Aneesh Roy (talk | contribs) (→Clark) |
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{{MoveListRow | Super Argentine Backbreaker | hcf + k | p : 42+90<br> ex : 80+90 | throw hardknockdown}} | {{MoveListRow | Super Argentine Backbreaker | hcf + k | p : 42+90<br> ex : 80+90 | throw hardknockdown}} | ||
{{MoveListRow | | {{MoveListRow | | ||
: Flashing Elbow | Super Argentine Backbreaker, then qcf + p | kof.lp : 35<br> kof.sp : 80 | hardknockdown }} | : Flashing Elbow | Super Argentine Backbreaker, then {{nowrap| qcf + p }} | kof.lp : 35<br> kof.sp : 80 | hardknockdown }} | ||
{{MoveListRow | Vulcan Punch | press p repeatedly | p : 30×4<br> ex : 40×4 | drivecancel}} | {{MoveListRow | Vulcan Punch | press p repeatedly | p : 30×4<br> ex : 40×4 | drivecancel}} | ||
{{MoveListRow | Gatling Attack | b (charge) f + p | kof.lp : 40×2<br> kof.sp : 30×2+40<br> ex : 60×3 | drivecancel}} | {{MoveListRow | Gatling Attack | b (charge) f + p | kof.lp : 40×2<br> kof.sp : 30×2+40<br> ex : 60×3 | drivecancel}} | ||
{{MoveListRow | | {{MoveListRow | | ||
: Death Lake Drive | kof.sp or ex Gatling Attack, then dp + p | 135 | hardknockdown }} | : Death Lake Drive | kof.sp or ex Gatling Attack, then {{nowrap| dp + p }} | 135 | hardknockdown }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 07:44, 30 September 2011


Clark Still
In a nutshell
Fill this in with a general overview of the character.
Video Walkthrough
Move List
Normal Moves
Standing Light Punch
kof.lp
25
cancel
Standing Light Kick
kof.lk
30
cancel
Standing Heavy Punch
kof.sp
80
Close Heavy Punch
Close kof.sp
40×2
cancel
Standing Heavy Kick
kof.sk
80
Close Heavy Kick
Close kof.sk
70
cancel
Crouching Light Punch
d + kof.lp
25
cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
Air kof.lp
Jump: 45
Hop: 40
Hop: 40
high
Jumping Light Kick
Air kof.lk
Jump: 45
Hop: 40
Hop: 40
high
Jumping Heavy Punch
Air kof.sp
Jump: 72
Hop: 70
Hop: 70
high
Jumping Heavy Kick
Air kof.sk
Jump: 70
Hop: 68
Hop: 68
high
Jumping Blowback Attack
Air kof.sp + kof.sk
Jump: 90
Hop: 80
Hop: 80
softknockdown
Unique Attacks
Jet Upper
df + kof.lp
65
specialcancel
Throw
Death Mountain Buster
f or b + kof.sp or kof.sk (while close)
100
throw softknockdown
Death Lake Drive
f or b + kof.sp (while close)
135
aironly airthrow softknockdown
Special Moves
Step
f + kof.lk + kof.sk
0
Super Argentine Backbreaker
hcf + k
p : 42+90
ex : 80+90
ex : 80+90
throw hardknockdown
- Flashing Elbow
Super Argentine Backbreaker, then qcf + p
kof.lp : 35
kof.sp : 80
kof.sp : 80
hardknockdown
Vulcan Punch
press p repeatedly
p : 30×4
ex : 40×4
ex : 40×4
drivecancel
Gatling Attack
b (charge) f + p
kof.lp : 40×2
kof.sp : 30×2+40
ex : 60×3
kof.sp : 30×2+40
ex : 60×3
drivecancel
- Death Lake Drive
kof.sp or ex Gatling Attack, then dp + p
135
hardknockdown
Desperation Moves
Ultra Argentine Backbreaker
hcb hcb + p
p : 42×3+120
ex : 70×3+140
ex : 70×3+140
hardknockdown maxcancel
Ultra Clark Buster
hcb hcb + kof.lk + kof.sk
0+450
hardknockdown
Strategy
Move Analysis
Normal Moves
Unique Attacks
Throw
Special Moves
- Step (
+
+
) -
- Super Argentine Backbreaker (
+
) -
- Vulcan Punch (press
repeatedly) -
- Gatling Attack (
[charge]
+
) -