align="center" |Total 50 | ||
| align="center" |-4 | | align="center" |-4 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Pursuit Property, 27f cancellable | ||
| | | | | | ||
|- | |- | ||
Line 695: | Line 695: | ||
| align="center" |25 | | align="center" |25 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |57 | | align="center" |Total 57 | ||
| align="center" |-3 | | align="center" |-3 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Pursuit Property, 28f cancellable | ||
| | | | | | ||
|- | |- | ||
Line 709: | Line 709: | ||
| align="center" |25 | | align="center" |25 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |63 | | align="center" |Total 63 | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Pursuit Property, 28~29f cancellable | ||
| | | | | | ||
|- | |- | ||
Line 723: | Line 723: | ||
| align="center" |25 | | align="center" |25 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |50 | | align="center" |Total 50 | ||
| align="center" |+12 | | align="center" |+12 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Pursuit Property, 27f cancellable | ||
| | | | | | ||
|- | |- | ||
Line 737: | Line 737: | ||
| align="center" |14 | | align="center" |14 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |16 | | align="center" |After landing 16 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 751: | Line 751: | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |9 | | align="center" |After landing 9 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 768: | Line 768: | ||
| align="center" |-28 | | align="center" |-28 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~2f Invincible, 3~4f unthrowable, 3~16f lower body strike and projectile invincible, 6f~ airborne, [] refers to active frames 3~14 | ||
| | | | | | ||
|- | |- | ||
Line 782: | Line 782: | ||
| align="center" |-34 | | align="center" |-34 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~5f Invincible, 6~16f lower body strike and projectile invincible, 6f~ airborne, 2nd hit pursuit property | ||
| | | | | | ||
|- | |- | ||
Line 796: | Line 796: | ||
| align="center" |-37 | | align="center" |-37 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~6f Invincible, 7~18f lower body strike and projectile invincible, 8f~ airborne, 2nd & 3rd hit pursuit property | ||
| | | | | | ||
|- | |- | ||
Line 810: | Line 810: | ||
| align="center" |-37 | | align="center" |-37 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~18f Invincible, 8f~ airborne, 2nd & 3rd hit pursuit property | ||
| | | | | | ||
|- | |- | ||
Line 824: | Line 824: | ||
| align="center" |-9 | | align="center" |-9 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |7~20f lower body projectile invincible, 7f~ airborne, floats opponent | ||
| | | | | | ||
|- | |- | ||
Line 832: | Line 832: | ||
| align="center" |100*50*50 | | align="center" |100*50*50 | ||
| align="center" |20/20*10*10 | | align="center" |20/20*10*10 | ||
| align="center" |su | | align="center" |su*-*- | ||
| align="center" |5 | | align="center" |5 | ||
| align="center" |2(5)[2(5)2](5)1 | | align="center" |2(5)[2(5)2](5)1 | ||
Line 838: | Line 838: | ||
| align="center" |-8 | | align="center" |-8 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |7~26f lower body projectile invincible, 7f~ airborne, 1st hit forces stand | ||
| | | | | | ||
|- | |- | ||
Line 846: | Line 846: | ||
| align="center" |100*50x3 | | align="center" |100*50x3 | ||
| align="center" |20/20*10x3 | | align="center" |20/20*10x3 | ||
| align="center" |su | | align="center" |su*-(x3) | ||
| align="center" |5 | | align="center" |5 | ||
| align="center" |2(5)[1(5)1](5)[1(5)1](5)1 | | align="center" |2(5)[1(5)1](5)[1(5)1](5)1 | ||
Line 852: | Line 852: | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |7~36f lower body projectile invincible, 7f~ airborne, 1st hit forces stand | ||
| | | | | | ||
|- | |- | ||
Line 866: | Line 866: | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |6~27f lower body projectile invincible, 6f~ airborne, 1st-4th hit forces stand, pursuit property | ||
| | | |||
|- | |||
| |Hurricane Kick [[File:short.gif]] (air) | |||
| align="center" |HL | |||
| align="center" |60 | |||
| align="center" |50 | |||
| align="center" |10/30 | |||
| align="center" |- | |||
| align="center" |9 | |||
| align="center" |[2(6)2](6)2 | |||
| align="center" |After landing 10 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |Floats opponent, [] hits once at most | |||
| | | |||
|- | |||
| |Hurricane Kick [[File:forward.gif]] (air) | |||
| align="center" |HL | |||
| align="center" |70 | |||
| align="center" |50 | |||
| align="center" |10/30 | |||
| align="center" |- | |||
| align="center" |9 | |||
| align="center" |[2(6)2](6)2 | |||
| align="center" |After landing 10 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |Floats opponent, [] hits once at most | |||
| | | | | | ||
|- | |- | ||
| |Hurricane Kick (air) | | |Hurricane Kick [[File:roundhouse.gif]] (air) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |80 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |10/30 | | align="center" |10/30 | ||
Line 877: | Line 905: | ||
| align="center" |9 | | align="center" |9 | ||
| align="center" |[2(6)2](6)2 | | align="center" |[2(6)2](6)2 | ||
| align="center" |10 | | align="center" |After landing 10 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Floats opponent, [] hits once at most | ||
| | | | | | ||
|- | |- | ||
Line 891: | Line 919: | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |1(3)1(3)1(3)1(3)1 | | align="center" |1(3)1(3)1(3)1(3)1 | ||
| align="center" |4 | | align="center" |After landing 4 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Pursuit property | ||
| | | | | | ||
|- | |- | ||
Line 908: | Line 936: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |5~39f airborne, 27~37f cancellable into followup, 40f starts Hyakki Gouzan (slide) | ||
| | | | | | ||
|- | |- | ||
Line 915: | Line 943: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |-250/0 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 922: | Line 950: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |5~39f airborne, 27~37f cancellable into followup, 40f starts Hyakki Gouzan (slide), tracks opponent, can cancel into Hadouken EX (air) | ||
| | | | | | ||
|- | |- | ||
Line 936: | Line 964: | ||
| align="center" |-11 | | align="center" |-11 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
| |Hyakki Gousho | | |Hyakki Gousho | ||
| align="center" | | | align="center" |HL | ||
| align="center" |110 | | align="center" |110 | ||
| align="center" |200 | | align="center" |200 | ||
Line 947: | Line 975: | ||
| align="center" |27+8 | | align="center" |27+8 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |4 | | align="center" |After landing 4 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown, armor break | ||
| | | | | | ||
|- | |- | ||
Line 961: | Line 989: | ||
| align="center" |27+11 | | align="center" |27+11 | ||
| align="center" |Until ground | | align="center" |Until ground | ||
| align="center" |4 | | align="center" |After landing 4 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Forces stand | ||
| | | | | | ||
|- | |- | ||
Line 975: | Line 1,003: | ||
| align="center" |27+3 | | align="center" |27+3 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |17 | | align="center" |After landing 17 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
Line 989: | Line 1,017: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" |61 | | align="center" |Total 61 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~49f Invincible, passes through opponent, can cancel into Ultra 2 until 44f | ||
| | | | | | ||
|- | |- | ||
Line 1,003: | Line 1,031: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" |53 | | align="center" |Total 53 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~44f Invincible, passes through opponent, can cancel into Ultra 2 until 36f | ||
| | | | | | ||
|- | |- | ||
Line 1,020: | Line 1,048: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1f Invincible, hard knockdown | ||
| | | | | | ||
|- | |- | ||
Line 1,034: | Line 1,062: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~6f Invincible, hard knockdown | ||
| | | | | | ||
|- | |- | ||
| |Ultra Combo 2 | | |Ultra Combo 2 | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |50*450 | | align="center" |50*450[421] | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" |0/0 | | align="center" |0/0 | ||
Line 1,048: | Line 1,076: | ||
| align="center" |-27 | | align="center" |-27 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~15f Invincible, hard knockdown, armor break, [] refers to damage when canceled from teleport | ||
| | | | | | ||
|- | |- |
Revision as of 21:24, 10 November 2012


Akuma
The art known as Ansatsuken (the Assassin's Fist) was created by Goutetsu, and he passed the skills onto two brothers: Gouki and Gouken. However, the dark nature of the art consumed Gouki, and he reveled in its ability to end the life of those who came against it and, thus, came to be known as Akuma. Determined to become the most powerful warrior on the planet, he not only murdered Goutetsu himself, but also turned the Satsui no Hado, "the killing intent," on his own brother Gouken. Now on a hellbent mission to fight against the most worthy opponents, Akuma has set his eyes on Gouken's student Ryu. Although Gouken had removed the Satsui no Hado from his teachings, Akuma intends to being that out in Ryu so the two can engage in the ultimate battle to the death.
In a nutshell
Akuma has always been the "balance" between Ryu's excessive defense and Ken's excessive offense. His playstyle is very technical and he requires a lot of practice, but the payoff is well worth it. Akuma players live by one simple motto: "The best defense is a good offense." Akuma has the second worst health and stun in the game, but his extremely high speed and massive damage output more than make up for it. His vortex game is absolutely unparalleled, and is practically the defining point of his playstyle. He has so many options at his disposal that the very prospect itself can be downright frightening. If you like playing mind games with your opponents, or if you feel that Ryu and Ken aren't challenging enough, Akuma may be for you.
Moves
Unique Attacks
Throws
Special Moves
Super Combo
Ultra Combos
AE ver. 2012 Changes
Forward Throw
Increased Akuma’s total frame count on a hit by 2F.
Demon Armageddon
Changed hit damage when canceling out of Ashura Senku from 400 to 421.
Hyakki Gosho
Changed from an overhead attack to a mid attack.
Far Standing Heavy Kick
Changed damage from 60 + 40 (100 total) to 50 + 30 (80 total). Shortened block stun by 2F on second block, giving the attacker a -2F (dis)advantage when blocked.
EX Hyakkishu
Made EX Zanku Hadoken cancelable from immediately after start of move.
AE Changes
- Medium Punch Shoryuken's invincibility was lengthened, now he is completely invincible for the first 5 frames.
- Air Hurricane Kick's jump arc was changed, so running away with it is impossible.
- EX Hurricane Kick damage and stun were reduced.
- His Ultra 2, when canceled during teleport only, has bigger hitbox downwards. Standing Hard Punch, Teleport into Ultra 2, is possible now.
- During back dash, airborne frame comes immediately after invincibility frames ends.