The King of Fighters 2002/Terry: Difference between revisions

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'''Anywhere:'''<br>
'''Anywhere:'''<br>
1. C/D, df+C, qcb+A/qcf+A - 30%/25%<br>
1. Close C/D, df+C, qcb+A/qcf+A - 30%/25%<br>
2. Crouch B, Crouch A, df+C, qcb+A - 30%<br>
2. Crouch B, Crouch A, df+C, qcb+A - 30%<br>
3. C/D, df+C, qcb hcf+P - 50%
3. Close C/D, df+C, qcb hcf+P - 50%


'''Max Mode:'''<br>
'''Maxmode:'''<br>
1. Crouch B, B, dp+B(1), (C)qcf+C, (S)qcb hcf+P - 50%
1. Close C, BC, run Close C, df+C, qcb hcf+AC - 55-60%<br>
 
2. Close C, BC, run Close C(1), dp+K(1), qcf+C, (S)qcb hcf+P - 55%
'''Max Mode Activation:'''<br>
1. C, BC, run C, df+C, qcb hcf+AC - 55-60%


'''Attack Strings:'''<br>
'''Attack Strings:'''<br>
1. Crouch D, qcf+C, qcb+A<br>
1. Crouch D, qcf+C, qcb+A<br>
2. C/Crouch B, df+C, qcb+A
2. Close C/Crouch B, df+C, qcb+A


'''Move Properties:'''<br>
'''Move Properties:'''<br>
-cancellable normals are close A, far A, crouch A, close B, crouch B, close C, crouch C, close D, crouch D<br>
-cancellable normals are close A, far A, crouch A, close B, crouch B, close C, crouch C, close D, crouch D<br>
-CD is cancellable into specials and DMs<br>
-CD is cancellable into specials and DMs<br>
-free cancellable into moves are qcb+P, qcf+C, qcb+K and dp+K<br>
-free cancellable out-of moves are _d u+P on the first hit and dp+K on the first hit<br>
-df+C is cancellable<br>
-qcf+C and _d u+P on the first hit, are supercancellable<br>
-qcf+C and _d u+P on the first hit, are supercancellable<br>
-dp+K is a hard knockdown on the second hit, if the opponent was in the air<br>
-CD evades low attacks
-CD evades low attacks


'''Strategies:'''
'''Strategies:'''

Revision as of 08:44, 16 June 2006

Anywhere:
1. Close C/D, df+C, qcb+A/qcf+A - 30%/25%
2. Crouch B, Crouch A, df+C, qcb+A - 30%
3. Close C/D, df+C, qcb hcf+P - 50%

Maxmode:
1. Close C, BC, run Close C, df+C, qcb hcf+AC - 55-60%
2. Close C, BC, run Close C(1), dp+K(1), qcf+C, (S)qcb hcf+P - 55%

Attack Strings:
1. Crouch D, qcf+C, qcb+A
2. Close C/Crouch B, df+C, qcb+A

Move Properties:
-cancellable normals are close A, far A, crouch A, close B, crouch B, close C, crouch C, close D, crouch D
-CD is cancellable into specials and DMs
-free cancellable into moves are qcb+P, qcf+C, qcb+K and dp+K
-free cancellable out-of moves are _d u+P on the first hit and dp+K on the first hit
-df+C is cancellable
-qcf+C and _d u+P on the first hit, are supercancellable
-dp+K is a hard knockdown on the second hit, if the opponent was in the air
-CD evades low attacks

Strategies: