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| colspan=8 style="background:#FFE0E0" | '''Hungry Sacchin''' (?) [Requires Heat or Max Mode] | | colspan=8 style="background:#FFE0E0" | '''Hungry Sacchin''' (?) [Requires Heat or Max Mode] | ||
|- | |- | ||
| 641236C || 2500 || ? || -100% || 10 || | | 641236C || 2500 || ? || -100% || 10 || 100% || Unblockable || Unshieldable | ||
|- | |- | ||
| colspan=8 style="background:#FFE0E0" | '''Sacchin Goes Insane''' (I'm Mad!) [Requires Heat or Max Mode] | | colspan=8 style="background:#FFE0E0" | '''Sacchin Goes Insane''' (I'm Mad!) [Requires Heat or Max Mode] |
Revision as of 15:59, 31 May 2006
Motion | Y. Damage | R. Damage | Meter Gained | Startup | Proration | Blocked | Shielded |
Grab (Ground) (Sacchin's Arm Grasping the Endless Dream) | |||||||
236A | 1500 | 900 | 0% | 8 | 100% | Any | High |
236B | 1300 | 680 | 0% | 29 | 100% | Unblockable | Unshieldable |
236C | 2400 | 1800 | -100% | 10 | 70% | Any | High |
Grab (Air) (Sacchin's Arm Reaching the Untouchable Dream) | |||||||
623A | 1500 | 900 | 0% | 8 | 100% | Unblockable | Unshieldable |
623B | 1300 | 680 | 0% | 15 | 100% | Unblockable | Unshieldable |
623C | 2400 | 1800 | -100% | 8 | 70% | Unblockable | Unshieldable |
Ground Pound (Don't Stop Me!) | |||||||
22A | 1000 | 600 | 10% | 10 | 70% | Any | High |
22B | 800+1000 | 400+500 | 10+10% | 9 | 100% | Any | High |
22C | 400*6+600 | 320*6+550 | -100% | 10 | 50% | Any | High |
Punch to the Face (Here I Go!) | |||||||
214A | 1000 | 500 | 9% | 9 | 100% | Ground | High |
214B | 700+800 | 400+400 | 11+11% | 31 | 70% | High | High |
214C | 2400 | 2000 | -100% | 28 | 40% | Ground | High |
Hungry Sacchin (?) [Requires Heat or Max Mode] | |||||||
641236C | 2500 | ? | -100% | 10 | 100% | Unblockable | Unshieldable |
Sacchin Goes Insane (I'm Mad!) [Requires Heat or Max Mode] | |||||||
41236C | 3300 | 2600 | -300% | ? | 100% | Unblockable | Unshieldable |
Sacchin Goes Insane (I'm Mad!) [Requires Blood Heat Mode] | |||||||
41236C | 280*20+3800 | 220*20+2800 | -300% | ? | 100% | Unblockable | Unshieldable |
Depletion Garden (Reality Marble: Depletion Garden) [Requires Blood Heat Mode] | |||||||
D (grd.) | 300*20 | 200*20 | -300% | ? | 100% | Unblockable | Unshieldable |