Street Fighter X Tekken/Rufus: Difference between revisions

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{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Mid Attack | Messiah Kick --- hk | high <br> hardknockdown }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Mid Attack | Messiah Kick --- hk | high <br> hardknockdown }}
{{SFxTMoveListRow | Snake Strike | dp + p | ex <br> knockdown vs airborne }}
{{SFxTMoveListRow | Snake Strike | dp + p | ex <br> knockdown vs airborne }}
{{SFxTMoveListRow | Galactic Tornado | qcf + p <br> mp and hp version can be <br> steered with b or f | ex chrg <br> knockdown on final hit <br> wallbounce on ex }}
{{SFxTMoveListRow | Galactic Tornado | qcf + p <br> mp and hp version can be <br> steered with b or f | ex chrg <br> projnull <br> knockdown on final hit <br> wallbounce on ex }}
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{{MoveListFooter}}



Revision as of 11:48, 16 March 2012

Street Fighter X TekkenSFxTLogo.png
Street Fighter X Tekken#CharactersStreet Fighter X Tekken/Character HealthStreet Fighter X Tekken/Basic ElementsStreet Fighter X Tekken/MovementStreet Fighter X Tekken/Solo OffenseStreet Fighter X Tekken/Capcom Juggle SystemSFxTHeaderButtons.png

Rufus

Sfxt rufus face.jpg

Ideal Team Position: TBW


TBW

Strengths Weaknesses

{{{5}}}

{{{6}}}


Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
lp
rpdfire
speccancel
Standing Medium Punch
mp
Standing Hard Punch
hp
Standing Light Kick
lk
Standing Medium Kick
mk
Standing Hard Kick
hk
knockdown
Close Light Punch
(near opponent) lp
speccancel
rpdfire
Close Medium Punch
(near opponent) mp
speccancel
Close Hard Punch
(near opponent) hp
speccancel
Close Light Kick
(near opponent) lk
Close Medium Kick
(near opponent) mk
speccancel 1st hit
Close Hard Kick
(near opponent) hk
Crouching Light Punch
d + lp
rpdfire
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
Crouching Light Kick
d + lk
rpdfire
low
speccancel
Crouching Medium Kick
d + mk
low
speccancel
Crouching Hard Kick
d + hk
low
hardknockdown
Neutral Jump Light Punch
u + lp
high
Neutral Jump Medium Punch
u + mp
high
Neutral Jump Hard Punch
u + hp
high
Neutral Jump Light Kick
u + lk
high
Neutral Jump Medium Kick
u + mk
high
Neutral Jump Hard Kick
u + hk
high
Angled Jump Light Punch
ub / uf + lp
high
Angled Jump Medium Punch
ub / uf + mp
high
Angled Jump Hard Punch
ub / uf + hp
high
Angled Jump Light Kick
ub / uf + lk
high
Angled Jump Medium Kick
ub / uf + mk
high
crossup
Angled Jump Hard Kick
ub / uf + hk
high
knockdown


Unique Attacks

Name
Command
Notes
Vulture Kick
f + mk
high
knockdown vs airborne
Glory Kick
df + mk
low
Fragrance Palm
f + hp
knockdown
Falcon Kick
air df + mk
knockdown vs airborne
crossup
Target Combo
(close) lk ---
f + hk
knockdown on 2nd hit

Throws

Name
Command
Notes
Head Bazooka
f or n + lp + lk
throw
Hand Machinegun
b + lp + lk
throw

Special Moves

Name
Command
Notes
Messiah Kick
qcf + k
ex
knockdown vs airborne
   High Attack
Messiah Kick --- lk
knockdown
   Low Attack
Messiah Kick --- mk
low
hardknockdown
   Mid Attack
Messiah Kick --- hk
high
hardknockdown
Snake Strike
dp + p
ex
knockdown vs airborne
Galactic Tornado
qcf + p
mp and hp version can be
steered with b or f
ex chrg
projnull
knockdown on final hit
wallbounce on ex

Super Combo

Name
Command
Notes
Big Bang Typhoon
qcf + 3p


Move Analysis

Normal Moves

N/A


Unique Attacks

N/A


Normal Throws

N/A


Special Moves

N/A


Super Combos

N/A


The Basics

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

  • N/A

Hit Confirm Combos

  • N/A

Advanced Combos

  • N/A

Combos Into Supers

  • N/A