< UMVC3
A. C. Glass (talk | contribs) No edit summary |
A. C. Glass (talk | contribs) No edit summary |
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* [[Ultimate Marvel vs Capcom 3/Game Mechanics/X-Factor | X-Factor]] | * [[Ultimate Marvel vs Capcom 3/Game Mechanics/X-Factor | X-Factor]] | ||
== | == Environment == | ||
* [[Ultimate_Marvel_vs_Capcom_3/Game_Mechanics/HUD | HUD]] | * [[Ultimate_Marvel_vs_Capcom_3/Game_Mechanics/HUD | HUD]] | ||
Revision as of 08:00, 26 January 2012


Ultimate Marvel vs. Capcom 3 shares most of the elements from it's predecesor with only a few minor changes. If you are already versed in the mechanics from Marvel vs. Capcom 3 then much of this information should be familiar. Never-the-less the more of the details you are able to internalize, the better your performance will be within the highly competive game. Below the Mechanics are broken into 6 sections