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| align="center" | Hit Stop || align="center" | 7 || align="center" | Block Stun || align="center"| 22 | | align="center" | Hit Stop || align="center" | 7 || align="center" | Block Stun || align="center"| 22 | ||
|- | |- | ||
| align="center" | Guard || align="center" | {{#motion: | | align="center" | Guard || align="center" | {{#motion: med }} || align="center" | Block Adv || align="center" | 0 to +1 | ||
|} | |} | ||
|- style="background:none" | |- style="background:none" | ||
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{| cellpadding="5" cellspacing="0" width=700px | {| cellpadding="5" cellspacing="0" width=700px | ||
|- style="background:none" | |- style="background:none" | ||
| | | style="vertical-align:top" | | ||
{| cellpadding="0" cellspacing="0" width=340px | {| cellpadding="0" cellspacing="0" width=340px | ||
|- style="background:#262E32" | |- style="background:#262E32" | ||
| width=180px | {{#motion: mp }} || <b>Transfemoral Amputation</b><br/> | | width=180px | {{#motion: mp }} || <b>Transfemoral Amputation</b><br/>''Quote goes here'' | ||
|- style="background:none" | |- style="background:none" | ||
| colspan=2 | Valentine attacks with a 4 hit, single bonesaw swipe that <b>Chains Twice</b>. The second, unique MP hits 5 times and ends with less recovery and hit stun than a single MP. | | colspan=2 | Valentine attacks with a 4 hit, single bonesaw swipe that <b>Chains Twice</b>. The second, unique MP hits 5 times and ends with less recovery and hit stun than a single MP. | ||
|} | |} | ||
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{| border="1px solid #999" width=340px | {| border="1px solid #999" width=340px | ||
|- | |- | ||
| align="center" | Damage || align="center" | 300 || align="center" | Hit Stun || align="center" | | | align="center" | Damage || align="center" | 140 x3, 325<br/>300, 100 x4 || align="center" | Hit Stun || align="center" | ??x4<br/>??x5 | ||
|- | |- | ||
| align="center" | Meter Gain || align="center" | | | align="center" | Meter Gain || align="center" | %%x4<br/>%%x5 || align="center" | Hit Adv || align="center" | -1<br/>+4 | ||
|- | |- | ||
| align="center" | Hit Stop || align="center" | | | align="center" | Hit Stop || align="center" | ??x4<br/>??x5 || align="center" | Block Stun || align="center"| ??x4<br/>??x5 | ||
|- | |- | ||
| align="center" | Guard || align="center" | {{#motion: | | align="center" | Guard || align="center" | {{#motion: med }} || align="center" | Block Adv || align="center" | -4<br/>0 | ||
|} | |} | ||
|- style="background:none" | |- style="background:none" | ||
| colspan=2 | | | colspan=2 | | ||
{| style="border:1px solid #999; font-size:7pt; font-weight:bold; color:white" cellpadding="0" cellspacing="0" width=690px | {| style="border:1px solid #999; font-size:7pt; font-weight:bold; color:white" cellpadding="0" cellspacing="0" width=690px | ||
| width=90px style="padding-right:3px; background:#262E32" | || width=50px align="center" style="background:#3A4146" | 10 || width=50px align="center" style="background:#31373C" | 20 || width=50px align="center" style="background:#3A4146" | 30 || width=50px align="center" style="background:#31373C" | 40 || width=50px align="center" style="background:#3A4146" | 50 || width=50px align="center" style="background:#31373C" | 60 || width=50px align="center" style="background:#3A4146" | 70 || width=50px align="center" style="background:#31373C" | 80 || width=50px align="center" style="background:#3A4146" | 90 || width=50px align="center" style="background:#31373C" | 100 || width=50px align="center" style="background:#3A4146" | 110 || width=50px align="center" style="background:#31373C" | 120 | | width=90px style="padding-right:3px; background:#262E32" | || width=50px align="center" style="background:#3A4146" | 10 || width=50px align="center" style="background:#31373C" | 20 || width=50px align="center" style="background:#3A4146" | 30 || width=50px align="center" style="background:#31373C" | 40 || width=50px align="center" style="background:#3A4146" | 50 || width=50px align="center" style="background:#31373C" | 60 || width=50px align="center" style="background:#3A4146" | 70 || width=50px align="center" style="background:#31373C" | 80 || width=50px align="center" style="background:#3A4146" | 90 || width=50px align="center" style="background:#31373C" | 100 || width=50px align="center" style="background:#3A4146" | 110 || width=50px align="center" style="background:#31373C" | 120 | ||
|- style="background:none" | |- style="background:none" | ||
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| width=275px | | | width=275px | | ||
| width=295px align="center" style="background:aqua" | 59 | | width=295px align="center" style="background:aqua" | 59 | ||
|} | |||
|} | |} | ||
|} | |} | ||
|} | |} |
Revision as of 21:44, 31 March 2012
Leave notes here if you have to I'll see them. PM Pizzarino on the forum I might see them faster.
Test Stuff
Damage | 300 | ![]() |
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Meter Gain | XX% | |||||||
Hit Stun | 26 | |||||||
Hit Stop | 7 | |||||||
Hit Adv | +4 to +5 | |||||||
Block Stun | 22 | |||||||
Block Adv | 0 to +1 | |||||||
Frame Count | 4 | 2 | 2 | 5 | 3 | 3 | 3 | |
Simplified | 6 | 2 | 14 |
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