The King of Fighters XIII/Systems/Attacking: Command Normals: Difference between revisions
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Each character's command normals vary in property and use, but the most common use of command normals is to extend combos and hitconfirms. The combo archetype is to hit with a cancellable normal move, and then cancel that into a command normal, and then finally cancel the command normal into a special or DM. For example, Iori's basic DM combo can be displayed as Close C xx f.A xx qcf,hcb+P. | Each character's command normals vary in property and use, but the most common use of command normals is to extend combos and hitconfirms. The combo archetype is to hit with a cancellable normal move, and then cancel that into a command normal, and then finally cancel the command normal into a special or DM. For example, Iori's basic DM combo can be displayed as Close C xx f.A xx qcf,hcb+P. | ||
Revision as of 01:54, 7 July 2011


Command Normals
Command normals are simply moves that require a directional input to be held while inputting the appropriate attack button.
Each character's command normals vary in property and use, but the most common use of command normals is to extend combos and hitconfirms. The combo archetype is to hit with a cancellable normal move, and then cancel that into a command normal, and then finally cancel the command normal into a special or DM. For example, Iori's basic DM combo can be displayed as Close C xx f.A xx qcf,hcb+P.