UMVC3/System: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 12: Line 12:
* [[Ultimate Marvel vs Capcom 3/Game Mechanics/X-Factor | X-Factor]]
* [[Ultimate Marvel vs Capcom 3/Game Mechanics/X-Factor | X-Factor]]


== Evironment ==
== Environment ==
* [[Ultimate_Marvel_vs_Capcom_3/Game_Mechanics/HUD | HUD]]
* [[Ultimate_Marvel_vs_Capcom_3/Game_Mechanics/HUD | HUD]]



Revision as of 08:00, 26 January 2012

Ultimate Marvel vs Capcom 3UMvC3Logo.png
UMVC3/Getting StartedUMVC3#CharactersUMVC3/GlossaryUMVC3/Game MechanicsUMVC3/Game ModesUMVC3/StrategyUMvC3HeaderButtons.png

Ultimate Marvel vs. Capcom 3 shares most of the elements from it's predecesor with only a few minor changes. If you are already versed in the mechanics from Marvel vs. Capcom 3 then much of this information should be familiar. Never-the-less the more of the details you are able to internalize, the better your performance will be within the highly competive game. Below the Mechanics are broken into 6 sections

Player Mechanics

Environment

Additional Information