Street Fighter X Tekken/Steve: Difference between revisions

From SuperCombo Wiki
(Created page with '{{SFxTHeader}} {{SFxTCharacterHeader|Steve|steve| TBW | TBW}} == Moves == ==== Unique Attacks ==== {{SFxTMoveListHeader}} {{SFxTMoveListRow | Weaving A | lk | }} {{SFxTMove...')
 
No edit summary
Line 8: Line 8:


== Moves ==
== Moves ==
==== Normal Attacks ====
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }}
{{SFxTMoveListRow | Standing Medium Punch | mp |  }}
{{SFxTMoveListRow | Standing Hard Punch | hp |  }}
{{SFxTMoveListRow | Close Light Punch | (near opponent) lp | speccancel }}
{{SFxTMoveListRow | Close Medium Punch | (near opponent) mp | speccancel }}
{{SFxTMoveListRow | Close Hard Punch | (near opponent) hp | speccancel }}
{{SFxTMoveListRow | Crouching Light Punch | d + lp | rpdfire <br> speccancel }}
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel }}
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel <br> knockdown }}
{{SFxTMoveListRow | Crouching Light Kick | d + lk | low <br> speccancel }}
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | speccancel }}
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | low <br> hardknockdown  }}
{{SFxTMoveListRow | Jump Light Punch | ub / u / uf + lp | high }}
{{SFxTMoveListRow | Jump Medium Punch | ub / u / uf + mp | high }}
{{SFxTMoveListRow | Jump Hard Punch | ub / u / uf + hp | high }}
{{SFxTMoveListRow | Jump Light Kick | ub / u / uf + lk | high }}
{{SFxTMoveListRow | Jump Medium Kick | ub / u / uf + mk | high <br> crossup }}
{{SFxTMoveListRow | Jump Hard Kick | ub / u / uf + hk | high }}
{{MoveListFooter}}


==== Unique Attacks ====
==== Unique Attacks ====


{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Weaving A | lk | }}  
{{SFxTMoveListRow | Weaving A | lk | evades mid and high attacks }}  
{{SFxTMoveListRow | Weaving B | mk | }}
{{SFxTMoveListRow | Weaving B | mk | evades mid and high attacks }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Shoulder Rush | Weaving B --- lp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Shoulder Rush | Weaving B --- lp | knockdown vs airborne }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Uppercut | Shoulder Rush  --- mp or hp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Uppercut | Shoulder Rush  --- mp or hp | knockdown }}
{{SFxTMoveListRow | Quick Spin | hk | }}
{{SFxTMoveListRow | Quick Spin | hk | evades mid and high attacks }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Spin Gut Punch | Quick Spin --- mp or hp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Spin Gut Punch | Quick Spin --- mp or hp | knockdown <br> chcrumple }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Spin Low Hook | Quick Spin --- d + mp or hp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Spin Low Hook | Quick Spin --- d + mp or hp | low <br> hardknockdown }}
{{SFxTMoveListRow | Chopping Straight | df + mp | }}
{{SFxTMoveListRow | Chopping Straight | df + mp | high <br> knockdown vs airborne }}
{{SFxTMoveListRow | Foot Stomp | db + lk | }}
{{SFxTMoveListRow | Foot Stomp | db + lk | low }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Foot Stomp Right Hook | Foot Stomp (on hit or block) --- <br> mp or hp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Foot Stomp Right Hook | Foot Stomp (on hit or block) --- <br> mp or hp | hardknockdown }}
{{SFxTMoveListRow | Ducking Body | f + mp | }}
{{SFxTMoveListRow | Ducking Body | f + mp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Ducking Hook | Ducking Body --- lp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Ducking Hook | Ducking Body --- lp | }}
Line 39: Line 64:
{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Flicker Stance | b + 3k | }}
{{SFxTMoveListRow | Flicker Stance | b + 3k | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Flicker Jab | Flicker Stance --- p | ex }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Flicker Jab | Flicker Stance --- p | ex <br> l hits low <br> ex knockdown on 2nd hit <br> knockdown vs airborne }}
{{SFxTMoveListRow | Peekaboo | f + 3p | ex }}
{{SFxTMoveListRow | Peekaboo | f + 3k | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Patella Smash | Peekabo --- lp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Patella Smash | Peekaboo --- lp | stagger <br> knockdown vs airborne }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Cutting Elbow| Peekabo --- mp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Cutting Elbow| Peekaboo --- mp | knockdown <br> (slightly floaty) }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Albion Combination | Peekabo --- hp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Albion Combination | Peekaboo --- hp | groundbounce on 3rd hit }}
{{SFxTMoveListRow | Ducking | qcf + k | ex }}
{{SFxTMoveListRow | Ducking | qcf + k | ex <br> evades projectiles <br> ex gains invincibility }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fox Hunt | Ducking --- lp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fox Hunt | Ducking --- lp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Skyscraper | Ducking --- mp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Skyscraper | Ducking --- mp | knockdown <br> (slightly floaty) }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Gatling Gun | Ducking --- hp | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Gatling Gun | Ducking --- hp | standthrow }}
{{SFxTMoveListRow | Sonic Fang | dp + p | ex }}
{{SFxTMoveListRow | Sonic Fang | dp + p | ex <br> knockdown }}
{{SFxTMoveListRow | Swaying | qcb + k | ex <br> only effective vs <br> some attacks}}
{{SFxTMoveListRow | Swaying | qcb + k | ex <br> counter vs mid and high attacks <br> knockdown on ex }}
{{SFxTMoveListRow | Hellfire | qcf + p | ex chrg}}
{{SFxTMoveListRow | Hellfire | qcf + p | ex chrg <br> knockdown vs airborne }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 13:55, 16 March 2012

Street Fighter X TekkenSFxTLogo.png
Street Fighter X Tekken#CharactersStreet Fighter X Tekken/Character HealthStreet Fighter X Tekken/Basic ElementsStreet Fighter X Tekken/MovementStreet Fighter X Tekken/Solo OffenseStreet Fighter X Tekken/Capcom Juggle SystemSFxTHeaderButtons.png

Steve

Sfxt steve face.jpg

Ideal Team Position: TBW


TBW

Strengths Weaknesses

{{{5}}}

{{{6}}}


Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
Standing Hard Punch
hp
Close Light Punch
(near opponent) lp
speccancel
Close Medium Punch
(near opponent) mp
speccancel
Close Hard Punch
(near opponent) hp
speccancel
Crouching Light Punch
d + lp
rpdfire
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
knockdown
Crouching Light Kick
d + lk
low
speccancel
Crouching Medium Kick
d + mk
speccancel
Crouching Hard Kick
d + hk
low
hardknockdown
Jump Light Punch
ub / u / uf + lp
high
Jump Medium Punch
ub / u / uf + mp
high
Jump Hard Punch
ub / u / uf + hp
high
Jump Light Kick
ub / u / uf + lk
high
Jump Medium Kick
ub / u / uf + mk
high
crossup
Jump Hard Kick
ub / u / uf + hk
high


Unique Attacks

Name
Command
Notes
Weaving A
lk
evades mid and high attacks
Weaving B
mk
evades mid and high attacks
   Shoulder Rush
Weaving B --- lp
knockdown vs airborne
      Uppercut
Shoulder Rush --- mp or hp
knockdown
Quick Spin
hk
evades mid and high attacks
   Spin Gut Punch
Quick Spin --- mp or hp
knockdown
chcrumple
   Spin Low Hook
Quick Spin --- d + mp or hp
low
hardknockdown
Chopping Straight
df + mp
high
knockdown vs airborne
Foot Stomp
db + lk
low
   Foot Stomp Right Hook
Foot Stomp (on hit or block) ---
mp or hp
hardknockdown
Ducking Body
f + mp
   Ducking Hook
Ducking Body --- lp
      Flicker
Ducking Hook --- b
British Edge
f + lp --- mp

Throws

Name
Command
Notes
Gut Wrencher
f or n + lp + lk
throw
Armlock Throw
b + lp + lk
throw

Special Moves

Name
Command
Notes
Flicker Stance
b + 3k
   Flicker Jab
Flicker Stance --- p
ex
l hits low
ex knockdown on 2nd hit
knockdown vs airborne
Peekaboo
f + 3k
   Patella Smash
Peekaboo --- lp
stagger
knockdown vs airborne
   Cutting Elbow
Peekaboo --- mp
knockdown
(slightly floaty)
   Albion Combination
Peekaboo --- hp
groundbounce on 3rd hit
Ducking
qcf + k
ex
evades projectiles
ex gains invincibility
   Fox Hunt
Ducking --- lp
   Skyscraper
Ducking --- mp
knockdown
(slightly floaty)
   Gatling Gun
Ducking --- hp
standthrow
Sonic Fang
dp + p
ex
knockdown
Swaying
qcb + k
ex
counter vs mid and high attacks
knockdown on ex
Hellfire
qcf + p
ex chrg
knockdown vs airborne

Super Combo

Name
Command
Notes
Hellfire Rush
qcf + 3p


Move Analysis

Normal Moves

N/A


Unique Attacks

N/A


Normal Throws

N/A


Special Moves

N/A


Super Combos

N/A


The Basics

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

  • N/A

Hit Confirm Combos

  • N/A

Advanced Combos

  • N/A

Combos Into Supers

  • N/A