< UMVC3
Mike spragg (talk | contribs) |
Mike spragg (talk | contribs) |
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{{MoveListRow | Crouching Medium | d + m | 50,400 | low }} | {{MoveListRow | Crouching Medium | d + m | 50,400 | low }} | ||
{{MoveListRow | Standing Heavy | h | 68,000 | }} | {{MoveListRow | Standing Heavy | h | 68,000 | }} | ||
{{MoveListRow | Crouching Heavy | d + h | 63,000 | low | {{MoveListRow | Crouching Heavy | d + h | 63,000 | low }} | ||
{{MoveListRow | Special | s | 80,000 | launch nocancel }} | {{MoveListRow | Special | s | 80,000 | launch nocancel }} | ||
{{MoveListRow | Jumping Light | air l | 40,000 | high }} | {{MoveListRow | Jumping Light | air l | 40,000 | high }} |
Revision as of 08:50, 1 December 2011


X-23
In a nutshell TBW
Character Vitals
CHARACTER DATA
Health:
830,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
1-3 (Move Specific)
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
20.0 %
40.0 %
60.0 %
X-Factor Speed Boost:
? %
? %
? %
X-Factor Duration:
11.0 s
16.0 s
21.0 s
MINIMUM DAMAGE SCALING
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
? %
? %
? %
? %
? %
X-Factor Lvl 1:
? %
? %
? %
? %
? %
X-Factor Lvl 2:
? %
? %
? %
? %
? %
X-Factor Lvl 3:
? %
? %
? %
? %
? %
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Standing Light
l
40,000
rpdfire
Crouching Light
d + l
35,000
low rpdfire
Standing Medium
m
54,000
Crouching Medium
d + m
50,400
low
Standing Heavy
h
68,000
Crouching Heavy
d + h
63,000
low
Special
s
80,000
launch nocancel
Jumping Light
air l
40,000
high
Jumping Medium
air m
50,000
high
Jumping Heavy
air h
70,000
high
Jumping Special
air s
70,000
high aircombofinisher
nocancel
nocancel
Falling Claw
air d + h
68,000
Cancel to TAC or Talon Attack
Throws
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown
Special Moves
Neck Slice
qcf + l
85,000~135,400
Chargeable
Ankle Slice
qcf + m
85,000~135,400
Chargeable
Decapitating Slice
qcf + h
120,000
Chargeable throw
hardknockdown
hardknockdown
Talon Attack (L)
qcf + l
90,000
aironly
hardknockdown (Only after an s launch combo)
hardknockdown (Only after an s launch combo)
Talon Attack (M)
qcf + m
90,000
aironly
Talon Attack (H)
qcf + h
90,000
aironly
Crescent Scythe (L)
dp + l
85,000
airok
Crescent Scythe (M)
dp + m
104,500
airok
Crescent Scythe (H)
dp + h
119,200
airok
Mirage Feint (L)
dp + l
Chargeable, Can be canceled with s
Mirage Feint (M)
dp + m
Chargeable, Can be canceled with s
Mirage Feint (H)
dp + h
Chargeable, Can be canceled with s
Hyper Moves
Rage Trigger
qcf + atk + atk
245,400~294,600
Mashable.
Weapon X Prime
dp + atk + atk
280,900
Silent Kill
qcb + atk + atk
0
Level 3 Hyper.
Turns invisible.
Turns invisible.
Silent Kill Follow-up
s during Silent Kill
400,000
airok
unblockable
hardknockdown
unblockable
hardknockdown
NOTE -- Silent Kill, X23's Lvl 3 Hyper, makes her invisible for a short period of time and opens up her unblockable
follow-up that costs no additional meter. This is activated by getting close to your opponent and pressing {{#motion: s}} . You can
still be hit while in the invisible state, as well as use any of her moves except for her {{#motion: s}} attacks, as the {{#motion: s}} unblockable
replaces her normal {{#motion: s}} attacks, including her {{#motion: launch}}.