Street Fighter X Tekken/Xiaoyu: Difference between revisions

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(Created page with '{{SFxTHeader}} {{SFxTCharacterHeader|Xiaoyu|xiaoyu| TBW | TBW}} == Moves == ==== Unique Attacks ==== {{SFxTMoveListHeader}} {{SFxTMoveListRow | Cyanide | f + mp | }} {{SFxTM...')
 
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== Moves ==
== Moves ==
==== Normal Attacks ====
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }}
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }}
{{SFxTMoveListRow | Standing Hard Punch | hp |  }}
{{SFxTMoveListRow | Standing Light Kick | lk | }}
{{SFxTMoveListRow | Standing Medium Kick | mk |  }}
{{SFxTMoveListRow | Standing Hard Kick | hk | knockdown }}
{{SFxTMoveListRow | Close Light Punch | (near opponent) lp | speccancel }}
{{SFxTMoveListRow | Close Medium Punch | (near opponent) mp | speccancel }}
{{SFxTMoveListRow | Close Hard Punch | (near opponent) hp | speccancel }}
{{SFxTMoveListRow | Close Light Kick | (near opponent) lk |  }}
{{SFxTMoveListRow | Close Medium Kick | (near opponent) mk | speccancel }}
{{SFxTMoveListRow | Close Hard Kick | (near opponent) hk | high }}
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel }}
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | low on 2nd hit }}
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }}
{{SFxTMoveListRow | Crouching Light Kick | d + lk | low <br> speccancel }}
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | low <br> speccancel }}
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | hardknockdown  }}
{{SFxTMoveListRow | Neutral Jump Light Punch | u + lp | high }}
{{SFxTMoveListRow | Neutral Jump Medium Punch | u + mp | high }}
{{SFxTMoveListRow | Neutral Jump Hard Punch | u + hp | high }}
{{SFxTMoveListRow | Neutral Jump Light Kick | u + lk | high }}
{{SFxTMoveListRow | Neutral Jump Medium Kick | u + mk | high }}
{{SFxTMoveListRow | Neutral Jump Hard Kick | u + hk | high }}
{{SFxTMoveListRow | Angled Jump Light Punch | ub / uf + lp | high }}
{{SFxTMoveListRow | Angled Jump Medium Punch | ub / uf + mp | high }}
{{SFxTMoveListRow | Angled Jump Hard Punch | ub / uf + hp | high }}
{{SFxTMoveListRow | Angled Jump Light Kick | ub / uf + lk | high }}
{{SFxTMoveListRow | Angled Jump Medium Kick | ub / uf + mk | high <br> crossup }}
{{SFxTMoveListRow | Angled Jump Hard Kick | ub / uf + hk | high }}
{{MoveListFooter}}


==== Unique Attacks ====
==== Unique Attacks ====


{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Cyanide | f + mp | }}
{{SFxTMoveListRow | Cyanide | f + mp | high <br> groundbounce <br> knockdown vs airborne }}
{{SFxTMoveListRow | Phoenix | d + 3p | }}
{{SFxTMoveListRow | Phoenix | d + 3p | }}
{{SFxTMoveListRow | Rain Dance | b + 3k | }}
{{SFxTMoveListRow | Rain Dance | b + 3k | }}
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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Storming Flower | qcf + lp | ex }}
{{SFxTMoveListRow | Storming Flower | qcf + lp | ex <br> knockdown <br> ex becomes: <br> ex Fortune Cookie }}
{{SFxTMoveListRow | Fortune | qcf + mp | ex }}
{{SFxTMoveListRow | Fortune | qcf + mp | ex <br> ex becomes: <br> ex Fortune Cookie <br> no follow up: <br> Enters Rain Dance }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fortune 2nd hit | Fortune --- p | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fortune 2nd hit | Fortune --- p | knockdown }}
{{SFxTMoveListRow | Fortune Cookie | qcf + hp | ex }}
{{SFxTMoveListRow | Fortune Cookie | qcf + hp | ex <br> no follow up: <br> Enters Rain Dance }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fortune Cookie 2nd hit | Fortune Cookie --- p | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fortune Cookie 2nd hit | Fortune Cookie --- p | <br> no follow up: <br> Enters Rain Dance }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fortune Cookie 3rd hit | Fortune Cookie 2nd Hit--- p | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fortune Cookie 3rd hit | Fortune Cookie 2nd Hit--- p | knockdown <br> wallbounce on <br> ex Fortune Cookie }}
{{SFxTMoveListRow | Shooting Star | qcf + k | ex }}
{{SFxTMoveListRow | Shooting Star | qcf + k | ex <br> knockdown <br> groundbounce on ex <br> high on ex <br> on block: <br> enters Rain Dance}}
{{SFxTMoveListRow | Wave Crest | Phoenix Stance --- p | ex }}
{{SFxTMoveListRow | Wave Crest | Phoenix Stance --- p | ex <br> knockdown }}
{{SFxTMoveListRow | Double Map Sweep | Phoenix Stance --- k | ex }}
{{SFxTMoveListRow | Double Map Sweep | Phoenix Stance --- k | ex low <br> knockdown on final hit <br> no knockdown on ex }}
{{SFxTMoveListRow | Flower Power | Phoenix Stance --- qcb + k | ex }}
{{SFxTMoveListRow | Flower Power | Phoenix Stance --- qcb + k | ex <br> knockdown vs airborne <br> groundbounce on ex 6th hit }}
{{SFxTMoveListRow | Phoenix Talon | Phoenix Stance --- qcf + k | ex }}
{{SFxTMoveListRow | Phoenix Talon | Phoenix Stance --- qcf + k | ex <br> knockdown }}
{{SFxTMoveListRow | Mistrust | Rain Dance --- k | ex }}
{{SFxTMoveListRow | Mistrust | Rain Dance --- k | ex <br> knockdown }}
{{SFxTMoveListRow | Dark and Stormy | Rain Dance --- p | ex }}
{{SFxTMoveListRow | Dark and Stormy | Rain Dance --- p | ex <br> knockdown on 3rd hit }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Turn of Fortune | Dark and Stormy, before 1st hit --- p | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Turn of Fortune | Dark and Stormy, before 1st hit --- p | knockdown vs airborne }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Phoenix Stance | Turn of Fortune --- hold d | }}
{{SFxTMoveListRow | California Roll | Rain Dance --- qcf + k | ex }}
{{SFxTMoveListRow | California Roll | Rain Dance --- qcf + k | ex }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Cyclone Left | California Roll --- k | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Cyclone Left | California Roll --- k | knockdown }}
{{SFxTMoveListRow | Back Layout | Rain Dance --- qcb + k <br> k to cancel | ex }}
{{SFxTMoveListRow | Back Layout | Rain Dance --- qcb + k <br> k to cancel | ex throw }}
{{SFxTMoveListRow | Hakkesho | qcb + p | ex chrg }}
{{SFxTMoveListRow | Hakkesho | qcb + p | ex chrg <br> groundbounce vs airborne }}
{{MoveListFooter}}
{{MoveListFooter}}


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=== Unique Attacks ===
=== Unique Attacks ===
N/A
* All of Xiaoyu's stances can be exited quickly by pressing {{#motion: d , d }}





Revision as of 15:06, 16 March 2012

Street Fighter X TekkenSFxTLogo.png
Street Fighter X Tekken#CharactersStreet Fighter X Tekken/Character HealthStreet Fighter X Tekken/Basic ElementsStreet Fighter X Tekken/MovementStreet Fighter X Tekken/Solo OffenseStreet Fighter X Tekken/Capcom Juggle SystemSFxTHeaderButtons.png

Xiaoyu

Sfxt xiaoyu face.jpg

Ideal Team Position: TBW


TBW

Strengths Weaknesses

{{{5}}}

{{{6}}}


Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
Standing Medium Kick
mk
Standing Hard Kick
hk
knockdown
Close Light Punch
(near opponent) lp
speccancel
Close Medium Punch
(near opponent) mp
speccancel
Close Hard Punch
(near opponent) hp
speccancel
Close Light Kick
(near opponent) lk
Close Medium Kick
(near opponent) mk
speccancel
Close Hard Kick
(near opponent) hk
high
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
low on 2nd hit
Crouching Hard Punch
d + hp
speccancel
Crouching Light Kick
d + lk
low
speccancel
Crouching Medium Kick
d + mk
low
speccancel
Crouching Hard Kick
d + hk
hardknockdown
Neutral Jump Light Punch
u + lp
high
Neutral Jump Medium Punch
u + mp
high
Neutral Jump Hard Punch
u + hp
high
Neutral Jump Light Kick
u + lk
high
Neutral Jump Medium Kick
u + mk
high
Neutral Jump Hard Kick
u + hk
high
Angled Jump Light Punch
ub / uf + lp
high
Angled Jump Medium Punch
ub / uf + mp
high
Angled Jump Hard Punch
ub / uf + hp
high
Angled Jump Light Kick
ub / uf + lk
high
Angled Jump Medium Kick
ub / uf + mk
high
crossup
Angled Jump Hard Kick
ub / uf + hk
high


Unique Attacks

Name
Command
Notes
Cyanide
f + mp
high
groundbounce
knockdown vs airborne
Phoenix
d + 3p
Rain Dance
b + 3k

Throws

Name
Command
Notes
Jade
f or n + lp + lk
throw
So Shoe Me
b + lp + lk
throw

Special Moves

Name
Command
Notes
Storming Flower
qcf + lp
ex
knockdown
ex becomes:
ex Fortune Cookie
Fortune
qcf + mp
ex
ex becomes:
ex Fortune Cookie
no follow up:
Enters Rain Dance
   Fortune 2nd hit
Fortune --- p
knockdown
Fortune Cookie
qcf + hp
ex
no follow up:
Enters Rain Dance
   Fortune Cookie 2nd hit
Fortune Cookie --- p

no follow up:
Enters Rain Dance
      Fortune Cookie 3rd hit
Fortune Cookie 2nd Hit--- p
knockdown
wallbounce on
ex Fortune Cookie
Shooting Star
qcf + k
ex
knockdown
groundbounce on ex
high on ex
on block:
enters Rain Dance
Wave Crest
Phoenix Stance --- p
ex
knockdown
Double Map Sweep
Phoenix Stance --- k
ex low
knockdown on final hit
no knockdown on ex
Flower Power
Phoenix Stance --- qcb + k
ex
knockdown vs airborne
groundbounce on ex 6th hit
Phoenix Talon
Phoenix Stance --- qcf + k
ex
knockdown
Mistrust
Rain Dance --- k
ex
knockdown
Dark and Stormy
Rain Dance --- p
ex
knockdown on 3rd hit
   Turn of Fortune
Dark and Stormy, before 1st hit --- p
knockdown vs airborne
      Phoenix Stance
Turn of Fortune --- hold d
California Roll
Rain Dance --- qcf + k
ex
   Cyclone Left
California Roll --- k
knockdown
Back Layout
Rain Dance --- qcb + k
k to cancel
ex throw
Hakkesho
qcb + p
ex chrg
groundbounce vs airborne

Super Combo

Name
Command
Notes
Hakkesho Combo
qcb + 3p


Move Analysis

Normal Moves

N/A


Unique Attacks

  • All of Xiaoyu's stances can be exited quickly by pressing {{#motion: d , d }}


Normal Throws

N/A


Special Moves

N/A


Super Combos

N/A


The Basics

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

  • N/A

Hit Confirm Combos

  • N/A

Advanced Combos

  • N/A

Combos Into Supers

  • N/A