The King of Fighters XIII/Clark: Difference between revisions

From SuperCombo Wiki
Line 19: Line 19:
{{MoveListRow | Standing Light Kick | kof.lk | 30 | cancel}}
{{MoveListRow | Standing Light Kick | kof.lk | 30 | cancel}}
{{MoveListRow | Standing Heavy Punch | kof.sp | 80 |}}
{{MoveListRow | Standing Heavy Punch | kof.sp | 80 |}}
{{MoveListRow | Close Heavy Punch | kof.sp | 40×2 | cancel}}
{{MoveListRow | Close Heavy Punch | Close kof.sp | 40×2 | cancel}}
{{MoveListRow | Standing Heavy Kick | kof.sk | 80 |}}
{{MoveListRow | Standing Heavy Kick | kof.sk | 80 |}}
{{MoveListRow | Close Heavy Kick | kof.sk | 70 | cancel}}
{{MoveListRow | Close Heavy Kick | Close kof.sk | 70 | cancel}}
{{MoveListRow | Crouching Light Punch | d + kof.lp | 25 | cancel}}
{{MoveListRow | Crouching Light Punch | d + kof.lp | 25 | cancel}}
{{MoveListRow | Crouching Light Kick | d + kof.lk | 30 | low chaincancel}}
{{MoveListRow | Crouching Light Kick | d + kof.lk | 30 | low chaincancel}}
Line 27: Line 27:
{{MoveListRow | Crouching Heavy Kick | d + kof.sk | 80 | low softknockdown cancel}}
{{MoveListRow | Crouching Heavy Kick | d + kof.sk | 80 | low softknockdown cancel}}
{{MoveListRow | Blowback Attack | kof.sp + kof.sk | 75 | softknockdown specialcancel}}
{{MoveListRow | Blowback Attack | kof.sp + kof.sk | 75 | softknockdown specialcancel}}
{{MoveListRow | Jumping Light Punch | air kof.lp | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Light Punch | Air kof.lp | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Light Kick | air kof.lk | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Light Kick | Air kof.lk | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Heavy Punch | air kof.sp | Jump: 72<br>Hop: 70 | high}}
{{MoveListRow | Jumping Heavy Punch | Air kof.sp | Jump: 72<br>Hop: 70 | high}}
{{MoveListRow | Jumping Heavy Kick | air kof.sk | Jump: 70<br>Hop: 68 | high}}
{{MoveListRow | Jumping Heavy Kick | Air kof.sk | Jump: 70<br>Hop: 68 | high}}
{{MoveListRow | Jumping Blowback Attack | air kof.sp + kof.sk | Jump: 90<br>Hop: 80 | softknockdown}}
{{MoveListRow | Jumping Blowback Attack | Air kof.sp + kof.sk | Jump: 90<br>Hop: 80 | softknockdown}}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 07:11, 8 July 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Clark

KOFXIII-Clark Face.png

In a nutshell

Fill this in with a general overview of the character.


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
kof.lp
25
cancel
Standing Light Kick
kof.lk
30
cancel
Standing Heavy Punch
kof.sp
80
Close Heavy Punch
Close kof.sp
40×2
cancel
Standing Heavy Kick
kof.sk
80
Close Heavy Kick
Close kof.sk
70
cancel
Crouching Light Punch
d + kof.lp
25
cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
Air kof.lp
Jump: 45
Hop: 40
high
Jumping Light Kick
Air kof.lk
Jump: 45
Hop: 40
high
Jumping Heavy Punch
Air kof.sp
Jump: 72
Hop: 70
high
Jumping Heavy Kick
Air kof.sk
Jump: 70
Hop: 68
high
Jumping Blowback Attack
Air kof.sp + kof.sk
Jump: 90
Hop: 80
softknockdown

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Jet Upper
df + kof.lp
65
specialcancel
Step
f + kof.lk + kof.sk
0

Throw

Name
Command
Damage
Special Properties (glossary)
Death Mountain Buster
f or b + kof.sp or kof.sk (while close)
100
throw softknockdown
Death Lake Drive
f or b + kof.sp (while close)
135
aironly airthrow softknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Super Argentine Backbreaker
hcf + k
p : 42+90
ex : 80+90
throw hardknockdown
Flashing Elbow
Super Argentine Backbreaker, then qcf + p
kof.lp : 35
kof.sp : 80
hardknockdown
Vulcan Punch
press p repeatedly
p : 30×4
ex : 40×4
drivecancel
Gatling Attack
b (charge) f + p
kof.lp : 40×2
kof.sp : 30×2+40
ex : 60×3
drivecancel
Death Lake Drive
kof.sp or ex Gatling Attack, then dp + p
135
hardknockdown

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Ultra Argentine Backbreaker
hcb hcb + p
p : 42×3+120
ex : 70×3+140
hardknockdown maxcancel
Ultra Clark Buster
hcb hcb + kof.lk + kof.sk
0+450
hardknockdown

Strategy

Move Analysis

Normal Moves

Unique Attacks

Throw

Special Moves

Desperation Moves

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

Frame Data